Player Matchup

Nike
Nike
CEG20
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
JohnnyPlatanos
Cthulhu
Level 140
God Stats
14W - 11L
1,592 SR
Queue Stats
433W - 419L
1,542 Elo+
Party 2
He Bo
He Bo
flipxalex
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Camazotz
Camazotz
gorafael1
Camazotz
Level 160
God Stats
4W - 4L
1,516 SR
Queue Stats
578W - 522L
1,571 Elo+
Party 2
Baron Samedi
Baron Samedi
stickingwig
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 131L
1,559 Elo+
Party 2
Team Averages
Level 80
1,522 SR
1,534 Elo+

VS

Team Averages
Level 97
1,397 SR
1,458 Elo+
Tyr
Tyr
Erragnome
Tyr
Level 126
God Stats
1W - 0L
1,272 SR
Queue Stats
65W - 69L
1,454 Elo+
Party 3
Olorun
Olorun
Hishobi
Olorun
Level 23
God Stats
1W - 0L
1,280 SR
Queue Stats
19W - 38L
1,394 Elo+
Party 1
Bacchus
Bacchus
brokebackmtdoom
Bacchus
Level 120
God Stats
4W - 1L
1,449 SR
Queue Stats
277W - 275L
1,545 Elo+
Party 1
Erlang Shen
Erlang Shen
sparklpuff
Erlang Shen
Level 64
God Stats
2W - 1L
1,319 SR
Queue Stats
62W - 71L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
x1BADASSMANx
Sun Wukong
Level 152
God Stats
2W - 1L
1,665 SR
Queue Stats
208W - 239L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
CEG20
Nike
18
0 / 2 / 11
10,128
563
6,477
18,481
19,122
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
3 / 3 / 10
12,057
670
21,700
24,813
30,638
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
flipxalex
He Bo
18
4 / 5 / 5
11,186
621
9,946
15,910
7,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Camazotz
gorafael1
Camazotz
19
5 / 3 / 9
11,413
634
20,839
30,838
31,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
stickingwig
Baron Samedi
19
2 / 4 / 9
11,046
614
23,029
21,777
11,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 9
11,677
649
14,031
17,798
18,690
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
Hishobi
Olorun
20
4 / 3 / 5
12,465
693
25,439
14,498
6,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
1 / 4 / 15
12,995
722
23,352
21,850
29,980
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
sparklpuff
Erlang Shen
20
5 / 2 / 9
13,549
753
14,169
30,089
13,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
x1BADASSMANx
Sun Wukong
19
4 / 2 / 6
11,933
663
20,522
20,952
21,871
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
61
14
Kills
17
17
Deaths
14
44
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Nike
CEG20
Nike
0
2
11
2.75
W
3
3
9
2.5
W
Olorun
Hishobi
Olorun
4
3
5
2.17
L
3
3
10
2.67
W
1
4
15
2.13
L
He Bo
flipxalex
He Bo
4
5
5
1.3
L
Camazotz
gorafael1
Camazotz
5
3
9
3.17
W
Erlang Shen
sparklpuff
Erlang Shen
5
2
9
4.75
L
Baron Samedi
stickingwig
Baron Samedi
2
4
9
1.63
W
Sun Wukong
x1BADASSMANx
Sun Wukong
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,991
Damage
97,513
111,819
Taken
105,187
100,122
Mitigated
91,143
48,615
Healing
59,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
CEG20
Nike
6,477
1,279
0
603
18,481
19,122
293
6,814
11,309
0
14,247
W
14,031
1,740
3,427
4,475
17,798
18,690
386
9,293
7,811
194
20,616
W
Olorun
Hishobi
Olorun
25,439
12,715
3,418
5,003
14,498
6,806
3,468
7,372
6,722
48,504
0
L
21,700
993
5,433
5,549
24,813
30,638
262
12,022
12,457
46,483
0
W
23,352
1,769
5,740
5,424
21,850
29,980
1,109
9,380
12,062
40,288
0
L
He Bo
flipxalex
He Bo
9,946
1,863
802
1,667
15,910
7,174
778
5,941
9,720
18,001
0
L
Camazotz
gorafael1
Camazotz
20,839
4,876
1,791
12,079
30,838
31,396
579
14,261
15,805
0
27,316
W
Erlang Shen
sparklpuff
Erlang Shen
14,169
5,525
3,526
13,855
30,089
13,796
1,008
18,581
10,996
0
27,386
L
Baron Samedi
stickingwig
Baron Samedi
23,029
2,575
13,376
7,315
21,777
11,792
1,088
9,930
11,399
51,461
0
W
Sun Wukong
x1BADASSMANx
Sun Wukong
20,522
3,444
4,806
9,499
20,952
21,871
484
10,049
10,180
0
43,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,830
Gold Earned
62,619
157
Minions Killed
160
0
Camps Cleared
0
1,603,755
Distance Traveled
1,722,644
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,128
563
17
1
0
333,375
0
W
Tyr
11,677
649
11
1
0
394,388
1
W
Olorun
12,465
693
48
3
0
316,920
0
L
Cthulhu
12,057
670
42
2
0
368,260
2
W
Bacchus
12,995
722
35
2
0
344,012
1
L
He Bo
11,186
621
23
1
0
273,457
0
L
Camazotz
11,413
634
27
2
0
342,397
2
W
Erlang Shen
13,549
753
23
1
0
334,358
0
L
Baron Samedi
11,046
614
48
3
0
286,266
0
W
Sun Wukong
11,933
663
43
2
0
332,966
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role