Player Matchup

Neith
Neith
DarkFireMyth
Neith
Level 65
God Stats
1W - 2L
1,811 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
Dherb420
Ymir
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
Ryiuko
Zeus
Level 68
God Stats
0W - 2L
1,653 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Awilix
Awilix
SpartanAce94
Awilix
Level 120
God Stats
0W - 1L
1,748 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
Vullyndur
Hercules
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 78
1,643 SR
1,500 Elo+

VS

Team Averages
Level 77
1,450 SR
1,415 Elo+
Bacchus
Bacchus
GrizzlyBear1445
Bacchus
Level 106
God Stats
4W - 2L
1,689 SR
Queue Stats
445W - 515L
1,466 Elo+
Party 2
Bellona
Bellona
RoseBlack9897
Bellona
Level 43
God Stats
10W - 4L
1,542 SR
Queue Stats
101W - 126L
1,396 Elo+
Party 2
Rama
Rama
ShodBassoon7084
Rama
Level 108
God Stats
1W - 1L
1,432 SR
Queue Stats
456W - 527L
1,435 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
The_IRONsamurai
Morgan Le Fay
Level 39
God Stats
5W - 9L
1,161 SR
Queue Stats
107W - 111L
1,361 Elo+
Solo
Awilix
Awilix
evilmind97
Awilix
Level 89
God Stats
6W - 5L
1,426 SR
Queue Stats
310W - 377L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
4,999
555
4,165
3,299
1,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
1
0 / 0 / 0
3,231
359
0
0
0
Zeus
Ryiuko
Zeus
7
1 / 2 / 1
4,724
525
2,730
3,636
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
7
2 / 2 / 3
4,966
552
1,789
5,129
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
Vullyndur
Hercules
7
2 / 3 / 0
4,582
509
2,686
5,651
3,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,608
512
1,427
5,113
3,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bellona
9
1 / 2 / 2
5,378
598
4,116
6,129
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
4,884
543
1,091
5,004
1,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
The_IRONsamurai
Morgan Le Fay
9
2 / 1 / 2
5,661
629
2,975
3,762
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
evilmind97
Awilix
11
4 / 0 / 1
6,361
707
1,403
4,221
1,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
8
Kills
7
8
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
Ymir
0
0
0
0
W
0
1
1
0.5
W
Bellona
1
2
2
1
L
Zeus
Ryiuko
Zeus
1
2
1
0.75
W
0
4
1
0.13
L
Awilix
2
2
3
1.75
W
Morgan Le Fay
The_IRONsamurai
Morgan Le Fay
2
1
2
3
L
Hercules
Vullyndur
Hercules
2
3
0
0.67
W
Awilix
evilmind97
Awilix
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,370
Damage
11,012
17,715
Taken
24,229
6,311
Mitigated
10,604
4,575
Healing
5,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,165
1,867
0
393
3,299
1,136
0
772
2,527
0
20,065
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
1,427
260
0
1,211
5,113
3,039
0
509
4,604
11,581
0
W
Bellona
4,116
1,494
0
611
6,129
3,915
388
0
6,129
0
20,164
L
Zeus
Ryiuko
Zeus
2,730
108
0
1,072
3,636
944
34
2,176
1,208
17,164
0
W
1,091
757
0
953
5,004
1,185
162
599
4,405
0
20,290
L
Awilix
1,789
802
0
1,954
5,129
1,198
0
265
4,864
0
12,816
W
Morgan Le Fay
The_IRONsamurai
Morgan Le Fay
2,975
149
0
660
3,762
1,253
814
1,558
2,204
22,672
0
L
Hercules
Vullyndur
Hercules
2,686
1,382
0
1,156
5,651
3,033
0
867
4,714
0
10,602
W
Awilix
evilmind97
Awilix
1,403
606
0
2,172
4,221
1,212
0
64
4,157
0
29,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,502
Gold Earned
26,892
128
Minions Killed
216
0
Camps Cleared
0
737,857
Distance Traveled
918,363
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,999
555
41
5
0
155,879
1
L
Ymir
3,231
359
0
0
0
0
0
W
Bacchus
4,608
512
15
2
0
192,788
2
W
Bellona
5,378
598
40
4
0
192,861
0
L
Zeus
4,724
525
36
4
0
196,001
1
W
Rama
4,884
543
44
5
0
154,736
0
L
Awilix
4,966
552
30
3
0
207,090
0
W
Morgan Le Fay
5,661
629
48
5
0
167,919
4
L
Hercules
4,582
509
21
2
0
178,887
0
W
Awilix
6,361
707
69
8
0
210,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role