Player Matchup

Tsukuyomi
Tsukuyomi
CaveItUp
Tsukuyomi
Level 160
God Stats
40W - 2L
2,119 SR
Queue Stats
785W - 154L
1,974 Elo+
Party 1
Artemis
Artemis
KingNóva
Artemis
Level 149
God Stats
9W - 1L
1,500 SR
Queue Stats
224W - 191L
1,641 Elo+
Party 1
Cthulhu
Cthulhu
Player344344
Cthulhu
Level 160
God Stats
41W - 5L
1,998 SR
Queue Stats
1,000W - 164L
1,911 Elo+
Party 1
Persephone
Persephone
froemoe
Persephone
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 12L
1,798 Elo+
Party 1
Hera
Hera
jhonclide20
Hera
Level 136
God Stats
4W - 0L
2,007 SR
Queue Stats
236W - 70L
1,896 Elo+
Party 1
Team Averages
Level 153
1,825 SR
1,844 Elo+

VS

Team Averages
Level 147
1,681 SR
1,641 Elo+
Anhur
Anhur
HoVa sR
Anhur
Level 157
God Stats
64W - 72L
1,516 SR
Queue Stats
607W - 589L
1,585 Elo+
Solo
Ra
Ra
MaaZeeD
Ra
Level 156
God Stats
10W - 16L
1,446 SR
Queue Stats
309W - 305L
1,579 Elo+
Solo
Eset
Eset
MindMess
Eset
Level 121
God Stats
0W - 1L
1,812 SR
Queue Stats
55W - 34L
1,699 Elo+
Party 2
Tyr
Tyr
Ripperw0lf
Tyr
Level 149
God Stats
0W - 2L
1,715 SR
Queue Stats
86W - 67L
1,672 Elo+
Party 2
Cthulhu
Cthulhu
skinder2000
Cthulhu
Level 152
God Stats
3W - 1L
1,919 SR
Queue Stats
75W - 58L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CaveItUp
Tsukuyomi
18
6 / 3 / 8
11,358
811
12,843
12,082
6,385
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Artemis
KingNóva
Artemis
18
6 / 1 / 13
11,428
816
19,409
12,053
5,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Player344344
Cthulhu
16
2 / 1 / 12
10,517
751
11,298
11,650
13,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
froemoe
Persephone
18
4 / 1 / 10
11,072
791
11,418
7,033
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 0 / 13
10,716
765
14,709
12,489
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HoVa sR
Anhur
17
2 / 1 / 3
9,916
708
4,825
8,012
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 3 / 2
10,275
734
9,224
12,150
5,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
15
1 / 6 / 2
8,465
605
6,012
13,553
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 0
7,249
518
6,431
18,918
12,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
skinder2000
Cthulhu
13
0 / 5 / 3
8,020
573
11,199
23,661
22,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
22
Kills
6
6
Deaths
22
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CaveItUp
Tsukuyomi
6
3
8
3.33
L
Anhur
HoVa sR
Anhur
2
1
3
3.5
W
Artemis
KingNóva
Artemis
6
1
13
12.5
L
3
3
2
1.33
L
Eset
1
6
2
0.33
W
Cthulhu
Player344344
Cthulhu
2
1
12
8
L
0
7
0
0
W
Persephone
froemoe
Persephone
4
1
10
9
W
4
0
13
10.5
L
Cthulhu
skinder2000
Cthulhu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,677
Damage
37,691
55,307
Taken
76,294
34,756
Mitigated
48,453
12,035
Healing
22,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CaveItUp
Tsukuyomi
12,843
2,627
0
606
12,082
6,385
90
5,487
6,366
0
45,099
L
Anhur
HoVa sR
Anhur
4,825
1,285
0
1,133
8,012
3,237
0
3,490
4,498
0
43,247
W
Artemis
KingNóva
Artemis
19,409
7,622
0
5,968
12,053
5,253
4,700
7,910
3,807
0
57,130
L
9,224
188
1,873
4,849
12,150
5,716
2
5,947
6,047
54,054
0
L
Eset
6,012
415
799
3,015
13,553
5,277
1
7,509
5,994
21,289
0
W
Cthulhu
Player344344
Cthulhu
11,298
184
225
3,444
11,650
13,814
237
6,024
5,442
34,623
0
L
6,431
485
0
4,138
18,918
12,143
0
8,948
9,794
0
17,498
W
Persephone
froemoe
Persephone
11,418
631
0
985
7,033
2,813
1,613
2,529
4,433
43,073
0
W
14,709
2,925
0
807
12,489
6,491
208
4,360
7,768
31,760
0
L
Cthulhu
skinder2000
Cthulhu
11,199
951
1,045
5,277
23,661
22,080
0
11,174
12,232
24,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,091
Gold Earned
43,925
356
Minions Killed
326
10
Camps Cleared
7
1,385,194
Distance Traveled
1,231,224
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,358
811
74
5
1
286,511
4
L
Anhur
9,916
708
101
7
0
227,785
2
W
Artemis
11,428
816
90
6
4
255,405
4
L
Ra
10,275
734
118
8
5
259,845
2
L
Eset
8,465
605
50
4
0
232,385
1
W
Cthulhu
10,517
751
46
3
2
287,163
4
L
Tyr
7,249
518
27
2
1
252,106
2
W
Persephone
11,072
791
99
7
1
261,327
0
W
Hera
10,716
765
47
3
2
294,788
5
L
Cthulhu
8,020
573
30
2
1
259,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role