Player Matchup

Gilgamesh
Gilgamesh
DarskiOfTheRoad
Gilgamesh
Level 94
God Stats
3W - 1L
1,672 SR
Queue Stats
54W - 53L
1,432 Elo+
Party 2
Olorun
Olorun
DoinURcoolMoo
Olorun
Level 7
God Stats
7W - 4L
1,534 SR
Queue Stats
8W - 8L
1,474 Elo+
Party 3
Xing Tian
Xing Tian
FreizePop
Xing Tian
Level 39
God Stats
1W - 0L
1,277 SR
Queue Stats
53W - 46L
1,452 Elo+
Party 2
Heimdallr
Heimdallr
Jaykayzack
Heimdallr
Level 128
God Stats
16W - 7L
1,509 SR
Queue Stats
588W - 729L
1,361 Elo+
Party 3
Cliodhna
Cliodhna
xaycub
Cliodhna
Level 69
God Stats
5W - 2L
1,491 SR
Queue Stats
57W - 52L
1,448 Elo+
Party 2
Team Averages
Level 67
1,497 SR
1,434 Elo+

VS

Team Averages
Level 82
1,513 SR
1,428 Elo+
Ne Zha
Ne Zha
LadiesMan954
Ne Zha
Level 98
God Stats
7W - 8L
1,233 SR
Queue Stats
104W - 111L
1,333 Elo+
Solo
Scylla
Scylla
Marc_Awesome1243
Scylla
Level 83
God Stats
4W - 1L
1,798 SR
Queue Stats
78W - 62L
1,513 Elo+
Party 1
Freya
Freya
XxMFerJONES25xX
Freya
Level 38
God Stats
11W - 14L
1,537 SR
Queue Stats
33W - 41L
1,369 Elo+
Party 1
Mulan
Mulan
chanceisgreat
Mulan
Level 127
God Stats
2W - 9L
1,342 SR
Queue Stats
190W - 185L
1,478 Elo+
Party 1
Ganesha
Ganesha
derrickhalford
Ganesha
Level 63
God Stats
1W - 2L
1,655 SR
Queue Stats
135W - 133L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarskiOfTheRoad
Gilgamesh
9
1 / 0 / 5
4,998
500
6,122
4,762
1,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
6 / 1 / 1
6,431
643
4,025
3,713
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
FreizePop
Xing Tian
9
1 / 1 / 5
5,720
572
3,718
8,122
5,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Jaykayzack
Heimdallr
10
1 / 1 / 4
5,820
582
2,381
4,339
1,358
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
xaycub
Cliodhna
10
8 / 0 / 4
6,448
645
4,812
4,093
1,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
0 / 5 / 1
5,026
503
2,099
7,675
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 1
5,482
548
1,867
4,574
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 4 / 0
4,206
421
3,063
6,615
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 3 / 0
5,420
542
1,622
6,861
3,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
1 / 2 / 0
4,758
476
1,852
7,240
3,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
17
Kills
3
3
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DarskiOfTheRoad
Gilgamesh
1
0
5
3.5
W
6
1
1
6.5
W
Xing Tian
FreizePop
Xing Tian
1
1
5
3.5
W
Heimdallr
Jaykayzack
Heimdallr
1
1
4
3
L
Ne Zha
0
5
1
0.1
L
1
3
1
0.5
L
0
4
0
0
L
1
3
0
0.33
L
1
2
0
0.5
W
Cliodhna
xaycub
Cliodhna
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,058
Damage
10,503
25,029
Taken
32,965
11,403
Mitigated
11,088
8,859
Healing
10,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DarskiOfTheRoad
Gilgamesh
6,122
1,722
0
1,102
4,762
1,851
160
1,751
3,011
0
22,675
W
4,025
1,794
185
2,496
3,713
1,471
1,036
900
2,813
24,462
3,031
W
Xing Tian
FreizePop
Xing Tian
3,718
651
307
1,743
8,122
5,219
52
2,820
5,302
19,233
0
W
Heimdallr
Jaykayzack
Heimdallr
2,381
741
0
1,692
4,339
1,358
242
495
3,705
0
25,628
L
Ne Zha
2,099
1,288
0
2,458
7,675
2,037
24
1,007
6,668
0
24,939
L
1,867
104
0
514
4,574
1,153
96
1,455
3,119
23,848
0
L
3,063
1,328
0
1,670
6,615
1,510
96
1,886
4,506
15,632
0
L
1,622
471
0
2,341
6,861
3,108
0
617
6,244
0
25,366
L
1,852
684
733
2,516
7,240
3,280
0
2,161
4,922
9,979
0
W
Cliodhna
xaycub
Cliodhna
4,812
854
116
1,218
4,093
1,504
0
816
3,249
0
23,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,417
Gold Earned
24,892
218
Minions Killed
215
0
Camps Cleared
0
974,496
Distance Traveled
877,720
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,998
500
44
4
0
188,434
3
W
Olorun
6,431
643
52
5
0
213,405
3
W
Xing Tian
5,720
572
24
2
0
185,804
4
W
Heimdallr
5,820
582
55
6
0
178,963
4
L
Ne Zha
5,026
503
62
6
0
185,751
3
L
Scylla
5,482
548
49
5
0
180,981
4
L
Freya
4,206
421
36
4
0
170,179
0
L
Mulan
5,420
542
66
7
0
178,257
1
L
Ganesha
4,758
476
2
0
0
162,552
1
W
Cliodhna
6,448
645
43
4
0
207,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role