Player Matchup

King Arthur
King Arthur
Garmfell
King Arthur
Level 68
God Stats
6W - 17L
1,260 SR
Queue Stats
141W - 266L
1,324 Elo+
Party 1
Thor
Thor
Giroshie
Thor
Level 98
God Stats
0W - 2L
1,314 SR
Queue Stats
113W - 138L
1,337 Elo+
Party 1
Sol
Sol
capten156
Sol
Level 58
God Stats
0W - 3L
1,460 SR
Queue Stats
33W - 50L
1,294 Elo+
Party 1
Team Averages
Level 75
1,345 SR
1,318 Elo+

VS

Team Averages
Level 88
1,535 SR
1,408 Elo+
Danzaburou
Danzaburou
Kuku4CocoaPuffz
Danzaburou
Level 105
God Stats
17W - 15L
1,563 SR
Queue Stats
175W - 208L
1,283 Elo+
Party 2
Gilgamesh
Gilgamesh
MadBows420
Gilgamesh
Level 88
God Stats
50W - 40L
1,532 SR
Queue Stats
314W - 315L
1,415 Elo+
Party 2
Raijin
Raijin
thedaydreamrz
Raijin
Level 71
God Stats
6W - 5L
1,511 SR
Queue Stats
282W - 258L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Garmfell
King Arthur
10
2 / 3 / 3
6,922
692
4,400
11,712
8,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thor
9
2 / 7 / 2
7,034
703
4,821
10,437
3,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 0
6,530
653
4,297
6,159
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kuku4CocoaPuffz
Danzaburou
12
6 / 0 / 6
8,351
835
6,041
7,344
2,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
MadBows420
Gilgamesh
13
8 / 3 / 6
8,484
848
8,080
9,807
6,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 2 / 13
7,356
736
11,653
6,577
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
14
14
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Garmfell
King Arthur
2
3
3
1.17
L
Thor
2
7
2
0.43
W
Danzaburou
Kuku4CocoaPuffz
Danzaburou
6
0
6
9
W
Gilgamesh
MadBows420
Gilgamesh
8
3
6
3.67
L
1
4
0
0.25
W
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,518
Damage
25,774
28,308
Taken
23,728
14,378
Mitigated
11,166
3,634
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Garmfell
King Arthur
4,400
1,045
0
2,350
11,712
8,728
0
3,847
7,337
0
10,294
L
Thor
4,821
1,388
0
459
10,437
3,702
0
4,115
5,702
0
17,857
W
Danzaburou
Kuku4CocoaPuffz
Danzaburou
6,041
1,841
0
2,448
7,344
2,603
1,424
1,061
6,178
0
22,585
W
Gilgamesh
MadBows420
Gilgamesh
8,080
3,060
328
2,544
9,807
6,503
795
2,009
7,485
0
16,913
L
4,297
1,825
0
825
6,159
1,948
0
3,296
2,645
10,751
1,333
W
11,653
872
78
1,417
6,577
2,060
584
1,424
5,031
32,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,486
Gold Earned
24,191
62
Minions Killed
105
3
Camps Cleared
6
485,733
Distance Traveled
569,553
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,922
692
16
2
0
202,435
0
L
Thor
7,034
703
28
3
2
168,949
1
W
Danzaburou
8,351
835
33
3
1
179,677
4
W
Gilgamesh
8,484
848
27
3
4
218,880
1
L
Sol
6,530
653
18
2
1
114,349
0
W
Raijin
7,356
736
45
5
1
170,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role