Player Matchup

Hel
Hel
BlackhawkBig766
Hel
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 57L
1,683 Elo+
Party 1
Hou Yi
Hou Yi
LilFreddyThrows
Hou Yi
Level 69
God Stats
4W - 0L
1,888 SR
Queue Stats
76W - 50L
1,638 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LizardManJones
Ah Muzen Cab
Level 158
God Stats
5W - 4L
1,676 SR
Queue Stats
340W - 296L
1,597 Elo+
Party 1
Nemesis
Nemesis
MihawkPR
Nemesis
Level 77
God Stats
59W - 59L
1,532 SR
Queue Stats
145W - 156L
1,481 Elo+
Party 3
Aphrodite
Aphrodite
WasaPR
Aphrodite
Level 64
God Stats
6W - 2L
1,710 SR
Queue Stats
85W - 81L
1,481 Elo+
Party 3
Team Averages
Level 81
1,661 SR
1,576 Elo+

VS

Team Averages
Level 95
1,607 SR
1,567 Elo+
Charybdis
Charybdis
HutchTheHeinous
Charybdis
Level 49
God Stats
3W - 1L
1,678 SR
Queue Stats
49W - 35L
1,588 Elo+
Party 2
Nike
Nike
Mandy198
Nike
Level 146
God Stats
1W - 1L
1,678 SR
Queue Stats
213W - 215L
1,620 Elo+
Party 2
Mulan
Mulan
QuickerSilver
Mulan
Level 100
God Stats
2W - 3L
1,489 SR
Queue Stats
17W - 13L
1,611 Elo+
Party 2
Geb
Geb
Spyder01
Geb
Level 86
God Stats
27W - 23L
1,575 SR
Queue Stats
165W - 156L
1,406 Elo+
Solo
Janus
Janus
silentilicic
Janus
Level 95
God Stats
20W - 18L
1,615 SR
Queue Stats
88W - 81L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
8,851
553
7,376
9,675
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
13 / 2 / 4
9,754
610
18,632
10,563
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
LizardManJones
Ah Muzen Cab
15
8 / 1 / 4
9,141
571
10,583
6,812
2,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
MihawkPR
Nemesis
13
0 / 2 / 3
7,829
489
4,032
11,179
7,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
WasaPR
Aphrodite
12
2 / 3 / 8
7,689
481
4,412
10,837
4,990
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HutchTheHeinous
Charybdis
11
1 / 6 / 0
6,758
422
1,930
9,704
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
14
3 / 3 / 3
8,694
543
8,656
9,141
5,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 3 / 1
7,058
441
5,600
11,560
6,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
2 / 10 / 2
6,790
424
7,079
18,802
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 6 / 3
6,932
433
4,503
8,187
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
27
Kills
8
8
Deaths
28
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Charybdis
HutchTheHeinous
Charybdis
1
6
0
0.17
W
13
2
4
7.5
W
Ah Muzen Cab
LizardManJones
Ah Muzen Cab
8
1
4
10
L
Nike
3
3
3
1.5
W
Nemesis
MihawkPR
Nemesis
0
2
3
0.75
L
1
3
1
0.5
L
2
10
2
0.3
W
Aphrodite
WasaPR
Aphrodite
2
3
8
2
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,035
Damage
27,768
49,066
Taken
57,394
21,724
Mitigated
20,984
22,125
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,376
859
3,019
3,957
9,675
3,297
954
1,638
8,037
69,059
0
L
Charybdis
HutchTheHeinous
Charybdis
1,930
1,378
0
2,062
9,704
1,874
0
1,598
8,106
0
33,606
W
18,632
10,527
0
2,806
10,563
3,716
448
3,870
6,693
0
67,174
W
Ah Muzen Cab
LizardManJones
Ah Muzen Cab
10,583
3,737
0
1,780
6,812
2,433
1,250
2,790
4,022
0
60,866
L
Nike
8,656
1,251
0
348
9,141
5,849
58
2,323
6,818
2,618
43,667
W
Nemesis
MihawkPR
Nemesis
4,032
1,926
0
3,786
11,179
7,288
46
1,976
9,203
0
48,908
L
5,600
571
0
3,074
11,560
6,298
0
3,838
7,722
0
42,796
L
7,079
1,535
583
3,156
18,802
5,147
0
1,885
16,917
22,345
0
W
Aphrodite
WasaPR
Aphrodite
4,412
1,150
2,668
4,109
10,837
4,990
59
2,719
8,118
27,823
0
L
4,503
413
0
387
8,187
1,816
0
2,144
6,043
41,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,264
Gold Earned
36,232
475
Minions Killed
366
0
Camps Cleared
0
1,551,228
Distance Traveled
1,436,931
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,851
553
124
8
0
352,465
6
L
Charybdis
6,758
422
62
4
0
273,353
0
W
Hou Yi
9,754
610
82
5
0
268,315
4
W
Ah Muzen Cab
9,141
571
107
7
0
315,761
3
L
Nike
8,694
543
105
7
0
288,376
5
W
Nemesis
7,829
489
102
6
0
317,448
0
L
Mulan
7,058
441
82
5
0
332,744
1
L
Geb
6,790
424
37
2
0
272,638
2
W
Aphrodite
7,689
481
60
4
0
297,239
0
L
Janus
6,932
433
80
5
0
269,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role