Player Matchup

Neith
Neith
BigCountry14
Neith
Level 6
God Stats
2W - 3L
1,252 SR
Queue Stats
2W - 3L
1,260 Elo+
Party 2
Ra
Ra
JayHoffa25
Ra
Level 123
God Stats
8W - 14L
1,397 SR
Queue Stats
71W - 86L
1,451 Elo+
Party 2
Geb
Geb
SemiVirtuous
Geb
Level 87
God Stats
5W - 6L
1,447 SR
Queue Stats
15W - 24L
1,350 Elo+
Party 2
Team Averages
Level 72
1,366 SR
1,353 Elo+

VS

Team Averages
Level 58
1,349 SR
1,329 Elo+
Jing Wei
Jing Wei
BrittoFilter
Jing Wei
Level 11
God Stats
0W - 3L
1,285 SR
Queue Stats
68W - 95L
1,390 Elo+
Party 1
Chaac
Chaac
Partypooper314
Chaac
Level 104
God Stats
26W - 39L
1,264 SR
Queue Stats
232W - 357L
1,234 Elo+
Solo
Sol
Sol
tikitanman
Sol
Level 58
God Stats
3W - 5L
1,500 SR
Queue Stats
71W - 100L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
7,745
704
6,735
3,651
1,280
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 3 / 5
8,641
786
8,992
8,310
2,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 2 / 5
8,306
755
6,135
12,083
10,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BrittoFilter
Jing Wei
11
4 / 3 / 2
7,892
717
6,969
9,385
3,616
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 1
6,731
612
5,566
10,154
5,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 5 / 3
6,928
630
6,645
8,813
3,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
6
6
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Jing Wei
BrittoFilter
Jing Wei
4
3
2
1.67
W
7
3
5
3.17
L
1
4
1
0.38
W
3
2
5
2.75
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,862
Damage
19,180
24,044
Taken
28,352
14,474
Mitigated
12,403
7,426
Healing
6,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,735
4,244
0
665
3,651
1,280
800
1,978
1,606
0
16,821
L
Jing Wei
BrittoFilter
Jing Wei
6,969
6,062
0
844
9,385
3,616
626
6,309
3,076
0
22,321
W
8,992
301
1,679
1,628
8,310
2,923
812
2,072
6,068
34,192
0
L
5,566
866
796
2,766
10,154
5,658
122
4,394
5,760
0
16,532
W
6,135
859
303
3,151
12,083
10,271
324
2,745
8,922
12,711
0
L
6,645
1,449
599
1,647
8,813
3,129
555
4,640
4,173
21,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,692
Gold Earned
21,551
100
Minions Killed
102
4
Camps Cleared
3
607,966
Distance Traveled
571,726
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,745
704
27
2
0
172,154
1
L
Jing Wei
7,892
717
47
4
2
203,175
0
W
Ra
8,641
786
63
6
4
216,406
1
L
Chaac
6,731
612
23
2
0
187,982
1
W
Geb
8,306
755
10
1
0
219,406
4
L
Sol
6,928
630
32
3
1
180,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role