Player Matchup

Kali
Kali
AlexDaDruma6
Kali
Level 121
God Stats
1W - 0L
1,604 SR
Queue Stats
9W - 0L
2,007 Elo+
Party 2
Yemoja
Yemoja
Dooked
Yemoja
Level 160
God Stats
2W - 0L
1,554 SR
Queue Stats
85W - 21L
1,853 Elo+
Party 2
Artemis
Artemis
Indelmaen
Artemis
Level 160
God Stats
5W - 2L
1,614 SR
Queue Stats
365W - 118L
1,873 Elo+
Party 2
Rama
Rama
TYjelly70
Rama
Level 29
God Stats
3W - 0L
1,873 SR
Queue Stats
44W - 2L
2,066 Elo+
Party 2
Amaterasu
Amaterasu
UpmostxPanda
Amaterasu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 2L
2,035 Elo+
Party 2
Team Averages
Level 115
1,629 SR
1,967 Elo+

VS

Team Averages
Level 123
1,556 SR
1,528 Elo+
Yemoja
Yemoja
Chronokitty
Yemoja
Level 158
God Stats
5W - 5L
1,499 SR
Queue Stats
1,142W - 1,228L
1,559 Elo+
Solo
Kuzenbo
Kuzenbo
Orrin Oz
Kuzenbo
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 72L
1,543 Elo+
Party 1
Mercury
Mercury
TrumpsBabyHandz
Mercury
Level 88
God Stats
2W - 2L
1,780 SR
Queue Stats
412W - 454L
1,432 Elo+
Solo
Amaterasu
Amaterasu
Vajoobs
Amaterasu
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 70L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
chekesimple
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 93L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 13
7,873
875
4,868
11,342
6,478
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Dooked
Yemoja
13
1 / 3 / 15
8,010
890
3,364
9,090
5,177
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Indelmaen
Artemis
16
15 / 3 / 8
10,059
1,118
29,472
14,405
6,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
15
4 / 4 / 13
9,467
1,052
15,742
12,907
5,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
UpmostxPanda
Amaterasu
15
3 / 2 / 13
8,641
960
4,352
12,285
11,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 4 / 9
8,168
908
8,241
9,997
4,717
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Orrin Oz
Kuzenbo
12
2 / 5 / 7
7,932
881
9,728
14,867
19,599
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 7 / 3
6,919
769
4,021
9,826
4,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Vajoobs
Amaterasu
15
8 / 3 / 4
9,238
1,026
8,517
11,538
13,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
chekesimple
Cthulhu
14
4 / 5 / 8
8,186
910
12,201
19,847
18,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
47
24
Kills
16
17
Deaths
24
62
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
5
13
1.5
L
Yemoja
1
4
9
1.38
W
Yemoja
Dooked
Yemoja
1
3
15
2.83
W
Artemis
Indelmaen
Artemis
15
3
8
6.33
L
Kuzenbo
Orrin Oz
Kuzenbo
2
5
7
1.1
W
Rama
4
4
13
2.63
L
1
7
3
0.36
W
Amaterasu
UpmostxPanda
Amaterasu
3
2
13
4.75
L
Amaterasu
Vajoobs
Amaterasu
8
3
4
3.33
L
Cthulhu
chekesimple
Cthulhu
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,798
Damage
42,708
60,029
Taken
66,075
35,571
Mitigated
60,111
29,832
Healing
20,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,868
2,938
1,154
3,063
11,342
6,478
1,576
5,112
6,119
0
13,382
L
Yemoja
8,241
1,063
5,056
1,495
9,997
4,717
947
164
9,833
14,439
0
W
Yemoja
Dooked
Yemoja
3,364
1,241
6,821
1,875
9,090
5,177
58
6,424
2,385
7,158
0
W
Artemis
Indelmaen
Artemis
29,472
18,387
663
7,106
14,405
6,626
634
8,044
6,084
0
46,796
L
Kuzenbo
Orrin Oz
Kuzenbo
9,728
1,031
75
1,013
14,867
19,599
106
1,435
13,432
14,866
0
W
Rama
15,742
12,720
333
3,540
12,907
5,549
2,799
6,502
6,317
0
29,096
L
4,021
598
68
577
9,826
4,045
566
58
9,768
0
7,168
W
Amaterasu
UpmostxPanda
Amaterasu
4,352
1,166
2,120
3,157
12,285
11,741
245
5,675
6,213
0
8,609
L
Amaterasu
Vajoobs
Amaterasu
8,517
1,816
1,913
3,708
11,538
13,020
928
1,110
10,428
5,467
10,584
L
Cthulhu
chekesimple
Cthulhu
12,201
603
1,954
5,079
19,847
18,730
265
597
19,250
20,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,050
Gold Earned
40,443
90
Minions Killed
63
0
Camps Cleared
0
813,280
Distance Traveled
839,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,873
875
15
2
0
171,969
0
L
Yemoja
8,168
908
11
1
0
161,345
0
W
Yemoja
8,010
890
7
1
0
127,499
0
W
Artemis
10,059
1,118
35
4
0
152,322
0
L
Kuzenbo
7,932
881
8
1
0
170,293
0
W
Rama
9,467
1,052
32
4
0
161,453
0
L
Mercury
6,919
769
7
1
0
169,693
0
W
Amaterasu
8,641
960
1
0
0
200,037
0
L
Amaterasu
9,238
1,026
14
2
0
181,270
0
L
Cthulhu
8,186
910
23
3
0
156,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role