Player Matchup

Khepri
Khepri
AIaawy
Khepri
Level 160
God Stats
2W - 2L
1,789 SR
Queue Stats
63W - 43L
1,630 Elo+
Party 1
Mulan
Mulan
IAnaSs7
Mulan
Level 156
God Stats
2W - 1L
1,773 SR
Queue Stats
60W - 53L
1,593 Elo+
Party 1
Fenrir
Fenrir
iMLK6
Fenrir
Level 160
God Stats
15W - 6L
1,889 SR
Queue Stats
852W - 696L
1,584 Elo+
Party 1
Hachiman
Hachiman
majoriscanis
Hachiman
Level 77
God Stats
0W - 4L
1,158 SR
Queue Stats
108W - 114L
1,434 Elo+
Solo
Cabrakan
Cabrakan
xO_F9_Ox
Cabrakan
Level 85
God Stats
0W - 2L
1,511 SR
Queue Stats
16W - 18L
1,468 Elo+
Solo
Team Averages
Level 128
1,624 SR
1,542 Elo+

VS

Team Averages
Level 98
1,498 SR
1,506 Elo+
Ne Zha
Ne Zha
Asamidori
Ne Zha
Level 120
God Stats
2W - 5L
1,427 SR
Queue Stats
306W - 332L
1,468 Elo+
Solo
Achilles
Achilles
Sterb631
Achilles
Level 126
God Stats
14W - 6L
1,682 SR
Queue Stats
493W - 412L
1,514 Elo+
Solo
Eset
Eset
heartless1zombie
Eset
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 159L
1,527 Elo+
Solo
Nu Wa
Nu Wa
istvest
Nu Wa
Level 46
God Stats
5W - 4L
1,365 SR
Queue Stats
294W - 273L
1,521 Elo+
Solo
Atlas
Atlas
saltycharacter
Atlas
Level 138
God Stats
4W - 4L
1,513 SR
Queue Stats
410W - 422L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AIaawy
Khepri
19
2 / 5 / 20
11,596
682
14,384
16,466
7,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
IAnaSs7
Mulan
20
8 / 5 / 14
13,185
776
20,962
28,055
27,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
iMLK6
Fenrir
20
8 / 9 / 15
13,540
796
23,153
33,092
37,384
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
majoriscanis
Hachiman
20
5 / 5 / 18
12,698
747
18,673
14,179
8,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
xO_F9_Ox
Cabrakan
19
6 / 9 / 13
13,076
769
10,700
29,333
50,011
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Asamidori
Ne Zha
19
7 / 8 / 15
12,898
759
15,873
19,333
11,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
Sterb631
Achilles
19
8 / 5 / 14
13,426
790
16,344
27,779
39,167
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 8 / 18
13,716
807
17,645
19,179
9,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
istvest
Nu Wa
20
8 / 3 / 23
14,414
848
28,178
9,562
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 5 / 19
12,752
750
19,614
22,125
30,403
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
122
29
Kills
33
33
Deaths
29
80
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Khepri
AIaawy
Khepri
2
5
20
2.4
W
Ne Zha
Asamidori
Ne Zha
7
8
15
1.81
L
Mulan
IAnaSs7
Mulan
8
5
14
3
W
Achilles
Sterb631
Achilles
8
5
14
3
W
6
8
18
1.88
L
Fenrir
iMLK6
Fenrir
8
9
15
1.72
W
Nu Wa
istvest
Nu Wa
8
3
23
6.5
L
Hachiman
majoriscanis
Hachiman
5
5
18
2.8
W
4
5
19
2.7
L
Cabrakan
xO_F9_Ox
Cabrakan
6
9
13
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,872
Damage
97,654
121,125
Taken
97,978
131,218
Mitigated
95,433
45,747
Healing
26,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AIaawy
Khepri
14,384
613
8,246
3,896
16,466
7,653
530
11,996
4,419
40,435
0
W
Ne Zha
Asamidori
Ne Zha
15,873
5,430
1,876
2,175
19,333
11,291
2,641
4,942
13,625
0
32,199
L
Mulan
IAnaSs7
Mulan
20,962
3,320
5,481
8,275
28,055
27,673
1,126
15,712
12,074
7,999
49,261
W
Achilles
Sterb631
Achilles
16,344
3,547
3,127
5,230
27,779
39,167
581
6,861
19,866
5,224
18,048
W
17,645
2,051
5,140
2,801
19,179
9,977
1,425
5,678
12,870
47,648
0
L
Fenrir
iMLK6
Fenrir
23,153
6,397
1,736
7,983
33,092
37,384
651
16,748
15,995
3,406
40,650
W
Nu Wa
istvest
Nu Wa
28,178
8,739
798
170
9,562
4,595
1,849
2,171
7,172
54,617
0
L
Hachiman
majoriscanis
Hachiman
18,673
6,455
794
1,879
14,179
8,497
2,115
8,073
6,025
0
49,818
W
19,614
6,722
1,880
2,879
22,125
30,403
226
8,297
12,880
30,934
0
L
Cabrakan
xO_F9_Ox
Cabrakan
10,700
980
3,681
3,776
29,333
50,011
269
15,058
13,922
25,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,095
Gold Earned
67,206
229
Minions Killed
193
0
Camps Cleared
0
1,435,003
Distance Traveled
1,290,164
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,596
682
49
3
0
317,673
0
W
Ne Zha
12,898
759
22
1
0
240,272
1
L
Mulan
13,185
776
59
3
0
304,007
1
W
Achilles
13,426
790
23
1
0
290,762
0
W
Eset
13,716
807
69
4
0
249,346
0
L
Fenrir
13,540
796
34
2
0
274,159
0
W
Nu Wa
14,414
848
58
3
0
251,611
6
L
Hachiman
12,698
747
50
3
0
288,981
0
W
Atlas
12,752
750
21
1
0
258,173
1
L
Cabrakan
13,076
769
37
2
0
250,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role