Player Matchup

Neith
Neith
CPB99
Neith
Level 125
God Stats
1W - 0L
1,265 SR
Queue Stats
17W - 5L
1,704 Elo+
Party 2
Nemesis
Nemesis
ImKingMeep
Nemesis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,740 Elo+
Party 2
Bastet
Bastet
JingWeisThighs
Bastet
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,740 Elo+
Party 2
Zhong Kui
Zhong Kui
SolsButt
Zhong Kui
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,689 Elo+
Party 2
Ne Zha
Ne Zha
frankpriz1
Ne Zha
Level 29
God Stats
1W - 0L
1,283 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 108
1,410 SR
1,674 Elo+

VS

Team Averages
Level 52
1,568 SR
1,412 Elo+
Raijin
Raijin
Mastah__Roshi
Raijin
Level 27
God Stats
1W - 2L
1,529 SR
Queue Stats
30W - 38L
1,398 Elo+
Party 1
Artio
Artio
Sleepyy-_-boyy
Artio
Level 60
God Stats
1W - 2L
1,536 SR
Queue Stats
32W - 39L
1,396 Elo+
Party 1
Kukulkan
Kukulkan
brody_blanco
Kukulkan
Level 26
God Stats
3W - 3L
1,789 SR
Queue Stats
30W - 37L
1,395 Elo+
Party 1
King Arthur
King Arthur
i_Oh_
King Arthur
Level 42
God Stats
0W - 2L
1,229 SR
Queue Stats
21W - 18L
1,459 Elo+
Party 1
Artemis
Artemis
tristan435413
Artemis
Level 105
God Stats
2W - 1L
1,757 SR
Queue Stats
29W - 35L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CPB99
Neith
16
10 / 2 / 10
10,520
1,052
12,388
8,609
3,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
ImKingMeep
Nemesis
15
8 / 0 / 11
9,871
987
5,340
7,093
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 2 / 16
9,822
982
12,846
9,522
3,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SolsButt
Zhong Kui
15
4 / 1 / 18
9,508
951
14,310
7,757
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
frankpriz1
Ne Zha
14
5 / 4 / 17
9,628
963
10,073
9,986
4,407
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
6,425
643
4,500
8,988
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 5
8,282
828
9,138
16,473
15,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
brody_blanco
Kukulkan
13
1 / 7 / 6
7,405
741
5,758
10,330
2,464
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
i_Oh_
King Arthur
13
2 / 7 / 3
7,652
765
2,219
11,506
4,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
13
3 / 9 / 3
8,385
839
11,177
14,779
3,669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
28
33
Kills
8
9
Deaths
33
72
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
CPB99
Neith
10
2
10
7.5
W
Nemesis
ImKingMeep
Nemesis
8
0
11
13.5
W
6
2
16
7
L
0
5
3
0.3
L
2
5
5
0.9
W
Zhong Kui
SolsButt
Zhong Kui
4
1
18
13
L
Kukulkan
brody_blanco
Kukulkan
1
7
6
0.57
W
Ne Zha
frankpriz1
Ne Zha
5
4
17
3.38
L
King Arthur
i_Oh_
King Arthur
2
7
3
0.5
L
Artemis
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,957
Damage
32,792
42,967
Taken
62,076
18,728
Mitigated
28,967
9,035
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CPB99
Neith
12,388
5,563
0
1,404
8,609
3,013
1,548
3,700
4,681
0
30,858
W
Nemesis
ImKingMeep
Nemesis
5,340
1,714
0
1,167
7,093
3,030
481
2,243
4,583
0
14,739
W
12,846
4,705
0
1,342
9,522
3,114
396
3,917
5,394
0
28,754
L
4,500
578
0
0
8,988
2,420
0
1,732
7,256
24,836
0
L
9,138
836
2,176
4,644
16,473
15,843
104
4,649
11,824
18,460
0
W
Zhong Kui
SolsButt
Zhong Kui
14,310
1,713
81
3,210
7,757
5,164
1,228
3,700
3,742
30,116
0
L
Kukulkan
brody_blanco
Kukulkan
5,758
599
0
173
10,330
2,464
312
1,571
8,759
24,501
0
W
Ne Zha
frankpriz1
Ne Zha
10,073
4,414
396
1,435
9,986
4,407
684
4,742
5,059
0
24,609
L
King Arthur
i_Oh_
King Arthur
2,219
560
0
260
11,506
4,571
0
4,794
6,712
0
18,518
L
Artemis
11,177
5,644
0
2,623
14,779
3,669
612
1,938
12,841
0
16,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,349
Gold Earned
38,149
191
Minions Killed
189
6
Camps Cleared
7
983,691
Distance Traveled
824,592
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,520
1,052
50
5
1
185,946
0
W
Nemesis
9,871
987
24
2
1
209,946
1
W
Bastet
9,822
982
37
4
2
211,306
1
L
Raijin
6,425
643
53
5
2
171,532
1
L
Artio
8,282
828
24
2
0
187,861
4
W
Zhong Kui
9,508
951
51
5
2
191,913
3
L
Kukulkan
7,405
741
50
5
1
154,810
0
W
Ne Zha
9,628
963
29
3
0
184,580
0
L
King Arthur
7,652
765
41
4
2
172,268
0
L
Artemis
8,385
839
21
2
2
138,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role