Player Matchup

Charybdis
Charybdis
Alcantrz
Charybdis
Level 29
God Stats
6W - 11L
1,415 SR
Queue Stats
28W - 56L
1,320 Elo+
Party 2
Serqet
Serqet
Deurlexx
Serqet
Level 56
God Stats
0W - 4L
1,150 SR
Queue Stats
37W - 57L
1,390 Elo+
Party 2
Cerberus
Cerberus
K1LLGER
Cerberus
Level 82
God Stats
1W - 2L
1,498 SR
Queue Stats
36W - 63L
1,349 Elo+
Party 2
Baron Samedi
Baron Samedi
Lanzens
Baron Samedi
Level 80
God Stats
9W - 13L
1,614 SR
Queue Stats
43W - 69L
1,358 Elo+
Party 2
Mulan
Mulan
Lexonium
Mulan
Level 78
God Stats
1W - 1L
1,572 SR
Queue Stats
36W - 54L
1,364 Elo+
Party 2
Team Averages
Level 65
1,450 SR
1,356 Elo+

VS

Team Averages
Level 89
1,533 SR
1,336 Elo+
Kuzenbo
Kuzenbo
COWBOYMASTER512
Kuzenbo
Level 85
God Stats
2W - 0L
1,741 SR
Queue Stats
15W - 31L
1,311 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RamaSitas
Ah Muzen Cab
Level 105
God Stats
19W - 22L
1,538 SR
Queue Stats
54W - 71L
1,418 Elo+
Solo
Danzaburou
Danzaburou
SquishySquare69
Danzaburou
Level 87
God Stats
5W - 3L
1,673 SR
Queue Stats
23W - 37L
1,369 Elo+
Party 1
Amaterasu
Amaterasu
Voltyxs
Amaterasu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,225 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lsacx
Morgan Le Fay
Level 82
God Stats
1W - 2L
1,212 SR
Queue Stats
20W - 35L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alcantrz
Charybdis
17
3 / 9 / 5
11,276
451
10,932
20,599
7,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
Deurlexx
Serqet
18
6 / 7 / 6
12,277
491
11,155
22,040
8,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
K1LLGER
Cerberus
18
5 / 4 / 9
12,072
483
13,507
29,141
36,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Lanzens
Baron Samedi
19
5 / 9 / 4
12,136
485
15,731
20,564
9,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
Lexonium
Mulan
17
1 / 9 / 6
11,046
442
11,959
24,769
27,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 17
11,416
457
7,174
19,665
25,554
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
RamaSitas
Ah Muzen Cab
20
6 / 4 / 9
13,601
544
18,566
14,756
6,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
SquishySquare69
Danzaburou
20
6 / 2 / 7
15,106
604
21,065
19,805
7,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Voltyxs
Amaterasu
20
9 / 5 / 5
13,398
536
14,427
23,443
25,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
lsacx
Morgan Le Fay
20
16 / 2 / 8
15,344
614
32,161
18,575
7,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
84
20
Kills
38
38
Deaths
20
30
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Alcantrz
Charybdis
3
9
5
0.61
W
1
7
17
1.36
L
Serqet
Deurlexx
Serqet
6
7
6
1.29
L
Cerberus
K1LLGER
Cerberus
5
4
9
2.38
L
Baron Samedi
Lanzens
Baron Samedi
5
9
4
0.78
L
Mulan
Lexonium
Mulan
1
9
6
0.44
W
Ah Muzen Cab
RamaSitas
Ah Muzen Cab
6
4
9
2.63
W
Danzaburou
SquishySquare69
Danzaburou
6
2
7
4.75
W
Amaterasu
Voltyxs
Amaterasu
9
5
5
2.3
W
Morgan Le Fay
lsacx
Morgan Le Fay
16
2
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,284
Damage
93,393
117,113
Taken
96,244
90,376
Mitigated
72,283
29,920
Healing
32,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Alcantrz
Charybdis
10,932
5,630
0
3,672
20,599
7,616
1,261
5,829
14,549
0
69,752
W
7,174
2,253
245
1,241
19,665
25,554
542
6,761
12,766
26,998
0
L
Serqet
Deurlexx
Serqet
11,155
2,868
0
6,020
22,040
8,331
0
3,788
17,874
0
59,289
L
Cerberus
K1LLGER
Cerberus
13,507
1,091
836
6,879
29,141
36,562
0
10,072
18,686
58,435
0
L
Baron Samedi
Lanzens
Baron Samedi
15,731
1,052
1,791
3,853
20,564
9,923
0
12,788
7,250
66,918
0
L
Mulan
Lexonium
Mulan
11,959
1,475
0
6,869
24,769
27,944
0
5,526
18,100
0
65,547
W
Ah Muzen Cab
RamaSitas
Ah Muzen Cab
18,566
8,121
0
4,763
14,756
6,374
2,473
3,862
10,602
0
105,941
W
Danzaburou
SquishySquare69
Danzaburou
21,065
10,390
0
9,898
19,805
7,614
1,626
6,631
12,822
0
145,743
W
Amaterasu
Voltyxs
Amaterasu
14,427
5,878
0
7,128
23,443
25,171
4,521
2,981
19,954
0
74,687
W
Morgan Le Fay
lsacx
Morgan Le Fay
32,161
5,404
316
8,948
18,575
7,570
1,775
8,322
9,646
103,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,807
Gold Earned
68,865
616
Minions Killed
676
0
Camps Cleared
0
2,081,050
Distance Traveled
2,329,802
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,276
451
165
7
0
401,276
7
W
Kuzenbo
11,416
457
27
1
0
471,982
2
L
Serqet
12,277
491
109
4
0
456,369
6
L
Cerberus
12,072
483
96
4
0
444,868
2
L
Baron Samedi
12,136
485
122
5
0
395,226
8
L
Mulan
11,046
442
124
5
0
383,311
0
W
Ah Muzen Cab
13,601
544
151
6
0
481,924
1
W
Danzaburou
15,106
604
217
9
0
466,213
4
W
Amaterasu
13,398
536
131
5
0
449,086
0
W
Morgan Le Fay
15,344
614
150
6
0
460,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role