Player Matchup

Baba Yaga
Baba Yaga
JaggedShar7s
Baba Yaga
Level 145
God Stats
2W - 6L
1,476 SR
Queue Stats
275W - 306L
1,519 Elo+
Solo
Bellona
Bellona
SwouseNutz
Bellona
Level 68
God Stats
3W - 4L
1,504 SR
Queue Stats
91W - 78L
1,536 Elo+
Solo
Mulan
Mulan
TormentedArchive
Mulan
Level 120
God Stats
0W - 3L
1,172 SR
Queue Stats
22W - 29L
1,461 Elo+
Party 2
Hachiman
Hachiman
TreyTheDragon92
Hachiman
Level 140
God Stats
2W - 3L
1,300 SR
Queue Stats
56W - 60L
1,510 Elo+
Party 2
Cliodhna
Cliodhna
hellwarrior269
Cliodhna
Level 109
God Stats
0W - 2L
1,502 SR
Queue Stats
53W - 59L
1,476 Elo+
Solo
Team Averages
Level 116
1,391 SR
1,500 Elo+

VS

Team Averages
Level 122
1,587 SR
1,525 Elo+
Chaac
Chaac
AngelDeath24
Chaac
Level 128
God Stats
4W - 6L
1,449 SR
Queue Stats
177W - 187L
1,528 Elo+
Solo
Discordia
Discordia
Cribsy
Discordia
Level 99
God Stats
1W - 1L
1,918 SR
Queue Stats
98W - 106L
1,521 Elo+
Solo
Neith
Neith
Fergoblack
Neith
Level 148
God Stats
1W - 1L
1,534 SR
Queue Stats
6W - 6L
1,549 Elo+
Party 1
Atlas
Atlas
SeedyAustralian
Atlas
Level 89
God Stats
37W - 24L
1,637 SR
Queue Stats
56W - 51L
1,549 Elo+
Solo
Danzaburou
Danzaburou
davsario
Danzaburou
Level 148
God Stats
7W - 9L
1,395 SR
Queue Stats
87W - 88L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JaggedShar7s
Baba Yaga
16
0 / 3 / 3
8,331
641
11,544
7,578
3,247
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
SwouseNutz
Bellona
15
1 / 3 / 2
8,420
648
5,262
13,615
6,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 3 / 3
7,594
584
6,172
10,960
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
16
2 / 1 / 1
8,865
682
6,882
9,230
3,392
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
15
3 / 3 / 2
8,996
692
9,885
12,003
4,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 2
10,116
778
12,167
17,366
17,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Cribsy
Discordia
17
2 / 0 / 7
9,759
751
11,243
4,453
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
15
1 / 3 / 3
8,697
669
8,470
8,568
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 2 / 10
8,861
682
8,446
15,183
19,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
davsario
Danzaburou
17
2 / 0 / 6
10,141
780
5,670
8,115
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
6
Kills
13
13
Deaths
6
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
Discordia
Cribsy
Discordia
2
0
7
5.5
W
Neith
1
3
3
0.83
L
Baba Yaga
JaggedShar7s
Baba Yaga
0
3
3
0.5
W
1
2
10
3
L
Bellona
SwouseNutz
Bellona
1
3
2
0.67
L
0
3
3
0.5
L
Hachiman
2
1
1
2.5
W
Danzaburou
davsario
Danzaburou
2
0
6
5
L
Cliodhna
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,745
Damage
45,996
53,386
Taken
53,685
24,794
Mitigated
46,266
6,253
Healing
16,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,167
1,344
0
7,414
17,366
17,163
345
4,095
13,054
0
31,457
W
Discordia
Cribsy
Discordia
11,243
277
0
522
4,453
1,667
316
947
3,461
39,163
0
W
Neith
8,470
2,044
0
2,047
8,568
4,035
2,062
1,916
6,652
0
40,829
L
Baba Yaga
JaggedShar7s
Baba Yaga
11,544
642
0
1,257
7,578
3,247
0
2,157
5,058
44,234
0
W
8,446
1,464
456
1,804
15,183
19,656
1
2,965
11,963
19,200
0
L
Bellona
SwouseNutz
Bellona
5,262
2,275
724
1,636
13,615
6,594
0
4,769
8,261
0
29,492
L
6,172
763
0
1,468
10,960
6,720
95
4,809
5,808
0
14,037
L
Hachiman
6,882
2,504
0
851
9,230
3,392
0
3,907
4,905
0
35,030
W
Danzaburou
davsario
Danzaburou
5,670
1,761
0
3,885
8,115
3,745
1,118
2,326
5,789
0
45,108
L
Cliodhna
9,885
822
0
317
12,003
4,841
0
2,412
9,213
0
31,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,206
Gold Earned
47,574
320
Minions Killed
353
8
Camps Cleared
9
1,272,249
Distance Traveled
1,253,810
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,116
778
45
3
2
295,008
1
W
Discordia
9,759
751
83
6
0
266,715
4
W
Neith
8,697
669
83
6
1
211,892
0
L
Baba Yaga
8,331
641
90
7
0
254,428
2
W
Atlas
8,861
682
28
2
0
249,625
4
L
Bellona
8,420
648
65
5
4
251,085
0
L
Mulan
7,594
584
30
2
1
243,726
0
L
Hachiman
8,865
682
73
6
1
251,728
0
W
Danzaburou
10,141
780
114
9
6
230,570
1
L
Cliodhna
8,996
692
62
5
2
271,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role