Player Matchup

Tiamat
Tiamat
ATLAS-2234
Tiamat
Level 17
God Stats
1W - 3L
1,430 SR
Queue Stats
14W - 11L
1,526 Elo+
Party 2
Horus
Horus
IrritatedQuiche
Horus
Level 50
God Stats
7W - 4L
1,528 SR
Queue Stats
134W - 138L
1,489 Elo+
Party 1
Sol
Sol
ddrroo
Sol
Level 42
God Stats
4W - 4L
1,521 SR
Queue Stats
171W - 184L
1,519 Elo+
Party 1
Hachiman
Hachiman
eggnoring
Hachiman
Level 86
God Stats
1W - 1L
1,530 SR
Queue Stats
96W - 88L
1,517 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xxNicoDemo22xx
Tsukuyomi
Level 122
God Stats
124W - 84L
1,568 SR
Queue Stats
805W - 797L
1,486 Elo+
Party 2
Team Averages
Level 63
1,515 SR
1,507 Elo+

VS

Team Averages
Level 83
1,616 SR
1,544 Elo+
Eset
Eset
 
Eset
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Awita_de_Uwuu
Mulan
Level 126
God Stats
103W - 80L
1,588 SR
Queue Stats
153W - 145L
1,509 Elo+
Party 3
Cupid
Cupid
ECLERHM
Cupid
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
312W - 243L
1,562 Elo+
Party 3
Bakasura
Bakasura
McFlies
Bakasura
Level 42
God Stats
10W - 3L
1,789 SR
Queue Stats
120W - 80L
1,586 Elo+
Solo
Thor
Thor
ijio
Thor
Level 34
God Stats
4W - 4L
1,703 SR
Queue Stats
27W - 25L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ATLAS-2234
Tiamat
14
1 / 4 / 6
8,102
506
11,719
12,738
10,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 4 / 3
6,802
425
2,567
14,975
13,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
ddrroo
Sol
13
4 / 6 / 4
7,718
482
9,841
12,220
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
eggnoring
Hachiman
12
3 / 5 / 3
7,698
481
8,860
10,967
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
xxNicoDemo22xx
Tsukuyomi
14
6 / 5 / 6
8,501
531
10,539
12,754
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
5 / 1 / 10
8,865
554
12,397
11,365
4,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 11
8,802
550
8,698
19,983
12,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
ECLERHM
Cupid
16
5 / 1 / 6
9,366
585
9,116
8,848
2,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
McFlies
Bakasura
14
4 / 5 / 9
8,379
524
8,773
13,623
5,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
ijio
Thor
13
6 / 4 / 9
8,192
512
6,919
13,025
6,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
14
Kills
23
24
Deaths
14
22
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
1
10
10
L
Tiamat
ATLAS-2234
Tiamat
1
4
6
1
W
3
3
11
2.83
W
Cupid
ECLERHM
Cupid
5
1
6
8
L
0
4
3
0.38
W
Bakasura
McFlies
Bakasura
4
5
9
1.7
L
Sol
ddrroo
Sol
4
6
4
1
L
Hachiman
eggnoring
Hachiman
3
5
3
0.9
W
Thor
ijio
Thor
6
4
9
2.63
L
Tsukuyomi
xxNicoDemo22xx
Tsukuyomi
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,526
Damage
45,903
63,654
Taken
66,844
36,366
Mitigated
31,955
20,915
Healing
24,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
12,397
1,036
1,293
5,561
11,365
4,214
708
4,078
7,201
59,391
0
L
Tiamat
ATLAS-2234
Tiamat
11,719
1,226
315
4,197
12,738
10,668
129
2,348
10,103
52,664
0
W
8,698
637
0
6,563
19,983
12,337
896
7,467
11,655
0
51,111
W
Cupid
ECLERHM
Cupid
9,116
5,262
457
4,620
8,848
2,971
878
915
7,933
0
64,244
L
2,567
1,248
2,077
6,367
14,975
13,110
0
3,514
10,877
0
13,821
W
Bakasura
McFlies
Bakasura
8,773
4,759
0
4,454
13,623
5,815
103
3,320
10,218
0
48,510
L
Sol
ddrroo
Sol
9,841
3,476
0
2,809
12,220
4,682
342
3,555
8,320
39,308
5,957
L
Hachiman
eggnoring
Hachiman
8,860
4,254
0
2,223
10,967
3,378
0
708
9,899
0
43,026
W
Thor
ijio
Thor
6,919
1,079
0
1,082
13,025
6,618
0
3,696
9,151
0
27,281
L
Tsukuyomi
xxNicoDemo22xx
Tsukuyomi
10,539
1,524
0
2,927
12,754
4,528
0
2,272
10,296
0
45,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,821
Gold Earned
43,604
344
Minions Killed
474
0
Camps Cleared
0
1,468,521
Distance Traveled
1,570,580
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,865
554
113
7
0
313,493
9
L
Tiamat
8,102
506
101
6
0
265,336
2
W
Mulan
8,802
550
111
7
0
297,610
0
W
Cupid
9,366
585
116
7
0
320,460
4
L
Horus
6,802
425
19
1
0
320,181
3
W
Bakasura
8,379
524
90
6
0
353,350
0
L
Sol
7,718
482
57
4
0
290,635
1
L
Hachiman
7,698
481
78
5
0
265,941
2
W
Thor
8,192
512
44
3
0
285,667
3
L
Tsukuyomi
8,501
531
89
6
0
326,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role