Player Matchup

Sobek
Sobek
Masters
 
Sobek
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond II
Lianeh
Charybdis
Diamond II
Level 160
God Stats
5W - 3L
1,826 SR
Queue Stats
402W - 414L
2,379 MMR
Solo
Awilix
Awilix
Masters
Relating313
Awilix
Masters
Level 160
God Stats
43W - 49L
1,620 SR
Queue Stats
617W - 606L
2,540 MMR
Solo
Vulcan
Vulcan
Diamond III
TheDirtyBrain
Vulcan
Diamond III
Level 160
God Stats
1W - 3L
1,758 SR
Queue Stats
456W - 429L
2,251 MMR
Solo
Vamana
Vamana
Masters
raviolibalogna
Vamana
Masters
Level 144
God Stats
2W - 2L
1,736 SR
Queue Stats
770W - 774L
2,486 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,688 SR
2,231 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,653 SR
2,398 MMR
Sol
Sol
Diamond III
Anxiiety
Sol
Diamond III
Level 160
God Stats
4W - 2L
1,582 SR
Queue Stats
390W - 375L
2,243 MMR
Solo
Guan Yu
Guan Yu
Masters
MelodiusRL
Guan Yu
Masters
Level 160
God Stats
13W - 14L
1,637 SR
Queue Stats
501W - 470L
2,244 MMR
Solo
Mulan
Mulan
Diamond IV
MrProdigyv
Mulan
Diamond IV
Level 148
God Stats
2W - 2L
1,605 SR
Queue Stats
198W - 180L
2,581 MMR
Solo
Medusa
Medusa
Masters
UwUMastersUwU
Medusa
Masters
Level 68
God Stats
7W - 6L
1,609 SR
Queue Stats
89W - 84L
2,679 MMR
Solo
Ganesha
Ganesha
Diamond IV
Viveck
Ganesha
Diamond IV
Level 125
God Stats
19W - 10L
1,833 SR
Queue Stats
162W - 141L
2,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 5 / 9
9,257
441
7,773
22,493
23,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Lianeh
Charybdis
15
9 / 5 / 1
10,733
511
13,621
16,843
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
16
4 / 3 / 3
10,402
495
11,459
15,489
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 5 / 2
9,860
470
10,076
11,614
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 3 / 1
10,837
516
12,756
15,040
13,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesBastetOdin

VS

Bans
LokiCliodhnaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 9
12,430
592
11,996
12,533
7,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
MelodiusRL
Guan Yu
18
5 / 3 / 10
11,977
570
14,905
21,409
29,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mulan
19
7 / 4 / 4
12,070
575
13,895
18,642
8,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
4 / 3 / 10
11,634
554
15,195
15,759
6,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Viveck
Ganesha
15
0 / 2 / 18
10,383
494
4,395
18,720
18,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
72
19
Kills
21
21
Deaths
19
16
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
9
1.1
W
5
7
9
1.36
L
Charybdis
Lianeh
Charybdis
9
5
1
1.9
W
Guan Yu
MelodiusRL
Guan Yu
5
3
10
3.33
W
Mulan
7
4
4
2.25
L
Awilix
4
3
3
1.83
L
1
5
2
0.4
W
4
3
10
3
W
Ganesha
Viveck
Ganesha
0
2
18
4.5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,685
Damage
60,386
81,479
Taken
87,063
50,659
Mitigated
70,336
20,131
Healing
28,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,773
741
303
4,065
22,493
23,944
0
5,238
17,080
28,755
0
W
11,996
3,852
0
3,923
12,533
7,057
4,792
1,306
11,187
70,030
7,364
L
Charybdis
Lianeh
Charybdis
13,621
7,236
0
6,288
16,843
5,604
406
4,412
12,247
0
87,506
W
Guan Yu
MelodiusRL
Guan Yu
14,905
1,782
2,444
10,069
21,409
29,245
386
3,272
17,404
0
79,173
W
Mulan
13,895
1,896
0
4,916
18,642
8,563
1,353
4,021
14,458
0
97,139
L
Awilix
11,459
3,651
0
2,997
15,489
5,174
0
2,401
12,733
0
84,658
L
10,076
2,888
0
1,367
11,614
2,602
0
845
10,673
75,943
0
W
15,195
5,720
0
1,275
15,759
6,892
2,462
5,766
9,503
0
104,747
W
Ganesha
Viveck
Ganesha
4,395
314
916
4,807
18,720
18,579
189
5,521
12,856
25,816
0
L
12,756
5,898
0
5,111
15,040
13,335
0
2,538
11,900
0
70,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,089
Gold Earned
58,494
591
Minions Killed
565
0
Camps Cleared
0
2,037,053
Distance Traveled
2,129,062
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,257
441
37
2
0
384,014
4
W
Sol
12,430
592
126
6
0
408,757
5
L
Charybdis
10,733
511
130
6
0
351,150
8
W
Guan Yu
11,977
570
127
6
0
447,909
3
W
Mulan
12,070
575
144
7
0
432,476
4
L
Awilix
10,402
495
122
6
0
475,457
7
L
Vulcan
9,860
470
152
7
0
410,770
5
W
Medusa
11,634
554
156
7
0
414,705
4
W
Ganesha
10,383
494
12
1
0
425,215
12
L
Vamana
10,837
516
150
7
0
415,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role