Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ahqp
Neith
Level 107
God Stats
3W - 1L
1,723 SR
Queue Stats
83W - 90L
1,446 Elo+
Solo
The Morrigan
The Morrigan
AustinsWrath
The Morrigan
Level 146
God Stats
3W - 9L
1,754 SR
Queue Stats
169W - 190L
1,466 Elo+
Solo
Ravana
Ravana
Rhinoo
Ravana
Level 146
God Stats
19W - 21L
1,488 SR
Queue Stats
55W - 60L
1,473 Elo+
Solo
Cliodhna
Cliodhna
iTzKingSolomon
Cliodhna
Level 85
God Stats
0W - 1L
1,267 SR
Queue Stats
11W - 11L
1,491 Elo+
Solo
Team Averages
Level 116
1,546 SR
1,475 Elo+

VS

Team Averages
Level 114
1,580 SR
1,493 Elo+
Atlas
Atlas
Adammortician
Atlas
Level 128
God Stats
11W - 11L
1,541 SR
Queue Stats
300W - 327L
1,499 Elo+
Solo
Achilles
Achilles
DragonsRage1993
Achilles
Level 156
God Stats
8W - 6L
1,633 SR
Queue Stats
412W - 401L
1,482 Elo+
Party 1
The Morrigan
The Morrigan
Fumblz117
The Morrigan
Level 62
God Stats
4W - 2L
1,727 SR
Queue Stats
109W - 136L
1,463 Elo+
Solo
Izanami
Izanami
Zephyious
Izanami
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 59L
1,549 Elo+
Party 1
Fenrir
Fenrir
thegreatmaximus
Fenrir
Level 124
God Stats
5W - 5L
1,497 SR
Queue Stats
162W - 158L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 2 / 1
6,472
539
6,631
5,404
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Ahqp
Neith
9
1 / 6 / 0
5,754
480
2,270
7,960
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
AustinsWrath
The Morrigan
11
1 / 3 / 1
6,517
543
4,561
7,111
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Rhinoo
Ravana
1
0 / 0 / 0
3,840
320
0
203
77
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
11
4 / 3 / 1
6,610
551
5,629
8,609
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
6,531
544
2,404
9,014
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
12
0 / 1 / 2
7,106
592
3,393
8,254
6,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
Fumblz117
The Morrigan
12
2 / 2 / 4
7,347
612
5,125
5,025
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Zephyious
Izanami
12
5 / 2 / 1
7,889
657
4,720
7,591
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
6 / 1 / 1
8,117
676
5,437
7,771
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
7
Kills
14
14
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
W
1
1
3
2.5
L
Neith
Ahqp
Neith
1
6
0
0.17
L
The Morrigan
AustinsWrath
The Morrigan
1
3
1
0.5
W
Achilles
0
1
2
1
W
The Morrigan
Fumblz117
The Morrigan
2
2
4
2
L
Ravana
Rhinoo
Ravana
0
0
0
0
W
Izanami
Zephyious
Izanami
5
2
1
2.75
L
Cliodhna
4
3
1
1.5
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,091
Damage
21,079
29,287
Taken
37,655
7,729
Mitigated
19,384
8,722
Healing
12,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,631
1,980
0
2,020
5,404
1,306
14
595
4,385
34,345
0
W
2,404
1,120
238
2,368
9,014
6,293
180
2,065
6,687
16,835
0
L
Neith
Ahqp
Neith
2,270
1,559
0
1,505
7,960
1,707
649
1,012
6,934
0
26,708
L
The Morrigan
AustinsWrath
The Morrigan
4,561
640
0
2,141
7,111
2,129
0
3,753
3,338
39,449
1,065
W
Achilles
3,393
575
0
4,062
8,254
6,576
0
4,307
3,547
0
42,937
W
The Morrigan
Fumblz117
The Morrigan
5,125
925
0
640
5,025
1,593
789
2,217
2,617
41,762
993
L
Ravana
Rhinoo
Ravana
0
0
0
0
203
77
0
189
0
0
0
W
Izanami
Zephyious
Izanami
4,720
2,728
0
1,250
7,591
2,151
2,343
266
7,299
0
49,635
L
Cliodhna
5,629
905
0
3,056
8,609
2,510
0
1,466
7,058
0
26,662
W
5,437
1,397
0
3,998
7,771
2,771
168
1,002
6,623
0
47,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,193
Gold Earned
36,990
264
Minions Killed
389
0
Camps Cleared
0
848,825
Distance Traveled
1,142,675
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,472
539
73
6
0
227,217
2
W
Atlas
6,531
544
29
2
0
242,124
5
L
Neith
5,754
480
60
5
0
143,142
0
L
The Morrigan
6,517
543
79
7
0
211,835
0
W
Achilles
7,106
592
84
7
0
231,046
3
W
The Morrigan
7,347
612
88
7
0
208,180
1
L
Ravana
3,840
320
0
0
0
7,635
0
W
Izanami
7,889
657
95
8
0
196,850
0
L
Cliodhna
6,610
551
52
4
0
258,996
4
W
Fenrir
8,117
676
93
8
0
264,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role