Player Matchup

Hachiman
Hachiman
CR0WSrule
Hachiman
Level 135
God Stats
7W - 4L
1,431 SR
Queue Stats
224W - 195L
1,519 Elo+
Party 1
Atlas
Atlas
McDeeBruhh92
Atlas
Level 153
God Stats
6W - 12L
1,449 SR
Queue Stats
491W - 540L
1,415 Elo+
Party 1
Tyr
Tyr
Si8e
Tyr
Level 89
God Stats
41W - 44L
1,422 SR
Queue Stats
199W - 213L
1,463 Elo+
Solo
Team Averages
Level 126
1,434 SR
1,465 Elo+

VS

Team Averages
Level 100
1,718 SR
1,517 Elo+
Cliodhna
Cliodhna
BestNep
Cliodhna
Level 84
God Stats
5W - 3L
1,729 SR
Queue Stats
11W - 7L
1,635 Elo+
Party 2
Baron Samedi
Baron Samedi
VenomsEnd
Baron Samedi
Level 109
God Stats
71W - 68L
1,558 SR
Queue Stats
136W - 144L
1,501 Elo+
Solo
Danzaburou
Danzaburou
framedinhell
Danzaburou
Level 106
God Stats
14W - 4L
1,866 SR
Queue Stats
25W - 25L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CR0WSrule
Hachiman
13
3 / 10 / 4
9,473
632
11,787
16,072
4,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 3 / 5
9,075
605
9,082
20,479
24,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
Si8e
Tyr
13
5 / 9 / 2
10,183
679
9,201
21,197
10,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BestNep
Cliodhna
17
12 / 1 / 7
11,788
786
20,879
12,658
4,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
VenomsEnd
Baron Samedi
15
3 / 4 / 16
10,884
726
14,220
14,712
5,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
framedinhell
Danzaburou
15
7 / 4 / 10
11,453
764
14,024
13,852
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
9
Kills
22
22
Deaths
9
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BestNep
Cliodhna
12
1
7
15.5
L
Hachiman
CR0WSrule
Hachiman
3
10
4
0.5
L
1
3
5
1.17
L
Tyr
Si8e
Tyr
5
9
2
0.67
W
Baron Samedi
VenomsEnd
Baron Samedi
3
4
16
2.75
W
Danzaburou
framedinhell
Danzaburou
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,070
Damage
49,123
57,748
Taken
41,222
40,684
Mitigated
14,908
6,569
Healing
17,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BestNep
Cliodhna
20,879
2,981
0
2,362
12,658
4,537
963
2,639
9,686
0
48,287
L
Hachiman
CR0WSrule
Hachiman
11,787
5,665
16
735
16,072
4,807
0
2,246
13,612
0
34,205
L
9,082
3,437
640
1,595
20,479
24,887
0
5,568
14,542
20,433
0
L
Tyr
Si8e
Tyr
9,201
780
0
3,583
21,197
10,990
96
5,636
15,154
0
21,267
W
Baron Samedi
VenomsEnd
Baron Samedi
14,220
408
3,279
6,851
14,712
5,756
272
3,424
11,102
40,274
0
W
Danzaburou
framedinhell
Danzaburou
14,024
7,300
0
4,575
13,852
4,615
1,216
4,087
9,542
0
43,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,731
Gold Earned
34,125
102
Minions Killed
167
3
Camps Cleared
10
698,426
Distance Traveled
837,179
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,788
786
41
3
5
333,774
4
L
Hachiman
9,473
632
53
4
1
215,498
1
L
Atlas
9,075
605
18
1
1
247,962
1
L
Tyr
10,183
679
31
2
1
234,966
0
W
Baron Samedi
10,884
726
68
5
3
261,139
5
W
Danzaburou
11,453
764
58
4
2
242,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role