Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DobberDaddy91
Sylvanus
Level 158
God Stats
1W - 0L
1,282 SR
Queue Stats
3W - 8L
1,397 Elo+
Party 1
Team Averages
Level 152
1,427 SR
1,466 Elo+

VS

Team Averages
Level 121
1,400 SR
1,521 Elo+
Artio
Artio
Crummy v3
Artio
Level 107
God Stats
0W - 2L
1,328 SR
Queue Stats
37W - 49L
1,522 Elo+
Solo
Fenrir
Fenrir
FishMastahhh
Fenrir
Level 160
God Stats
1W - 5L
1,408 SR
Queue Stats
157W - 181L
1,503 Elo+
Solo
Vulcan
Vulcan
FreeWilly249
Vulcan
Level 96
God Stats
1W - 3L
1,465 SR
Queue Stats
14W - 22L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
4 / 2 / 7
8,706
726
8,999
7,524
2,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
 
Janus
13
2 / 1 / 8
8,253
688
8,295
4,770
1,702
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
DobberDaddy91
Sylvanus
13
5 / 2 / 6
9,447
787
7,036
12,418
11,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Crummy v3
Artio
11
0 / 2 / 4
6,996
583
3,669
11,381
9,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
12
3 / 6 / 2
8,140
678
7,476
11,810
10,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
12
2 / 3 / 2
7,668
639
8,229
7,209
2,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
11
Kills
5
5
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
2
7
3.75
W
Janus
 
Janus
2
1
8
6
L
Artio
Crummy v3
Artio
0
2
4
1
W
Sylvanus
DobberDaddy91
Sylvanus
5
2
6
4
L
Fenrir
3
6
2
0.67
L
Vulcan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,330
Damage
19,374
24,712
Taken
30,400
16,217
Mitigated
22,306
12,655
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,999
4,455
0
2,812
7,524
2,836
651
3,838
3,537
0
27,572
W
Janus
 
Janus
8,295
1,279
74
1,175
4,770
1,702
377
2,157
2,502
38,811
0
L
Artio
Crummy v3
Artio
3,669
91
568
2,547
11,381
9,590
0
5,907
5,474
15,700
0
W
Sylvanus
DobberDaddy91
Sylvanus
7,036
1,296
2,140
6,454
12,418
11,679
309
5,549
6,448
18,308
0
L
Fenrir
7,476
1,618
0
2,477
11,810
10,341
112
6,156
5,654
0
15,975
L
Vulcan
8,229
1,893
0
1,286
7,209
2,375
96
3,837
3,372
32,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,406
Gold Earned
22,804
154
Minions Killed
112
5
Camps Cleared
5
657,046
Distance Traveled
673,548
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,706
726
43
4
2
219,631
2
W
Janus
8,253
688
82
7
3
230,109
5
L
Artio
6,996
583
28
2
2
233,257
2
W
Sylvanus
9,447
787
29
2
0
207,306
3
L
Fenrir
8,140
678
23
2
1
226,949
4
L
Vulcan
7,668
639
61
5
2
213,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role