Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
 
King Arthur
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
MasterOfBepis
Athena
Level 7
God Stats
5W - 4L
1,636 SR
Queue Stats
7W - 7L
1,524 Elo+
Party 1
Charybdis
Charybdis
RamenFloat
Charybdis
Level 43
God Stats
4W - 2L
1,754 SR
Queue Stats
137W - 141L
1,554 Elo+
Party 3
Raijin
Raijin
TooEasy247EZ
Raijin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 115L
1,405 Elo+
Solo
Team Averages
Level 59
1,578 SR
1,497 Elo+

VS

Team Averages
Level 79
1,628 SR
1,606 Elo+
Loki
Loki
EkaAll
Loki
Level 43
God Stats
13W - 3L
1,932 SR
Queue Stats
201W - 50L
1,828 Elo+
Party 4
Medusa
Medusa
Emitos
Medusa
Level 46
God Stats
3W - 2L
1,372 SR
Queue Stats
64W - 94L
1,414 Elo+
Party 2
Xing Tian
Xing Tian
TeeKilllaz
Xing Tian
Level 125
God Stats
4W - 1L
1,442 SR
Queue Stats
59W - 66L
1,483 Elo+
Party 2
Poseidon
Poseidon
XtraMeaty
Poseidon
Level 44
God Stats
1W - 2L
1,692 SR
Queue Stats
173W - 43L
1,760 Elo+
Party 4
Bastet
Bastet
cozeeking
Bastet
Level 135
God Stats
32W - 25L
1,703 SR
Queue Stats
160W - 161L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 4 / 2
7,853
604
4,326
11,554
5,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
 
King Arthur
12
2 / 5 / 2
7,393
569
5,731
12,354
7,204
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 1
6,136
472
2,660
9,578
5,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
RamenFloat
Charybdis
11
1 / 3 / 0
6,563
505
3,436
7,499
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
10
0 / 7 / 1
6,310
485
2,016
8,159
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
EkaAll
Loki
13
8 / 2 / 3
8,274
636
10,261
8,813
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Emitos
Medusa
12
3 / 1 / 2
6,822
525
4,629
4,900
1,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
TeeKilllaz
Xing Tian
11
0 / 0 / 7
6,473
498
2,502
8,656
5,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
XtraMeaty
Poseidon
14
6 / 1 / 2
8,632
664
7,803
5,567
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
cozeeking
Bastet
13
4 / 4 / 4
7,516
578
7,177
9,187
3,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
21
21
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
4
2
1
L
King Arthur
 
King Arthur
2
5
2
0.6
W
Loki
EkaAll
Loki
8
2
3
4.75
W
Medusa
Emitos
Medusa
3
1
2
4
L
1
2
1
0.75
L
Charybdis
RamenFloat
Charybdis
1
3
0
0.33
W
Xing Tian
TeeKilllaz
Xing Tian
0
0
7
3.5
L
Raijin
0
7
1
0.07
W
Poseidon
XtraMeaty
Poseidon
6
1
2
7
W
Bastet
cozeeking
Bastet
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,169
Damage
32,372
49,144
Taken
37,123
22,312
Mitigated
15,382
14,908
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,326
1,313
0
8,154
11,554
5,111
0
1,277
10,197
0
48,325
L
King Arthur
 
King Arthur
5,731
1,017
0
1,570
12,354
7,204
0
2,731
9,276
0
39,511
W
Loki
EkaAll
Loki
10,261
4,140
0
1,914
8,813
3,415
133
664
8,047
0
47,833
W
Medusa
Emitos
Medusa
4,629
1,931
0
1,873
4,900
1,312
777
854
4,046
0
42,401
L
2,660
758
0
1,402
9,578
5,543
21
3,390
6,188
11,089
0
L
Charybdis
RamenFloat
Charybdis
3,436
2,043
0
3,550
7,499
2,087
1,059
1,568
5,931
0
42,890
W
Xing Tian
TeeKilllaz
Xing Tian
2,502
221
0
2,144
8,656
5,323
475
1,773
6,855
14,417
0
L
Raijin
2,016
161
0
232
8,159
2,367
0
1,339
6,695
27,708
0
W
Poseidon
XtraMeaty
Poseidon
7,803
1,005
0
1,359
5,567
1,718
1,405
561
4,912
63,323
0
W
Bastet
cozeeking
Bastet
7,177
1,150
0
3,266
9,187
3,614
743
763
8,340
0
35,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,255
Gold Earned
37,717
348
Minions Killed
351
0
Camps Cleared
0
1,226,331
Distance Traveled
1,333,970
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,853
604
89
7
0
249,219
0
L
King Arthur
7,393
569
81
6
0
262,942
2
W
Loki
8,274
636
74
6
0
290,429
1
W
Medusa
6,822
525
80
6
0
242,846
3
L
Athena
6,136
472
23
2
0
261,273
5
L
Charybdis
6,563
505
85
7
0
225,438
4
W
Xing Tian
6,473
498
17
1
0
260,755
1
L
Raijin
6,310
485
70
5
0
227,459
0
W
Poseidon
8,632
664
121
9
0
268,293
5
W
Bastet
7,516
578
59
5
0
271,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role