Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GarrettDoesWork
Ganesha
Level 89
God Stats
8W - 2L
1,812 SR
Queue Stats
610W - 634L
1,450 Elo+
Solo
Atlas
Atlas
Giraud
Atlas
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
877W - 923L
1,478 Elo+
Party 1
Janus
Janus
juxly
Janus
Level 129
God Stats
8W - 14L
1,266 SR
Queue Stats
768W - 808L
1,424 Elo+
Party 1
Chang'e
Chang'e
nahoj0
Chang'e
Level 144
God Stats
2W - 0L
1,509 SR
Queue Stats
65W - 51L
1,445 Elo+
Solo
Team Averages
Level 123
1,518 SR
1,459 Elo+

VS

Team Averages
Level 68
1,579 SR
1,443 Elo+
Xbalanque
Xbalanque
AnimusVil3pc
Xbalanque
Level 133
God Stats
0W - 1L
1,391 SR
Queue Stats
35W - 52L
1,417 Elo+
Solo
Hachiman
Hachiman
BeepB00p616
Hachiman
Level 59
God Stats
4W - 1L
1,915 SR
Queue Stats
283W - 291L
1,463 Elo+
Party 2
Cerberus
Cerberus
DaDon Pierre182
Cerberus
Level 78
God Stats
1W - 1L
1,659 SR
Queue Stats
162W - 160L
1,387 Elo+
Solo
Chang'e
Chang'e
FadedSykes
Chang'e
Level 56
God Stats
5W - 6L
1,431 SR
Queue Stats
230W - 244L
1,447 Elo+
Party 2
Ullr
Ullr
Thy Finale3447
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
5 / 2 / 10
8,843
983
16,983
10,214
5,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 2 / 13
8,132
904
7,487
14,556
16,353
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Atlas
Giraud
Atlas
15
8 / 0 / 8
9,340
1,038
11,046
16,056
10,340
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Janus
juxly
Janus
14
2 / 1 / 7
8,316
924
6,443
5,333
2,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
nahoj0
Chang'e
13
3 / 1 / 12
7,965
885
8,828
8,983
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AnimusVil3pc
Xbalanque
11
1 / 5 / 3
6,537
726
7,705
8,804
2,862
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
BeepB00p616
Hachiman
12
0 / 4 / 2
6,120
680
9,277
8,910
2,521
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
14
1 / 2 / 5
6,891
766
11,225
21,924
11,930
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
FadedSykes
Chang'e
13
3 / 2 / 3
6,927
770
5,449
8,553
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 0
6,236
693
6,724
8,965
3,006
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
18
Kills
6
6
Deaths
18
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
2
10
5
L
Xbalanque
AnimusVil3pc
Xbalanque
1
5
3
0.5
L
Hachiman
BeepB00p616
Hachiman
0
4
2
0.25
L
Cerberus
1
2
5
1.75
L
Chang'e
FadedSykes
Chang'e
3
2
3
2.25
W
0
2
13
3.25
W
Atlas
Giraud
Atlas
8
0
8
12
L
1
5
0
0.2
W
Janus
juxly
Janus
2
1
7
5.5
W
Chang'e
nahoj0
Chang'e
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,787
Damage
40,380
55,142
Taken
57,156
40,967
Mitigated
23,983
28,771
Healing
26,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,983
7,466
40
2,316
10,214
5,197
2,659
2,295
7,919
0
33,790
L
Xbalanque
AnimusVil3pc
Xbalanque
7,705
2,444
974
469
8,804
2,862
0
5,332
3,472
0
13,633
L
Hachiman
BeepB00p616
Hachiman
9,277
4,929
602
1,212
8,910
2,521
0
5,143
3,767
0
14,099
L
Cerberus
11,225
622
1,441
11,035
21,924
11,930
0
11,301
10,623
24,221
0
L
Chang'e
FadedSykes
Chang'e
5,449
848
5,572
3,808
8,553
3,664
0
6,285
2,268
12,529
0
W
7,487
681
1,122
3,726
14,556
16,353
268
4,425
10,131
12,601
0
W
Atlas
Giraud
Atlas
11,046
3,354
3,093
7,489
16,056
10,340
410
5,032
11,024
17,470
0
L
6,724
2,677
539
1,163
8,965
3,006
0
5,743
3,222
0
11,484
W
Janus
juxly
Janus
6,443
0
1,510
501
5,333
2,005
833
1,401
3,932
22,997
0
W
Chang'e
nahoj0
Chang'e
8,828
1,060
5,560
3,414
8,983
7,072
534
3,521
5,462
14,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,596
Gold Earned
32,711
96
Minions Killed
102
0
Camps Cleared
0
855,382
Distance Traveled
752,767
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,843
983
27
3
0
133,892
2
L
Xbalanque
6,537
726
13
1
0
130,073
3
L
Hachiman
6,120
680
13
1
0
145,555
1
L
Cerberus
6,891
766
48
5
0
175,333
0
L
Chang'e
6,927
770
15
2
0
168,286
0
W
Ganesha
8,132
904
0
0
0
167,369
0
W
Atlas
9,340
1,038
8
1
0
191,691
1
L
Ullr
6,236
693
13
1
0
133,520
0
W
Janus
8,316
924
47
5
0
176,736
0
W
Chang'e
7,965
885
14
2
0
185,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role