Player Matchup

Izanami
Izanami
MikeOxtinks
Izanami
Level 69
God Stats
2W - 0L
1,448 SR
Queue Stats
121W - 68L
1,622 Elo+
Party 1
Cerberus
Cerberus
OsamBinLadle915
Cerberus
Level 19
God Stats
5W - 1L
1,720 SR
Queue Stats
84W - 28L
1,708 Elo+
Party 1
Nu Wa
Nu Wa
Spoon Tease
Nu Wa
Level 24
God Stats
6W - 3L
1,782 SR
Queue Stats
122W - 38L
1,766 Elo+
Party 1
Team Averages
Level 37
1,650 SR
1,699 Elo+

VS

Team Averages
Level 78
1,526 SR
1,405 Elo+
Ares
Ares
G_Z_G_55
Ares
Level 27
God Stats
44W - 31L
1,597 SR
Queue Stats
67W - 71L
1,393 Elo+
Party 2
Discordia
Discordia
sabo_dogma
Discordia
Level 119
God Stats
26W - 28L
1,535 SR
Queue Stats
349W - 394L
1,407 Elo+
Party 2
Bellona
Bellona
x_sweeTTee_x
Bellona
Level 88
God Stats
3W - 4L
1,446 SR
Queue Stats
207W - 215L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MikeOxtinks
Izanami
13
4 / 3 / 12
9,527
733
8,159
9,004
3,228
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
15
7 / 2 / 10
10,026
771
10,070
15,472
16,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
9 / 1 / 11
10,901
839
20,829
5,261
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 7 / 6
8,670
667
5,023
18,610
14,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
sabo_dogma
Discordia
12
2 / 8 / 3
8,384
645
8,549
12,526
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
x_sweeTTee_x
Bellona
13
4 / 5 / 1
9,462
728
6,539
15,345
11,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
20
Kills
6
6
Deaths
20
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
0
7
6
0.43
W
Izanami
MikeOxtinks
Izanami
4
3
12
3.33
W
Cerberus
7
2
10
6
W
9
1
11
14.5
L
Discordia
sabo_dogma
Discordia
2
8
3
0.44
L
Bellona
x_sweeTTee_x
Bellona
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,058
Damage
20,111
29,737
Taken
46,481
22,084
Mitigated
29,679
8,994
Healing
2,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,023
84
0
784
18,610
14,388
0
11,001
7,609
14,398
0
W
Izanami
MikeOxtinks
Izanami
8,159
6,089
0
1,496
9,004
3,228
941
5,383
3,359
0
27,240
W
Cerberus
10,070
899
1,123
5,690
15,472
16,845
397
5,653
9,199
28,588
0
W
20,829
6,820
20
665
5,261
2,011
1,201
2,801
2,389
54,261
0
L
Discordia
sabo_dogma
Discordia
8,549
304
0
582
12,526
3,795
0
8,957
3,569
35,328
0
L
Bellona
x_sweeTTee_x
Bellona
6,539
1,206
0
809
15,345
11,496
0
10,993
4,352
0
25,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,454
Gold Earned
26,516
156
Minions Killed
99
9
Camps Cleared
1
698,058
Distance Traveled
670,390
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,670
667
10
1
0
193,025
1
W
Izanami
9,527
733
50
4
6
226,254
2
W
Cerberus
10,026
771
57
4
2
240,167
1
W
Nu Wa
10,901
839
49
4
1
231,637
1
L
Discordia
8,384
645
44
3
1
221,020
5
L
Bellona
9,462
728
45
3
0
256,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role