Player Matchup

Thoth
Thoth
Díddy
Thoth
Level 160
God Stats
25W - 12L
1,920 SR
Queue Stats
90W - 54L
1,773 Elo+
Party 2
Atlas
Atlas
PR3STIG3WW
Atlas
Level 128
God Stats
13W - 4L
2,006 SR
Queue Stats
44W - 21L
1,806 Elo+
Party 2
Rama
Rama
cataindaddy12
Rama
Level 126
God Stats
2W - 0L
1,671 SR
Queue Stats
44W - 38L
1,694 Elo+
Party 2
Osiris
Osiris
youcanttguardme_
Osiris
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 2L
1,808 Elo+
Party 2
Team Averages
Level 109
1,774 SR
1,770 Elo+

VS

Team Averages
Level 104
1,515 SR
1,447 Elo+
Cernunnos
Cernunnos
Danger335
Cernunnos
Level 153
God Stats
2W - 4L
1,528 SR
Queue Stats
48W - 65L
1,517 Elo+
Party 1
Anubis
Anubis
Shadworth
Anubis
Level 83
God Stats
3W - 2L
1,610 SR
Queue Stats
12W - 21L
1,353 Elo+
Party 3
Thor
Thor
YT_Achilles
Thor
Level 22
God Stats
5W - 13L
1,377 SR
Queue Stats
10W - 25L
1,276 Elo+
Party 3
Sobek
Sobek
lapresh15
Sobek
Level 159
God Stats
1W - 1L
1,545 SR
Queue Stats
83W - 91L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Díddy
Thoth
14
7 / 1 / 7
9,060
906
12,571
4,204
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
13
2 / 2 / 5
7,991
799
6,549
10,767
10,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 1 / 5
8,486
849
7,893
7,192
2,544
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 8
9,275
928
9,031
10,258
7,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Danger335
Cernunnos
12
1 / 5 / 3
6,919
692
8,203
9,996
3,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Shadworth
Anubis
12
3 / 6 / 2
7,593
759
3,514
8,398
3,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 4
6,795
680
4,046
7,579
3,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Sobek
lapresh15
Sobek
12
2 / 3 / 2
7,481
748
6,222
15,011
15,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
18
Kills
6
6
Deaths
18
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Danger335
Cernunnos
1
5
3
0.5
W
Thoth
Díddy
Thoth
7
1
7
10.5
W
Atlas
2
2
5
2.25
L
Anubis
Shadworth
Anubis
3
6
2
0.67
L
0
4
4
0.5
W
4
1
5
6.5
L
Sobek
lapresh15
Sobek
2
3
2
1
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,044
Damage
21,985
32,421
Taken
40,984
21,132
Mitigated
26,785
8,498
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Danger335
Cernunnos
8,203
2,407
609
1,849
9,996
3,841
524
4,731
5,135
0
28,518
W
Thoth
Díddy
Thoth
12,571
828
326
1,110
4,204
1,264
1,448
1,759
2,343
31,630
0
W
Atlas
6,549
2,714
361
1,815
10,767
10,002
433
1,920
8,728
14,539
0
L
Anubis
Shadworth
Anubis
3,514
47
475
1,585
8,398
3,845
129
4,901
3,249
16,523
0
L
4,046
1,025
0
306
7,579
3,476
265
4,143
3,242
0
9,102
W
7,893
6,227
0
1,390
7,192
2,544
1,945
2,984
4,208
0
26,661
L
Sobek
lapresh15
Sobek
6,222
658
0
3,640
15,011
15,623
0
4,963
9,826
16,041
0
W
9,031
3,426
1,176
2,320
10,258
7,322
944
3,449
6,593
0
23,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,812
Gold Earned
28,788
149
Minions Killed
107
9
Camps Cleared
6
797,770
Distance Traveled
658,946
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,919
692
49
5
2
145,315
1
W
Thoth
9,060
906
51
5
1
187,929
1
W
Atlas
7,991
799
12
1
0
211,857
2
L
Anubis
7,593
759
31
3
2
151,516
2
L
Thor
6,795
680
13
1
1
170,266
0
W
Rama
8,486
849
56
6
4
188,894
1
L
Sobek
7,481
748
14
1
1
191,849
2
W
Osiris
9,275
928
30
3
4
209,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role