Player Matchup

Bellona
Bellona
 
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Stormdanuts
Mercury
Level 36
God Stats
6W - 4L
1,622 SR
Queue Stats
77W - 64L
1,458 Elo+
Party 4
Rama
Rama
ZagumusJr
Rama
Level 86
God Stats
1W - 1L
1,601 SR
Queue Stats
11W - 14L
1,466 Elo+
Party 4
Aphrodite
Aphrodite
buuvie
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,566 Elo+
Party 4
Yemoja
Yemoja
red_firebyrd
Yemoja
Level 99
God Stats
1W - 1L
1,735 SR
Queue Stats
226W - 305L
1,401 Elo+
Party 3
Team Averages
Level 65
1,591 SR
1,478 Elo+

VS

Team Averages
Level 59
1,364 SR
1,205 Elo+
Bacchus
Bacchus
Buraz_1
Bacchus
Level 29
God Stats
1W - 3L
1,113 SR
Queue Stats
3W - 16L
1,118 Elo+
Party 1
Ymir
Ymir
Goose Nuke
Ymir
Level 106
God Stats
1W - 0L
1,818 SR
Queue Stats
3W - 7L
1,233 Elo+
Party 2
Bellona
Bellona
Kexciu
Bellona
Level 41
God Stats
2W - 3L
1,313 SR
Queue Stats
5W - 13L
1,263 Elo+
Party 2
Vamana
Vamana
iDirty Maco
Vamana
Level 81
God Stats
1W - 1L
1,171 SR
Queue Stats
5W - 10L
1,296 Elo+
Party 2
Danzaburou
Danzaburou
migkilleurs
Danzaburou
Level 40
God Stats
3W - 8L
1,403 SR
Queue Stats
3W - 16L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 11 / 1
7,871
463
10,360
16,672
11,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Stormdanuts
Mercury
14
4 / 4 / 0
9,066
533
6,071
13,299
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
14
2 / 1 / 2
8,242
485
6,997
7,627
1,962
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
buuvie
Aphrodite
14
0 / 5 / 2
8,023
472
2,460
11,812
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
13
0 / 3 / 5
7,836
461
5,442
11,934
10,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Buraz_1
Bacchus
12
0 / 2 / 4
7,589
446
2,618
9,734
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
7 / 2 / 4
10,597
623
15,366
14,398
7,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Kexciu
Bellona
14
7 / 2 / 4
9,570
563
9,263
9,407
7,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
17
9 / 3 / 4
10,413
613
10,435
12,240
8,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
migkilleurs
Danzaburou
14
0 / 0 / 5
8,346
491
3,290
6,875
2,307
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
23
24
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
11
1
0.32
W
Bacchus
Buraz_1
Bacchus
0
2
4
1
W
7
2
4
4.5
W
Bellona
Kexciu
Bellona
7
2
4
4.5
L
Mercury
Stormdanuts
Mercury
4
4
0
1
L
Rama
2
1
2
3
L
Aphrodite
buuvie
Aphrodite
0
5
2
0.2
W
Vamana
9
3
4
3.67
W
Danzaburou
migkilleurs
Danzaburou
0
0
5
2.5
L
Yemoja
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,330
Damage
40,972
61,344
Taken
52,654
31,878
Mitigated
34,440
17,854
Healing
11,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,360
2,945
0
834
16,672
11,443
0
3,723
12,806
0
39,641
W
Bacchus
Buraz_1
Bacchus
2,618
289
0
2,868
9,734
8,614
315
1,135
8,599
19,466
0
W
15,366
3,423
0
1,123
14,398
7,744
612
2,610
11,788
59,719
0
W
Bellona
Kexciu
Bellona
9,263
3,088
95
1,542
9,407
7,721
1,933
209
9,198
0
46,228
L
Mercury
Stormdanuts
Mercury
6,071
3,339
0
4,637
13,299
3,921
0
2,088
11,121
0
55,248
L
Rama
6,997
5,231
0
1,986
7,627
1,962
378
1,736
5,847
0
60,578
L
Aphrodite
buuvie
Aphrodite
2,460
208
556
4,924
11,812
3,843
0
5,460
6,134
55,440
0
W
Vamana
10,435
4,961
0
2,848
12,240
8,054
722
2,374
9,866
0
67,937
W
Danzaburou
migkilleurs
Danzaburou
3,290
496
0
3,331
6,875
2,307
1,008
1,574
5,301
0
51,549
L
Yemoja
5,442
999
1,242
3,675
11,934
10,709
90
4,404
7,452
26,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,038
Gold Earned
46,515
441
Minions Killed
453
0
Camps Cleared
0
1,525,600
Distance Traveled
1,704,692
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,871
463
66
4
0
296,361
2
W
Bacchus
7,589
446
36
2
0
307,395
4
W
Ymir
10,597
623
126
7
0
338,170
1
W
Bellona
9,570
563
81
5
0
343,359
3
L
Mercury
9,066
533
101
6
0
359,020
0
L
Rama
8,242
485
126
7
0
314,086
2
L
Aphrodite
8,023
472
111
7
0
282,435
1
W
Vamana
10,413
613
103
6
0
377,786
5
W
Danzaburou
8,346
491
107
6
0
337,982
3
L
Yemoja
7,836
461
37
2
0
273,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role