Player Matchup

Gilgamesh
Gilgamesh
CallMeFingers
Gilgamesh
Level 36
God Stats
8W - 10L
1,387 SR
Queue Stats
47W - 83L
1,336 Elo+
Party 1
Izanami
Izanami
MonkishMoss
Izanami
Level 88
God Stats
1W - 2L
1,555 SR
Queue Stats
192W - 212L
1,442 Elo+
Party 1
Cliodhna
Cliodhna
Oatmar
Cliodhna
Level 80
God Stats
45W - 34L
1,515 SR
Queue Stats
265W - 286L
1,407 Elo+
Party 1
Jormungandr
Jormungandr
Staucey
Jormungandr
Level 65
God Stats
99W - 89L
1,548 SR
Queue Stats
166W - 200L
1,417 Elo+
Party 1
Hera
Hera
lasciel5150
Hera
Level 85
God Stats
9W - 18L
1,346 SR
Queue Stats
130W - 155L
1,436 Elo+
Party 1
Team Averages
Level 71
1,470 SR
1,408 Elo+

VS

Team Averages
Level 76
1,472 SR
1,457 Elo+
Mulan
Mulan
 
Mulan
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Nyorde
Baron Samedi
Level 104
God Stats
2W - 0L
1,769 SR
Queue Stats
79W - 72L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
SnoozeGod
Zhong Kui
Level 107
God Stats
1W - 3L
1,301 SR
Queue Stats
150W - 145L
1,516 Elo+
Party 2
Bacchus
Bacchus
T-mack10
Bacchus
Level 61
God Stats
5W - 4L
1,290 SR
Queue Stats
30W - 42L
1,388 Elo+
Solo
Cupid
Cupid
ThankYouTortilla
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CallMeFingers
Gilgamesh
10
1 / 4 / 0
6,816
426
3,096
14,888
8,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
MonkishMoss
Izanami
11
1 / 6 / 0
7,000
438
5,042
11,227
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Oatmar
Cliodhna
13
1 / 8 / 1
8,002
500
8,977
16,928
5,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Staucey
Jormungandr
11
0 / 2 / 0
7,091
443
3,522
11,905
6,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 9 / 1
7,031
439
5,294
10,786
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
8 / 1 / 4
9,596
600
10,828
11,245
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Nyorde
Baron Samedi
15
3 / 0 / 7
8,834
552
8,508
7,786
6,016
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
SnoozeGod
Zhong Kui
15
9 / 2 / 5
9,421
589
13,479
11,553
7,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
T-mack10
Bacchus
13
2 / 1 / 8
8,095
506
5,527
11,819
15,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 0 / 3
8,616
539
9,422
8,056
2,515
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
4
Kills
29
29
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
1
4
10
L
Gilgamesh
CallMeFingers
Gilgamesh
1
4
0
0.25
L
Izanami
MonkishMoss
Izanami
1
6
0
0.17
W
Baron Samedi
Nyorde
Baron Samedi
3
0
7
6.5
L
Cliodhna
Oatmar
Cliodhna
1
8
1
0.19
W
Zhong Kui
SnoozeGod
Zhong Kui
9
2
5
5.75
L
Jormungandr
Staucey
Jormungandr
0
2
0
0
W
Bacchus
T-mack10
Bacchus
2
1
8
6
W
7
0
3
8.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,931
Damage
47,764
65,734
Taken
50,459
26,462
Mitigated
36,023
12,571
Healing
25,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,828
1,927
567
6,834
11,245
4,842
0
1,811
9,280
0
71,454
L
Gilgamesh
CallMeFingers
Gilgamesh
3,096
596
0
3,428
14,888
8,304
0
7,709
7,179
0
23,188
L
Izanami
MonkishMoss
Izanami
5,042
2,810
0
2,250
11,227
2,839
0
3,288
7,939
0
49,301
W
Baron Samedi
Nyorde
Baron Samedi
8,508
1,172
476
3,470
7,786
6,016
1,857
122
7,393
45,730
0
L
Cliodhna
Oatmar
Cliodhna
8,977
1,926
0
3,572
16,928
5,127
846
6,419
10,509
0
59,613
W
Zhong Kui
SnoozeGod
Zhong Kui
13,479
1,566
0
5,136
11,553
7,564
456
3,296
7,839
55,451
0
L
Jormungandr
Staucey
Jormungandr
3,522
681
273
1,193
11,905
6,990
0
3,114
8,791
35,194
0
W
Bacchus
T-mack10
Bacchus
5,527
631
1,843
2,346
11,819
15,086
142
1,742
10,005
22,450
0
W
9,422
5,841
284
4,181
8,056
2,515
1,174
1,391
6,665
0
54,001
L
5,294
1,197
313
1,542
10,786
3,202
0
6,984
3,802
32,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,940
Gold Earned
44,562
388
Minions Killed
451
0
Camps Cleared
0
1,445,867
Distance Traveled
1,504,472
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,596
600
116
7
0
342,231
5
L
Gilgamesh
6,816
426
49
3
0
272,202
6
L
Izanami
7,000
438
87
5
0
282,298
5
W
Baron Samedi
8,834
552
93
6
0
245,524
2
L
Cliodhna
8,002
500
105
7
0
329,467
3
W
Zhong Kui
9,421
589
102
6
0
322,036
1
L
Jormungandr
7,091
443
71
4
0
278,969
10
W
Bacchus
8,095
506
37
2
0
297,036
9
W
Cupid
8,616
539
103
6
0
297,645
4
L
Hera
7,031
439
76
5
0
282,931
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role