Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
The Gorillaz II
Kukulkan
Level 158
God Stats
8W - 3L
1,407 SR
Queue Stats
637W - 489L
1,588 Elo+
Party 1
Heimdallr
Heimdallr
VIPDiaperDan
Heimdallr
Level 128
God Stats
1W - 2L
1,220 SR
Queue Stats
104W - 81L
1,575 Elo+
Party 1
The Morrigan
The Morrigan
vV Melee Vv
The Morrigan
Level 145
God Stats
3W - 2L
1,394 SR
Queue Stats
108W - 65L
1,608 Elo+
Party 1
Ra
Ra
vV Vaughn Vv
Ra
Level 111
God Stats
1W - 2L
1,640 SR
Queue Stats
112W - 71L
1,579 Elo+
Party 1
Team Averages
Level 134
1,432 SR
1,570 Elo+

VS

Team Averages
Level 103
1,627 SR
1,484 Elo+
Terra
Terra
BK7183611
Terra
Level 101
God Stats
0W - 1L
1,635 SR
Queue Stats
2W - 8L
1,399 Elo+
Solo
Bakasura
Bakasura
Kaesaar
Bakasura
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,600 Elo+
Solo
Jormungandr
Jormungandr
Link_of_Shadows
Jormungandr
Level 157
God Stats
9W - 5L
1,735 SR
Queue Stats
600W - 658L
1,464 Elo+
Solo
Hercules
Hercules
colz3392
Hercules
Level 75
God Stats
9W - 7L
1,659 SR
Queue Stats
327W - 320L
1,483 Elo+
Solo
Cthulhu
Cthulhu
xXMalrboroRedXx
Cthulhu
Level 119
God Stats
0W - 2L
1,604 SR
Queue Stats
102W - 98L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
3 / 1 / 15
10,376
741
14,754
26,346
18,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
17
4 / 1 / 17
10,593
757
18,948
7,971
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
VIPDiaperDan
Heimdallr
17
7 / 1 / 15
11,102
793
21,589
12,677
6,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
vV Melee Vv
The Morrigan
17
6 / 1 / 16
10,816
773
16,356
9,369
4,164
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
8 / 1 / 16
11,283
806
15,142
9,061
4,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BK7183611
Terra
16
1 / 5 / 2
8,401
600
9,870
28,850
15,735
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
Kaesaar
Bakasura
13
0 / 11 / 1
8,450
604
2,178
18,322
8,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Link_of_Shadows
Jormungandr
8
0 / 2 / 0
6,943
496
2,143
5,009
2,747
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hercules
colz3392
Hercules
17
0 / 5 / 2
8,815
630
11,846
26,030
23,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 5 / 2
10,113
722
18,318
18,518
22,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
11
28
Kills
4
5
Deaths
28
79
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
15
10.5
L
Terra
BK7183611
Terra
1
5
2
0.4
L
Bakasura
Kaesaar
Bakasura
0
11
1
0.05
L
Jormungandr
Link_of_Shadows
Jormungandr
0
2
0
0
W
Kukulkan
4
1
17
12.5
W
Heimdallr
VIPDiaperDan
Heimdallr
7
1
15
14.5
L
Hercules
colz3392
Hercules
0
5
2
0.2
W
The Morrigan
vV Melee Vv
The Morrigan
6
1
16
14
W
8
1
16
16
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,789
Damage
44,355
65,424
Taken
96,729
36,930
Mitigated
72,698
42,999
Healing
34,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
14,754
3,471
1,588
11,793
26,346
18,643
8
8,599
16,490
0
32,224
L
Terra
BK7183611
Terra
9,870
0
3,452
10,062
28,850
15,735
0
17,501
11,349
19,955
0
L
Bakasura
Kaesaar
Bakasura
2,178
1,551
1,533
2,544
18,322
8,334
0
9,021
9,301
0
6,709
L
Jormungandr
Link_of_Shadows
Jormungandr
2,143
484
256
288
5,009
2,747
0
1,652
3,357
4,896
0
W
Kukulkan
18,948
1,193
3,191
2,014
7,971
3,656
779
4,873
3,053
35,432
0
W
Heimdallr
VIPDiaperDan
Heimdallr
21,589
9,412
2,464
4,114
12,677
6,121
2,264
6,254
6,182
0
38,045
L
Hercules
colz3392
Hercules
11,846
3,638
693
8,403
26,030
23,191
0
11,026
15,004
0
22,191
W
The Morrigan
vV Melee Vv
The Morrigan
16,356
2,672
4,437
3,272
9,369
4,164
807
5,031
4,150
26,014
0
W
15,142
2,177
6,103
4,023
9,061
4,346
1,264
5,235
3,746
32,202
0
L
18,318
271
3,497
3,951
18,518
22,691
0
11,246
7,272
45,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,170
Gold Earned
42,722
160
Minions Killed
110
0
Camps Cleared
0
1,414,851
Distance Traveled
1,077,255
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,376
741
27
2
0
310,154
4
L
Terra
8,401
600
8
1
0
261,677
1
L
Bakasura
8,450
604
21
2
0
220,619
0
L
Jormungandr
6,943
496
4
0
0
61,862
0
W
Kukulkan
10,593
757
26
2
0
282,707
0
W
Heimdallr
11,102
793
38
3
0
251,884
0
L
Hercules
8,815
630
25
2
0
258,976
0
W
The Morrigan
10,816
773
27
2
0
262,338
0
W
Ra
11,283
806
42
3
0
307,768
0
L
Cthulhu
10,113
722
52
4
0
274,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role