Player Matchup

Thanatos
Thanatos
Caladriul
Thanatos
Level 97
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chernobog
Chernobog
UsefullHades
Chernobog
Level 61
God Stats
12W - 16L
1,427 SR
Queue Stats
118W - 154L
1,357 Elo+
Party 1
Tiamat
Tiamat
WormDad
Tiamat
Level 41
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
Xaviun
Anhur
Level 15
God Stats
0W - 3L
1,185 SR
Queue Stats
28W - 43L
1,257 Elo+
Party 1
Bacchus
Bacchus
ehknz
Bacchus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 47L
1,293 Elo+
Party 1
Team Averages
Level 46
1,341 SR
1,382 Elo+

VS

Team Averages
Level 147
1,670 SR
1,701 Elo+
Mulan
Mulan
Benı
Mulan
Level 158
God Stats
8W - 5L
1,583 SR
Queue Stats
99W - 81L
1,653 Elo+
Party 2
Ymir
Ymir
GodTierMir
Ymir
Level 124
God Stats
2W - 0L
1,545 SR
Queue Stats
34W - 27L
1,577 Elo+
Party 2
Thanatos
Thanatos
Swıft
Thanatos
Level 160
God Stats
11W - 8L
1,762 SR
Queue Stats
52W - 31L
1,716 Elo+
Party 2
Aphrodite
Aphrodite
TwitchTVFlexster
Aphrodite
Level 135
God Stats
1W - 0L
1,712 SR
Queue Stats
22W - 3L
1,947 Elo+
Party 2
He Bo
He Bo
íSon
He Bo
Level 156
God Stats
3W - 1L
1,748 SR
Queue Stats
31W - 19L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Caladriul
Thanatos
15
1 / 12 / 2
9,298
930
6,953
19,718
6,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
UsefullHades
Chernobog
15
0 / 7 / 2
8,882
888
8,912
13,073
4,107
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
WormDad
Tiamat
16
0 / 9 / 4
9,186
919
6,011
14,532
6,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Xaviun
Anhur
15
2 / 9 / 1
9,656
966
6,699
18,439
5,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
ehknz
Bacchus
15
1 / 9 / 2
9,154
915
7,855
14,328
13,880
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Benı
Mulan
18
6 / 1 / 27
10,670
1,067
15,876
13,852
10,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 0 / 22
10,738
1,074
5,222
6,290
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Swıft
Thanatos
19
20 / 1 / 17
13,691
1,369
20,796
8,437
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
18
4 / 1 / 35
11,608
1,161
12,297
7,666
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
íSon
He Bo
18
10 / 1 / 23
11,994
1,199
20,642
9,162
4,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
169
4
Kills
45
46
Deaths
4
11
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Mulan
Benı
Mulan
6
1
27
19.5
L
Thanatos
Caladriul
Thanatos
1
12
2
0.17
W
5
0
22
16
W
Thanatos
Swıft
Thanatos
20
1
17
28.5
W
Aphrodite
4
1
35
21.5
L
Chernobog
UsefullHades
Chernobog
0
7
2
0.14
L
Tiamat
WormDad
Tiamat
0
9
4
0.22
L
Anhur
Xaviun
Anhur
2
9
1
0.28
L
Bacchus
ehknz
Bacchus
1
9
2
0.22
W
He Bo
íSon
He Bo
10
1
23
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,430
Damage
74,833
80,090
Taken
45,407
36,057
Mitigated
26,527
5,328
Healing
27,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Benı
Mulan
15,876
2,641
0
3,816
13,852
10,943
0
3,260
10,592
0
28,860
L
Thanatos
Caladriul
Thanatos
6,953
514
0
3,254
19,718
6,540
0
8,760
10,674
0
21,284
W
5,222
554
0
0
6,290
3,864
0
2,285
4,005
20,948
0
W
Thanatos
Swıft
Thanatos
20,796
5,790
0
9,346
8,437
2,878
0
2,951
5,486
0
40,239
W
Aphrodite
12,297
982
6,734
5,607
7,666
4,143
0
3,099
4,567
30,178
0
L
Chernobog
UsefullHades
Chernobog
8,912
3,570
0
0
13,073
4,107
0
5,017
7,915
0
37,316
L
Tiamat
WormDad
Tiamat
6,011
1,150
0
870
14,532
6,209
0
7,556
6,762
13,476
0
L
Anhur
Xaviun
Anhur
6,699
4,344
0
1,204
18,439
5,321
0
9,927
8,415
0
25,046
L
Bacchus
ehknz
Bacchus
7,855
705
0
0
14,328
13,880
0
6,901
7,217
16,298
0
W
He Bo
íSon
He Bo
20,642
884
1,046
571
9,162
4,699
0
2,271
6,891
34,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,176
Gold Earned
58,701
146
Minions Killed
205
1
Camps Cleared
15
866,365
Distance Traveled
1,091,606
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,670
1,067
33
3
3
210,341
3
L
Thanatos
9,298
930
38
4
0
162,890
0
W
Ymir
10,738
1,074
42
4
3
220,856
2
W
Thanatos
13,691
1,369
50
5
8
221,532
2
W
Aphrodite
11,608
1,161
49
5
0
225,717
0
L
Chernobog
8,882
888
38
4
0
180,849
0
L
Tiamat
9,186
919
12
1
0
173,589
0
L
Anhur
9,656
966
43
4
1
158,496
1
L
Bacchus
9,154
915
15
2
0
190,541
0
W
He Bo
11,994
1,199
31
3
1
213,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role