Player Matchup

Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BIackBird225
Morgan Le Fay
Level 125
God Stats
3W - 4L
1,521 SR
Queue Stats
85W - 124L
1,349 Elo+
Party 2
Xbalanque
Xbalanque
BlackRenegadeVII
Xbalanque
Level 27
God Stats
4W - 11L
1,527 SR
Queue Stats
22W - 35L
1,404 Elo+
Party 2
Bacchus
Bacchus
Silveo_12
Bacchus
Level 88
God Stats
2W - 8L
1,404 SR
Queue Stats
83W - 111L
1,381 Elo+
Party 2
Mercury
Mercury
thejmeister409
Mercury
Level 101
God Stats
1W - 8L
1,324 SR
Queue Stats
8W - 24L
1,286 Elo+
Party 2
Team Averages
Level 82
1,455 SR
1,384 Elo+

VS

Team Averages
Level 75
1,486 SR
1,438 Elo+
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
RICHEEZY_
Kali
Level 108
God Stats
1W - 1L
1,568 SR
Queue Stats
2W - 6L
1,282 Elo+
Solo
Gilgamesh
Gilgamesh
deadrbody
Gilgamesh
Level 16
God Stats
1W - 0L
1,483 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
nagihcim
Ah Muzen Cab
Level 109
God Stats
2W - 3L
1,342 SR
Queue Stats
154W - 158L
1,407 Elo+
Solo
Atlas
Atlas
vermilion_scream
Atlas
Level 15
God Stats
1W - 0L
1,536 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 5 / 5
9,415
785
5,738
12,647
9,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
BIackBird225
Morgan Le Fay
14
3 / 4 / 5
8,126
677
16,737
11,131
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
14
3 / 4 / 4
7,955
663
6,232
9,742
3,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Silveo_12
Bacchus
13
0 / 1 / 5
7,158
597
3,979
8,810
8,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 3 / 3
6,779
565
2,307
9,398
3,698
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
6 / 1 / 6
10,507
876
11,633
6,599
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
17
8 / 1 / 3
10,850
904
8,073
8,169
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
deadrbody
Gilgamesh
13
2 / 4 / 6
8,127
677
10,163
12,032
7,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
nagihcim
Ah Muzen Cab
16
0 / 2 / 4
8,249
687
5,441
6,568
2,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 10
9,149
762
6,211
11,256
10,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
10
Kills
17
17
Deaths
10
22
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
5
5
1.3
W
Scylla
 
Scylla
6
1
6
9
L
Morgan Le Fay
BIackBird225
Morgan Le Fay
3
4
5
1.38
L
Xbalanque
3
4
4
1.25
W
Kali
8
1
3
9.5
L
Bacchus
Silveo_12
Bacchus
0
1
5
2.5
W
Gilgamesh
deadrbody
Gilgamesh
2
4
6
1.25
W
Ah Muzen Cab
nagihcim
Ah Muzen Cab
0
2
4
1
L
0
3
3
0.5
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,993
Damage
41,521
51,728
Taken
44,624
29,850
Mitigated
27,298
5,274
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,738
1,205
0
430
12,647
9,443
0
3,816
8,655
0
26,896
W
Scylla
 
Scylla
11,633
1,483
0
0
6,599
2,443
1
2,612
3,853
44,054
0
L
Morgan Le Fay
BIackBird225
Morgan Le Fay
16,737
2,246
283
2,852
11,131
4,753
66
5,265
5,664
34,858
0
L
Xbalanque
6,232
3,436
0
840
9,742
3,391
34
3,241
6,321
0
20,342
W
Kali
8,073
3,371
0
3,304
8,169
4,258
0
2,760
5,277
0
29,673
L
Bacchus
Silveo_12
Bacchus
3,979
572
180
150
8,810
8,565
0
3,115
5,551
19,608
0
W
Gilgamesh
deadrbody
Gilgamesh
10,163
1,147
337
1,429
12,032
7,891
433
6,445
5,289
3,523
15,606
W
Ah Muzen Cab
nagihcim
Ah Muzen Cab
5,441
1,705
20
1,430
6,568
2,622
1,072
2,904
3,497
0
37,269
L
2,307
1,369
412
127
9,398
3,698
0
3,960
5,405
0
10,117
W
6,211
2,390
2,242
2,422
11,256
10,084
156
5,197
5,775
13,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,433
Gold Earned
46,882
224
Minions Killed
289
8
Camps Cleared
8
1,049,949
Distance Traveled
1,082,509
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,415
785
66
6
5
199,355
0
W
Scylla
10,507
876
91
8
5
195,803
0
L
Morgan Le Fay
8,126
677
55
5
0
189,598
0
L
Xbalanque
7,955
663
55
5
1
196,856
0
W
Kali
10,850
904
49
4
2
229,383
1
L
Bacchus
7,158
597
29
2
1
224,716
0
W
Gilgamesh
8,127
677
28
2
0
214,746
0
W
Ah Muzen Cab
8,249
687
101
8
0
219,997
0
L
Mercury
6,779
565
19
2
1
239,424
0
W
Atlas
9,149
762
20
2
1
222,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role