Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
RaisingPoseidon
Horus
Level 89
God Stats
1W - 6L
1,201 SR
Queue Stats
368W - 288L
1,518 Elo+
Party 1
Bellona
Bellona
Rhaelyse
Bellona
Level 157
God Stats
7W - 5L
1,388 SR
Queue Stats
231W - 250L
1,447 Elo+
Solo
Cerberus
Cerberus
derbfiend
Cerberus
Level 35
God Stats
1W - 2L
1,495 SR
Queue Stats
104W - 133L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
xllTRYHARD-_-
Sun Wukong
Level 146
God Stats
6W - 5L
1,653 SR
Queue Stats
292W - 250L
1,541 Elo+
Party 1
Team Averages
Level 92
1,448 SR
1,484 Elo+

VS

Team Averages
Level 109
1,506 SR
1,497 Elo+
Chiron
Chiron
M16COLDKILL
Chiron
Level 108
God Stats
4W - 2L
1,659 SR
Queue Stats
48W - 42L
1,524 Elo+
Party 2
Discordia
Discordia
MauxI5649
Discordia
Level 67
God Stats
4W - 3L
1,490 SR
Queue Stats
334W - 383L
1,503 Elo+
Solo
Thoth
Thoth
SchwiftyNoodles
Thoth
Level 148
God Stats
1W - 1L
1,162 SR
Queue Stats
81W - 73L
1,559 Elo+
Party 2
Horus
Horus
TopAznMan
Horus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
cikatic93b
Kuzenbo
Level 144
God Stats
13W - 4L
1,718 SR
Queue Stats
606W - 629L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
4 / 6 / 6
10,011
770
10,611
14,825
5,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 5 / 8
9,525
733
5,558
22,169
30,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Rhaelyse
Bellona
12
1 / 8 / 3
8,484
653
5,598
13,547
11,074
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
derbfiend
Cerberus
17
2 / 6 / 5
10,318
794
14,139
31,987
22,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
xllTRYHARD-_-
Sun Wukong
17
5 / 5 / 6
10,762
828
19,468
27,066
24,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
9 / 2 / 16
11,525
887
28,493
11,764
6,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
MauxI5649
Discordia
18
5 / 2 / 18
10,632
818
20,039
7,964
3,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 4 / 7
10,935
841
16,549
7,117
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
TopAznMan
Horus
19
7 / 3 / 20
11,434
880
14,724
20,954
20,223
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
cikatic93b
Kuzenbo
17
1 / 1 / 24
10,838
834
11,841
18,199
30,612
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
115
12
Kills
30
30
Deaths
12
28
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
6
6
1.17
W
Chiron
9
2
16
8.5
W
Discordia
MauxI5649
Discordia
5
2
18
7
L
0
5
8
0.8
L
Bellona
Rhaelyse
Bellona
1
8
3
0.31
W
8
4
7
2.88
W
Horus
TopAznMan
Horus
7
3
20
5.67
W
Kuzenbo
cikatic93b
Kuzenbo
1
1
24
13
L
Cerberus
derbfiend
Cerberus
2
6
5
0.75
L
Sun Wukong
xllTRYHARD-_-
Sun Wukong
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,374
Damage
91,646
109,594
Taken
65,998
94,088
Mitigated
64,255
44,897
Healing
30,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,611
3,502
943
2,969
14,825
5,487
2,783
7,698
7,127
0
26,354
W
Chiron
28,493
10,973
2,478
1,693
11,764
6,249
2,083
1,583
9,811
0
49,261
W
Discordia
MauxI5649
Discordia
20,039
2,843
2,382
1,425
7,964
3,925
1,013
1,702
6,119
37,870
0
L
5,558
2,725
6,854
8,126
22,169
30,666
21
10,053
12,116
0
8,084
L
Bellona
Rhaelyse
Bellona
5,598
1,638
1,439
1,912
13,547
11,074
20
3,294
10,253
0
10,376
W
16,549
485
3,399
512
7,117
3,246
838
1,334
5,605
30,055
0
W
Horus
TopAznMan
Horus
14,724
6,461
7,027
8,453
20,954
20,223
464
3,800
16,639
0
21,940
W
Kuzenbo
cikatic93b
Kuzenbo
11,841
3,871
797
2,553
18,199
30,612
612
5,700
12,177
21,854
0
L
Cerberus
derbfiend
Cerberus
14,139
940
639
11,513
31,987
22,419
0
16,107
15,880
38,718
0
L
Sun Wukong
xllTRYHARD-_-
Sun Wukong
19,468
2,621
876
9,626
27,066
24,442
332
11,277
15,789
0
37,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,100
Gold Earned
55,364
136
Minions Killed
135
0
Camps Cleared
0
1,120,419
Distance Traveled
1,341,123
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,011
770
41
3
0
214,328
0
W
Chiron
11,525
887
40
3
0
228,454
0
W
Discordia
10,632
818
39
3
0
243,646
4
L
Horus
9,525
733
5
0
0
258,958
0
L
Bellona
8,484
653
11
1
0
178,819
1
W
Thoth
10,935
841
30
2
0
219,815
0
W
Horus
11,434
880
8
1
0
348,128
0
W
Kuzenbo
10,838
834
18
1
0
301,080
2
L
Cerberus
10,318
794
50
4
0
237,456
1
L
Sun Wukong
10,762
828
29
2
0
230,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role