Player Matchup

Cerberus
Cerberus
Bmoney359
Cerberus
Level 24
God Stats
7W - 1L
1,553 SR
Queue Stats
15W - 20L
1,311 Elo+
Party 4
Fenrir
Fenrir
EsotericWar9089
Fenrir
Level 16
God Stats
3W - 7L
1,238 SR
Queue Stats
13W - 18L
1,259 Elo+
Party 3
Anubis
Anubis
IronLungStoner
Anubis
Level 109
God Stats
14W - 13L
1,567 SR
Queue Stats
93W - 98L
1,463 Elo+
Party 3
Hercules
Hercules
SeniorReBo
Hercules
Level 48
God Stats
5W - 1L
1,424 SR
Queue Stats
24W - 30L
1,351 Elo+
Party 4
Ganesha
Ganesha
Tony-_-Hawking
Ganesha
Level 84
God Stats
8W - 4L
1,447 SR
Queue Stats
55W - 44L
1,494 Elo+
Party 4
Team Averages
Level 56
1,446 SR
1,376 Elo+

VS

Team Averages
Level 51
1,351 SR
1,346 Elo+
Jing Wei
Jing Wei
FireCrakr
Jing Wei
Level 40
God Stats
6W - 14L
1,262 SR
Queue Stats
158W - 292L
1,277 Elo+
Party 1
Artemis
Artemis
Iggbrain
Artemis
Level 12
God Stats
20W - 21L
1,338 SR
Queue Stats
22W - 27L
1,239 Elo+
Party 2
Neith
Neith
Lilwilk19
Neith
Level 7
God Stats
13W - 18L
1,285 SR
Queue Stats
17W - 22L
1,422 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Stanksomthing
Morgan Le Fay
Level 105
God Stats
25W - 41L
1,313 SR
Queue Stats
1,017W - 1,227L
1,300 Elo+
Party 1
Zeus
Zeus
iTzTacoSupreme
Zeus
Level 89
God Stats
132W - 122L
1,557 SR
Queue Stats
206W - 234L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bmoney359
Cerberus
19
5 / 0 / 16
12,413
1,034
4,494
13,977
17,876
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
5 / 2 / 14
11,120
927
7,133
10,595
6,022
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

19
17 / 4 / 14
13,491
1,124
25,763
15,855
8,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SeniorReBo
Hercules
19
12 / 1 / 13
13,034
1,086
17,170
17,020
11,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 1 / 30
12,608
1,051
18,449
11,759
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FireCrakr
Jing Wei
16
0 / 12 / 2
9,942
829
2,729
20,479
3,630
Artemis
Iggbrain
Artemis
17
3 / 10 / 4
10,970
914
12,941
17,790
3,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
Lilwilk19
Neith
16
1 / 9 / 3
10,277
856
9,121
14,962
2,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Stanksomthing
Morgan Le Fay
18
1 / 5 / 5
11,043
920
6,371
12,972
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 4 / 3
11,756
980
32,786
12,637
2,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
25
40
Kills
8
8
Deaths
40
87
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bmoney359
Cerberus
5
0
16
13
W
5
2
14
6
L
Jing Wei
FireCrakr
Jing Wei
0
12
2
0.08
L
Artemis
Iggbrain
Artemis
3
10
4
0.5
W
17
4
14
6
L
Neith
Lilwilk19
Neith
1
9
3
0.28
W
Hercules
SeniorReBo
Hercules
12
1
13
18.5
L
Morgan Le Fay
Stanksomthing
Morgan Le Fay
1
5
5
0.7
W
1
1
30
16
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,009
Damage
63,948
69,206
Taken
78,840
49,234
Mitigated
15,283
18,389
Healing
3,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bmoney359
Cerberus
4,494
205
375
934
13,977
17,876
0
7,743
6,118
28,588
0
W
7,133
1,493
0
529
10,595
6,022
0
5,518
4,995
0
14,068
L
Jing Wei
FireCrakr
Jing Wei
2,729
1,542
0
0
20,479
3,630
0
12,486
7,609
0
10,154
L
Artemis
Iggbrain
Artemis
12,941
6,505
0
902
17,790
3,407
0
10,207
7,266
0
17,550
W
25,763
180
552
8,027
15,855
8,534
0
8,317
7,470
46,098
0
L
Neith
Lilwilk19
Neith
9,121
6,067
23
1,385
14,962
2,452
0
11,022
3,940
0
22,013
W
Hercules
SeniorReBo
Hercules
17,170
3,820
0
5,306
17,020
11,694
0
9,611
7,177
0
23,668
L
Morgan Le Fay
Stanksomthing
Morgan Le Fay
6,371
1,752
0
1,011
12,972
2,981
0
8,487
4,396
18,156
0
W
18,449
0
874
1,792
11,759
5,108
0
7,410
4,289
52,946
0
L
32,786
2,031
0
298
12,637
2,813
0
6,504
5,999
86,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,666
Gold Earned
53,988
237
Minions Killed
184
7
Camps Cleared
3
1,084,481
Distance Traveled
994,314
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,413
1,034
90
8
1
211,503
0
W
Fenrir
11,120
927
28
2
3
210,608
1
L
Jing Wei
9,942
829
6
1
1
252,029
1
L
Artemis
10,970
914
13
1
1
189,679
2
W
Anubis
13,491
1,124
73
6
1
182,999
0
L
Neith
10,277
856
27
2
0
185,890
2
W
Hercules
13,034
1,086
44
4
2
244,484
0
L
Morgan Le Fay
11,043
920
21
2
0
183,684
3
W
Ganesha
12,608
1,051
2
0
0
234,887
0
L
Zeus
11,756
980
117
10
1
183,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role