Player Matchup

Ullr
Ullr
Platinum IV
 
Ullr
Platinum IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold II
ymirnoob
Bacchus
Gold II
Level 128
God Stats
0W - 1L
1,230 SR
Queue Stats
12W - 10L
1,637 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 110
1,410 SR
1,546 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,656 SR
1,749 MMR
Tyr
Tyr
Platinum I
 
Tyr
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Diamond V
Jaggi
Ne Zha
Diamond V
Level 160
God Stats
3W - 2L
1,730 SR
Queue Stats
100W - 35L
1,853 MMR
Party 1
Scylla
Scylla
Platinum II
lololnami
Scylla
Platinum II
Level 109
God Stats
3W - 0L
1,736 SR
Queue Stats
218W - 172L
1,893 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 2 / 0
7,416
618
7,047
10,489
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
10
0 / 2 / 0
6,985
582
4,761
11,313
7,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
ymirnoob
Bacchus
10
0 / 3 / 0
7,743
645
4,311
11,360
14,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Ah Muzen CabSobekArtioThothBastet

VS

Bans
FenrirGaneshaOlorunXing TianGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
4 / 0 / 2
8,565
714
6,807
10,579
6,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Jaggi
Ne Zha
13
2 / 0 / 5
8,177
681
10,983
8,662
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
lololnami
Scylla
13
1 / 0 / 5
8,174
681
11,541
3,643
1,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
0
0
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
Tyr
 
Tyr
4
0
2
5
W
Ne Zha
Jaggi
Ne Zha
2
0
5
4.5
W
Scylla
lololnami
Scylla
1
0
5
3.5
L
Bacchus
ymirnoob
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,119
Damage
29,331
33,162
Taken
22,884
26,929
Mitigated
13,385
9,027
Healing
7,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,047
2,012
0
3,395
10,489
5,248
0
3,625
6,209
0
48,201
L
Gilgamesh
 
Gilgamesh
4,761
590
0
2,518
11,313
7,661
0
3,592
6,604
1,749
13,931
W
Tyr
 
Tyr
6,807
498
0
2,079
10,579
6,544
280
3,107
7,093
870
10,881
W
Ne Zha
Jaggi
Ne Zha
10,983
2,340
0
2,947
8,662
5,433
690
2,106
5,854
0
28,311
W
Scylla
lololnami
Scylla
11,541
1,509
0
2,419
3,643
1,408
477
343
3,082
49,483
0
L
Bacchus
ymirnoob
Bacchus
4,311
440
588
2,526
11,360
14,020
0
4,415
6,055
6,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,144
Gold Earned
24,916
145
Minions Killed
159
4
Camps Cleared
8
726,669
Distance Traveled
792,500
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,416
618
100
8
3
225,885
2
L
Gilgamesh
6,985
582
41
3
1
247,012
5
W
Tyr
8,565
714
19
2
1
287,786
3
W
Ne Zha
8,177
681
42
4
5
267,966
6
W
Scylla
8,174
681
98
8
2
236,748
2
L
Bacchus
7,743
645
4
0
0
253,772
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role