Player Matchup

Fafnir
Fafnir
Bat_frm_da_V
Fafnir
Level 88
God Stats
9W - 11L
1,443 SR
Queue Stats
31W - 39L
1,379 Elo+
Solo
Ullr
Ullr
HereForFriends
Ullr
Level 77
God Stats
5W - 10L
1,386 SR
Queue Stats
350W - 392L
1,374 Elo+
Solo
Merlin
Merlin
cathat16
Merlin
Level 69
God Stats
7W - 9L
1,464 SR
Queue Stats
256W - 306L
1,417 Elo+
Party 3
Osiris
Osiris
cutechc
Osiris
Level 41
God Stats
0W - 2L
1,312 SR
Queue Stats
66W - 88L
1,302 Elo+
Solo
Bellona
Bellona
mhaar640
Bellona
Level 104
God Stats
21W - 16L
1,488 SR
Queue Stats
214W - 243L
1,413 Elo+
Party 3
Team Averages
Level 76
1,419 SR
1,377 Elo+

VS

Team Averages
Level 118
1,438 SR
1,406 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
JODY 3 MO0NS
Artio
Level 118
God Stats
16W - 14L
1,435 SR
Queue Stats
124W - 119L
1,383 Elo+
Party 2
Kukulkan
Kukulkan
Tgmax0
Kukulkan
Level 78
God Stats
1W - 1L
1,252 SR
Queue Stats
20W - 25L
1,312 Elo+
Solo
Arachne
Arachne
captnsavemallday
Arachne
Level 160
God Stats
12W - 9L
1,503 SR
Queue Stats
472W - 532L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 3 / 3
6,614
472
6,164
12,285
6,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 4 / 0
7,263
519
4,955
11,485
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
cathat16
Merlin
14
1 / 2 / 2
7,825
559
4,019
7,869
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
cutechc
Osiris
12
0 / 1 / 0
6,876
491
1,844
10,562
7,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
mhaar640
Bellona
11
3 / 5 / 1
6,927
495
6,635
10,813
9,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 1 / 4
7,645
546
9,609
4,049
1,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
 
Cupid
12
3 / 2 / 4
7,119
509
7,072
8,311
1,908
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 5
6,679
477
8,196
11,580
5,202
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
Tgmax0
Kukulkan
11
1 / 3 / 0
6,486
463
2,700
5,592
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 0 / 0
8,217
587
6,357
8,076
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
15
15
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
4
3
W
Cupid
 
Cupid
3
2
4
2.5
L
Fafnir
0
3
3
0.5
L
3
4
0
0.75
W
3
1
5
5.5
W
Kukulkan
Tgmax0
Kukulkan
1
3
0
0.33
W
7
0
0
7
L
Merlin
cathat16
Merlin
1
2
2
1
L
Osiris
cutechc
Osiris
0
1
0
0
L
Bellona
mhaar640
Bellona
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,617
Damage
33,934
53,014
Taken
37,608
28,991
Mitigated
13,936
13,999
Healing
15,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,609
3,350
49
575
4,049
1,151
724
0
4,049
39,331
0
W
Cupid
 
Cupid
7,072
4,160
502
2,875
8,311
1,908
620
907
7,404
0
36,665
L
Fafnir
6,164
1,430
1,653
3,074
12,285
6,386
0
4,855
7,430
16,720
0
L
4,955
2,269
0
1,903
11,485
3,536
0
3,731
7,754
0
39,112
W
8,196
1,008
776
5,255
11,580
5,202
32
5,090
6,490
25,777
0
W
Kukulkan
Tgmax0
Kukulkan
2,700
0
0
1,597
5,592
1,589
0
3,161
2,431
33,488
0
W
6,357
4,152
0
4,361
8,076
4,086
0
1,025
7,051
0
45,245
L
Merlin
cathat16
Merlin
4,019
516
0
2,224
7,869
2,880
176
3,042
4,623
52,776
0
L
Osiris
cutechc
Osiris
1,844
220
0
3,499
10,562
7,023
0
5,535
5,027
0
43,706
L
Bellona
mhaar640
Bellona
6,635
2,907
0
1,646
10,813
9,166
0
3,088
7,675
0
44,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,505
Gold Earned
36,146
361
Minions Killed
331
0
Camps Cleared
0
1,314,476
Distance Traveled
1,281,499
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,645
546
71
5
0
225,947
6
W
Cupid
7,119
509
73
5
0
245,064
4
L
Fafnir
6,614
472
22
2
0
242,528
3
L
Ullr
7,263
519
77
6
0
263,054
1
W
Artio
6,679
477
32
2
0
275,145
4
W
Kukulkan
6,486
463
71
5
0
191,077
1
W
Arachne
8,217
587
84
6
0
344,266
2
L
Merlin
7,825
559
99
7
0
280,588
8
L
Osiris
6,876
491
83
6
0
269,464
2
L
Bellona
6,927
495
80
6
0
258,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role