Player Matchup

Fenrir
Fenrir
AzraеI
Fenrir
Level 160
God Stats
11W - 5L
1,798 SR
Queue Stats
423W - 216L
1,741 Elo+
Party 2
Tyr
Tyr
Yohimbe12
Tyr
Level 122
God Stats
29W - 32L
1,489 SR
Queue Stats
75W - 97L
1,495 Elo+
Solo
Aphrodite
Aphrodite
sennum2hell
Aphrodite
Level 128
God Stats
29W - 14L
1,815 SR
Queue Stats
230W - 137L
1,729 Elo+
Party 2
Team Averages
Level 137
1,701 SR
1,655 Elo+

VS

Team Averages
Level 126
1,541 SR
1,580 Elo+
Atlas
Atlas
Fyenatic
Atlas
Level 109
God Stats
1W - 3L
1,456 SR
Queue Stats
5W - 6L
1,496 Elo+
Party 1
Tyr
Tyr
ItsPelley
Tyr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 28L
1,695 Elo+
Party 1
Baron Samedi
Baron Samedi
UmphreysMcSloth
Baron Samedi
Level 124
God Stats
12W - 7L
1,668 SR
Queue Stats
196W - 180L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AzraеI
Fenrir
15
13 / 1 / 5
10,884
837
17,122
20,718
10,430
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
5 / 2 / 12
9,977
767
12,122
12,976
7,265
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
sennum2hell
Aphrodite
14
1 / 1 / 16
9,142
703
12,740
9,646
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Fyenatic
Atlas
12
3 / 2 / 1
9,229
710
8,841
11,266
14,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 4
7,688
591
10,231
22,267
14,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
UmphreysMcSloth
Baron Samedi
9
1 / 12 / 2
7,617
586
4,874
12,607
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
19
Kills
4
4
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AzraеI
Fenrir
13
1
5
15.5
L
Atlas
Fyenatic
Atlas
3
2
1
1.75
L
0
5
4
0.4
L
Baron Samedi
UmphreysMcSloth
Baron Samedi
1
12
2
0.17
W
5
2
12
5.5
W
Aphrodite
sennum2hell
Aphrodite
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,984
Damage
23,946
43,340
Taken
46,140
22,716
Mitigated
34,180
26,988
Healing
10,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AzraеI
Fenrir
17,122
4,779
0
7,755
20,718
10,430
1,118
5,707
15,011
0
43,297
L
Atlas
Fyenatic
Atlas
8,841
1,975
1,049
1,738
11,266
14,077
0
2,999
8,058
24,254
0
L
10,231
821
0
6,513
22,267
14,645
0
6,275
15,668
0
25,182
L
Baron Samedi
UmphreysMcSloth
Baron Samedi
4,874
68
860
562
12,607
5,458
0
3,620
8,633
17,252
0
W
12,122
2,623
0
3,429
12,976
7,265
1,131
4,334
8,642
0
33,881
W
Aphrodite
sennum2hell
Aphrodite
12,740
633
9,092
6,712
9,646
5,021
369
4,189
5,457
36,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,003
Gold Earned
24,534
149
Minions Killed
96
11
Camps Cleared
1
782,951
Distance Traveled
655,529
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,884
837
53
4
5
275,272
4
L
Atlas
9,229
710
23
2
0
241,341
0
L
Tyr
7,688
591
43
3
1
223,946
4
L
Baron Samedi
7,617
586
30
2
0
190,242
2
W
Tyr
9,977
767
45
3
5
243,380
5
W
Aphrodite
9,142
703
51
4
1
264,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role