Player Matchup

Janus
Janus
Bambambonsai
Janus
Level 127
God Stats
5W - 7L
1,479 SR
Queue Stats
681W - 530L
1,705 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CallMePants
Cu Chulainn
Level 160
God Stats
8W - 14L
1,423 SR
Queue Stats
997W - 1,122L
1,468 Elo+
Solo
Geb
Geb
Johnin60secs
Geb
Level 158
God Stats
6W - 2L
1,813 SR
Queue Stats
257W - 166L
1,737 Elo+
Party 1
Cupid
Cupid
OnePunchMag
Cupid
Level 144
God Stats
1W - 5L
1,704 SR
Queue Stats
206W - 109L
1,689 Elo+
Party 1
Anubis
Anubis
ZynClaw
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 4L
1,825 Elo+
Party 1
Team Averages
Level 123
1,584 SR
1,685 Elo+

VS

Team Averages
Level 124
1,556 SR
1,538 Elo+
Nike
Nike
DesecratedLegacy
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,489 Elo+
Solo
Agni
Agni
KoticSituashun
Agni
Level 148
God Stats
22W - 22L
1,519 SR
Queue Stats
900W - 905L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
MlSTERAUTlSMO
Zhong Kui
Level 146
God Stats
1W - 1L
1,298 SR
Queue Stats
57W - 40L
1,597 Elo+
Party 2
Sun Wukong
Sun Wukong
Shinmon_Benimaru
Sun Wukong
Level 149
God Stats
1W - 0L
1,842 SR
Queue Stats
33W - 21L
1,629 Elo+
Party 2
Baron Samedi
Baron Samedi
WikidPsycho
Baron Samedi
Level 148
God Stats
8W - 3L
1,622 SR
Queue Stats
421W - 470L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 11
12,249
766
18,453
15,686
7,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
CallMePants
Cu Chulainn
17
3 / 7 / 11
10,288
643
11,666
30,046
26,087
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 5 / 12
11,538
721
9,083
18,715
26,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 6 / 16
10,144
634
20,109
14,447
7,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
ZynClaw
Anubis
17
8 / 9 / 8
11,561
723
13,977
19,939
10,603
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 24
11,898
744
20,240
22,701
23,188
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
12 / 2 / 10
13,261
829
21,924
11,846
5,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
MlSTERAUTlSMO
Zhong Kui
19
6 / 8 / 13
12,153
760
11,571
18,908
18,270
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Shinmon_Benimaru
Sun Wukong
20
6 / 3 / 18
12,808
801
16,737
23,643
29,560
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Baron Samedi
WikidPsycho
Baron Samedi
20
3 / 3 / 16
11,612
726
18,260
13,969
7,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
112
20
Kills
31
31
Deaths
20
58
Assists
81
Player
Kills
Deaths
Assists
KDA
L
5
4
11
2.63
L
Cu Chulainn
CallMePants
Cu Chulainn
3
7
11
1.21
W
4
4
24
4
L
3
5
12
1.8
W
12
2
10
8.5
W
Zhong Kui
MlSTERAUTlSMO
Zhong Kui
6
8
13
1.56
L
1
6
16
1.5
W
Sun Wukong
Shinmon_Benimaru
Sun Wukong
6
3
18
5
W
Baron Samedi
WikidPsycho
Baron Samedi
3
3
16
3.67
L
Anubis
ZynClaw
Anubis
8
9
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,288
Damage
88,732
98,833
Taken
91,067
77,734
Mitigated
84,216
33,078
Healing
40,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,453
458
1,483
5,731
15,686
7,540
0
8,074
6,848
50,329
0
L
Cu Chulainn
CallMePants
Cu Chulainn
11,666
2,234
315
6,782
30,046
26,087
15
15,915
13,146
2,442
21,089
W
20,240
2,485
852
5,188
22,701
23,188
544
7,579
15,122
0
26,453
L
9,083
910
2,536
3,216
18,715
26,498
32
9,478
8,605
16,457
0
W
21,924
1,199
1,723
1,974
11,846
5,816
2,657
6,014
5,832
46,609
0
W
Zhong Kui
MlSTERAUTlSMO
Zhong Kui
11,571
861
740
3,440
18,908
18,270
875
9,877
9,031
25,448
0
L
20,109
9,289
3,791
3,401
14,447
7,006
1,070
8,315
5,719
0
35,296
W
Sun Wukong
Shinmon_Benimaru
Sun Wukong
16,737
2,307
2,000
7,074
23,643
29,560
306
11,148
12,495
0
34,623
W
Baron Samedi
WikidPsycho
Baron Samedi
18,260
583
10,733
6,633
13,969
7,382
885
8,041
5,928
35,853
0
L
Anubis
ZynClaw
Anubis
13,977
1,132
671
5,152
19,939
10,603
372
9,973
9,256
24,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,780
Gold Earned
61,732
171
Minions Killed
166
0
Camps Cleared
0
1,363,364
Distance Traveled
1,543,009
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,249
766
75
5
0
305,854
2
L
Cu Chulainn
10,288
643
17
1
0
279,607
1
W
Nike
11,898
744
17
1
0
337,273
0
L
Geb
11,538
721
9
1
0
281,388
0
W
Agni
13,261
829
46
3
0
332,943
0
W
Zhong Kui
12,153
760
29
2
0
275,505
1
L
Cupid
10,144
634
44
3
0
265,614
0
W
Sun Wukong
12,808
801
35
2
0
326,666
0
W
Baron Samedi
11,612
726
39
2
0
270,622
0
L
Anubis
11,561
723
26
2
0
230,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role