Player Matchup

Medusa
Medusa
AdobeGains
Medusa
Level 127
God Stats
9W - 4L
1,563 SR
Queue Stats
46W - 57L
1,404 Elo+
Party 2
Hercules
Hercules
Packyousome
Hercules
Level 110
God Stats
14W - 27L
1,456 SR
Queue Stats
58W - 68L
1,359 Elo+
Party 2
Ah Puch
Ah Puch
Yawnfilmz
Ah Puch
Level 84
God Stats
6W - 12L
1,457 SR
Queue Stats
455W - 635L
1,359 Elo+
Solo
Team Averages
Level 107
1,492 SR
1,374 Elo+

VS

Team Averages
Level 57
1,589 SR
1,432 Elo+
Jormungandr
Jormungandr
BumNoose
Jormungandr
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 23L
1,428 Elo+
Party 1
Zeus
Zeus
CHOCLATERAIN206
Zeus
Level 115
God Stats
3W - 2L
1,646 SR
Queue Stats
38W - 41L
1,408 Elo+
Party 1
Chaac
Chaac
Zer0G1789
Chaac
Level 48
God Stats
13W - 10L
1,622 SR
Queue Stats
39W - 47L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AdobeGains
Medusa
14
3 / 5 / 1
10,920
607
11,290
14,143
4,678
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
Packyousome
Hercules
13
1 / 5 / 2
10,105
561
3,409
18,004
10,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Yawnfilmz
Ah Puch
15
1 / 1 / 3
10,431
580
10,734
12,321
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BumNoose
Jormungandr
14
1 / 1 / 9
10,694
594
5,593
9,551
8,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 4 / 4
11,685
649
19,946
12,624
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Zer0G1789
Chaac
16
3 / 0 / 5
11,176
621
14,585
11,925
8,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
11
11
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
AdobeGains
Medusa
3
5
1
0.7
W
Jormungandr
BumNoose
Jormungandr
1
1
9
5.5
W
7
4
4
2.25
L
Hercules
Packyousome
Hercules
1
5
2
0.4
L
Ah Puch
Yawnfilmz
Ah Puch
1
1
3
2.5
W
Chaac
Zer0G1789
Chaac
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,433
Damage
40,124
44,468
Taken
34,100
19,357
Mitigated
20,154
6,573
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AdobeGains
Medusa
11,290
4,116
0
500
14,143
4,678
0
7,211
6,501
0
32,750
W
Jormungandr
BumNoose
Jormungandr
5,593
1,277
185
1,037
9,551
8,053
273
2,914
6,266
20,916
0
W
19,946
1,346
195
2,574
12,624
3,887
47
3,406
8,996
64,082
0
L
Hercules
Packyousome
Hercules
3,409
1,396
0
4,746
18,004
10,757
0
12,285
5,464
0
25,126
L
Ah Puch
Yawnfilmz
Ah Puch
10,734
106
117
1,210
12,321
3,922
0
6,595
5,276
40,686
0
W
Chaac
Zer0G1789
Chaac
14,585
716
0
5,735
11,925
8,214
505
4,086
7,517
0
51,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,456
Gold Earned
33,555
182
Minions Killed
238
5
Camps Cleared
10
892,007
Distance Traveled
1,026,711
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,920
607
49
3
2
309,548
1
W
Jormungandr
10,694
594
50
3
0
318,376
1
W
Zeus
11,685
649
106
6
9
304,782
5
L
Hercules
10,105
561
53
3
1
278,010
1
L
Ah Puch
10,431
580
80
4
2
304,449
4
W
Chaac
11,176
621
82
5
1
403,553
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role