Player Matchup

Neith
Neith
MoistEggggg
Neith
Level 128
God Stats
5W - 0L
1,923 SR
Queue Stats
193W - 173L
1,487 Elo+
Party 2
Zeus
Zeus
MrFlipperDipper
Zeus
Level 17
God Stats
12W - 8L
1,656 SR
Queue Stats
15W - 15L
1,446 Elo+
Party 2
King Arthur
King Arthur
SOR939
King Arthur
Level 121
God Stats
6W - 2L
1,557 SR
Queue Stats
231W - 193L
1,523 Elo+
Party 2
Bacchus
Bacchus
Slycrashboom
Bacchus
Level 127
God Stats
2W - 1L
1,673 SR
Queue Stats
157W - 129L
1,527 Elo+
Party 2
Vamana
Vamana
hardboiledlegg
Vamana
Level 125
God Stats
19W - 11L
1,685 SR
Queue Stats
247W - 209L
1,552 Elo+
Party 2
Team Averages
Level 104
1,699 SR
1,507 Elo+

VS

Team Averages
Level 53
1,501 SR
1,455 Elo+
Artio
Artio
Chi3ken
Artio
Level 122
God Stats
2W - 4L
1,382 SR
Queue Stats
193W - 183L
1,507 Elo+
Party 1
Charybdis
Charybdis
Theblackangel555
Charybdis
Level 48
God Stats
25W - 27L
1,508 SR
Queue Stats
105W - 129L
1,429 Elo+
Solo
Izanami
Izanami
taegets_fried
Izanami
Level 28
God Stats
15W - 17L
1,827 SR
Queue Stats
147W - 172L
1,471 Elo+
Party 1
Cernunnos
Cernunnos
vladox696969
Cernunnos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 152L
1,355 Elo+
Solo
Geb
Geb
yerrrMike-
Geb
Level 39
God Stats
1W - 3L
1,290 SR
Queue Stats
189W - 165L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 0
11,738
587
4,459
11,633
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 4
11,851
593
10,036
6,399
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
SOR939
King Arthur
16
3 / 3 / 5
11,057
553
8,413
19,274
17,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Slycrashboom
Bacchus
16
3 / 0 / 5
10,595
530
9,283
14,288
14,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 6
11,084
554
9,718
21,728
9,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Chi3ken
Artio
15
3 / 3 / 0
9,645
482
9,418
15,604
13,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
14
1 / 3 / 1
8,579
429
2,802
11,098
3,462
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
10
0 / 2 / 0
7,404
370
1,436
7,103
1,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
vladox696969
Cernunnos
13
0 / 6 / 2
8,254
413
4,580
13,007
4,381
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8
0 / 3 / 0
6,848
342
3,338
11,123
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
17
Kills
4
7
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
Chi3ken
Artio
3
3
0
1
W
2
1
0
2
W
6
2
4
4
W
King Arthur
SOR939
King Arthur
3
3
5
1.83
W
Bacchus
Slycrashboom
Bacchus
3
0
5
5.5
L
Charybdis
1
3
1
0.5
W
3
1
6
6
L
Izanami
0
2
0
0
L
Cernunnos
vladox696969
Cernunnos
0
6
2
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,909
Damage
21,574
73,322
Taken
57,935
47,614
Mitigated
29,102
27,244
Healing
11,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Chi3ken
Artio
9,418
1,068
819
5,337
15,604
13,550
39
4,957
9,703
49,756
0
W
4,459
2,957
0
3,135
11,633
4,109
3,912
1,083
10,550
0
110,432
W
10,036
263
0
783
6,399
2,458
2,293
1,166
5,233
75,362
0
W
King Arthur
SOR939
King Arthur
8,413
778
0
6,672
19,274
17,333
857
5,297
13,196
0
56,339
W
Bacchus
Slycrashboom
Bacchus
9,283
860
315
6,124
14,288
14,514
806
2,276
11,908
61,238
0
L
Charybdis
2,802
1,405
0
1,896
11,098
3,462
0
5,099
5,817
0
50,925
W
9,718
4,767
0
10,215
21,728
9,200
416
5,618
15,836
0
88,955
L
Izanami
1,436
766
0
695
7,103
1,762
0
1,311
5,611
0
32,735
L
Cernunnos
vladox696969
Cernunnos
4,580
2,065
0
1,006
13,007
4,381
109
1,955
10,614
0
49,497
L
3,338
608
0
1,989
11,123
5,947
0
4,985
5,794
14,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,325
Gold Earned
40,730
551
Minions Killed
389
0
Camps Cleared
0
2,005,279
Distance Traveled
1,517,660
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,645
482
94
5
0
336,932
3
W
Neith
11,738
587
152
8
0
349,359
2
W
Zeus
11,851
593
127
6
0
385,352
1
W
King Arthur
11,057
553
95
5
0
395,306
7
W
Bacchus
10,595
530
62
3
0
417,939
0
L
Charybdis
8,579
429
107
5
0
367,739
9
W
Vamana
11,084
554
115
6
0
457,323
5
L
Izanami
7,404
370
70
4
0
246,331
2
L
Cernunnos
8,254
413
98
5
0
299,751
0
L
Geb
6,848
342
20
1
0
266,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role