Player Matchup

Vamana
Vamana
DreadKitten
Vamana
Level 151
God Stats
2W - 3L
1,608 SR
Queue Stats
175W - 212L
1,435 Elo+
Party 2
Chernobog
Chernobog
DreadLoris
Chernobog
Level 127
God Stats
0W - 2L
1,286 SR
Queue Stats
102W - 129L
1,443 Elo+
Party 2
Ymir
Ymir
DreadOkapi
Ymir
Level 74
God Stats
3W - 4L
1,263 SR
Queue Stats
184W - 211L
1,460 Elo+
Party 2
Rama
Rama
DreadWunderpus
Rama
Level 99
God Stats
1W - 1L
1,720 SR
Queue Stats
132W - 177L
1,450 Elo+
Party 2
Thoth
Thoth
TrumpsBabyHandz
Thoth
Level 88
God Stats
6W - 5L
1,601 SR
Queue Stats
412W - 454L
1,419 Elo+
Solo
Team Averages
Level 108
1,495 SR
1,441 Elo+

VS

Team Averages
Level 65
1,423 SR
1,484 Elo+
Nike
Nike
AceKilo503
Nike
Level 27
God Stats
1W - 1L
1,267 SR
Queue Stats
150W - 119L
1,519 Elo+
Solo
Cthulhu
Cthulhu
M0ONSHINE
Cthulhu
Level 142
God Stats
2W - 3L
1,346 SR
Queue Stats
301W - 348L
1,360 Elo+
Solo
Kukulkan
Kukulkan
MuktheMonster
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ares
Ares
Stεwiε
Ares
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,478 Elo+
Party 1
Ullr
Ullr
pandasCat
Ullr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
1 / 6 / 5
8,024
669
8,447
15,488
17,843
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
DreadLoris
Chernobog
14
2 / 10 / 5
8,632
719
7,846
15,263
6,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 6 / 6
10,072
839
9,311
19,705
22,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
2 / 5 / 5
8,957
746
11,985
13,022
5,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 6 / 6
8,736
728
14,730
9,381
3,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 12
10,064
839
15,552
17,941
12,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
M0ONSHINE
Cthulhu
18
3 / 2 / 21
10,156
846
11,547
16,405
17,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
MuktheMonster
Kukulkan
18
3 / 1 / 17
10,196
850
12,295
7,512
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
16
4 / 1 / 20
10,205
850
12,300
14,781
20,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
16
14 / 4 / 7
10,898
908
15,266
12,377
7,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
109
11
Kills
32
33
Deaths
11
27
Assists
77
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
L
Vamana
1
6
5
0.58
L
Chernobog
DreadLoris
Chernobog
2
10
5
0.45
L
4
6
6
1.17
L
2
5
5
0.9
W
Cthulhu
M0ONSHINE
Cthulhu
3
2
21
6.75
W
Kukulkan
MuktheMonster
Kukulkan
3
1
17
11.5
W
Ares
4
1
20
14
L
2
6
6
0.83
W
Ullr
14
4
7
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,319
Damage
66,960
72,859
Taken
69,016
55,717
Mitigated
62,381
17,838
Healing
29,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,552
2,758
2,864
6,086
17,941
12,853
444
6,773
11,168
0
22,026
L
Vamana
8,447
3,800
2,103
3,761
15,488
17,843
0
5,869
9,209
0
16,204
L
Chernobog
DreadLoris
Chernobog
7,846
4,037
1,411
2,237
15,263
6,321
48
7,772
7,360
0
16,365
L
9,311
1,023
879
2,190
19,705
22,070
0
9,564
9,715
12,240
0
L
11,985
7,560
1,393
3,256
13,022
5,649
0
8,017
4,627
0
27,915
W
Cthulhu
M0ONSHINE
Cthulhu
11,547
732
2,498
5,082
16,405
17,855
511
6,300
10,105
30,464
0
W
Kukulkan
MuktheMonster
Kukulkan
12,295
963
0
1,996
7,512
3,934
392
3,285
4,227
28,180
0
W
Ares
12,300
818
2,149
3,075
14,781
20,600
494
4,732
10,049
16,794
0
L
14,730
1,549
0
608
9,381
3,834
0
4,920
4,461
28,299
0
W
Ullr
15,266
7,301
2,736
3,162
12,377
7,139
1,296
2,951
9,426
0
18,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,421
Gold Earned
51,519
106
Minions Killed
113
0
Camps Cleared
0
940,732
Distance Traveled
1,144,878
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,064
839
20
2
0
206,075
0
L
Vamana
8,024
669
7
1
0
182,040
0
L
Chernobog
8,632
719
16
1
0
187,808
0
L
Ymir
10,072
839
7
1
0
191,143
0
L
Rama
8,957
746
39
3
0
196,033
0
W
Cthulhu
10,156
846
39
3
0
249,945
1
W
Kukulkan
10,196
850
33
3
0
230,901
0
W
Ares
10,205
850
13
1
0
240,579
2
L
Thoth
8,736
728
37
3
0
183,708
0
W
Ullr
10,898
908
8
1
0
217,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role