Player Matchup

Xbalanque
Xbalanque
Bladed Leif
Xbalanque
Level 25
God Stats
0W - 2L
1,160 SR
Queue Stats
0W - 2L
1,383 Elo+
Party 2
Zeus
Zeus
CheifChief
Zeus
Level 83
God Stats
7W - 4L
1,764 SR
Queue Stats
78W - 105L
1,351 Elo+
Party 2
Yemoja
Yemoja
ItsPapaPeach
Yemoja
Level 90
God Stats
14W - 19L
1,520 SR
Queue Stats
77W - 110L
1,313 Elo+
Party 2
Team Averages
Level 66
1,481 SR
1,349 Elo+

VS

Team Averages
Level 53
1,508 SR
1,539 Elo+
Mulan
Mulan
Hilfigier
Mulan
Level 65
God Stats
16W - 25L
1,445 SR
Queue Stats
117W - 158L
1,293 Elo+
Solo
Baron Samedi
Baron Samedi
MosleyMoses
Baron Samedi
Level 87
God Stats
2W - 0L
1,579 SR
Queue Stats
17W - 14L
1,703 Elo+
Party 1
Fenrir
Fenrir
ßőßő
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bladed Leif
Xbalanque
14
4 / 9 / 4
11,274
626
16,725
19,005
8,674
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 5 / 6
11,434
635
17,544
10,514
4,406
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
15
3 / 10 / 6
11,504
639
10,258
23,294
26,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hilfigier
Mulan
16
3 / 1 / 16
12,287
683
10,209
17,024
16,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
MosleyMoses
Baron Samedi
19
14 / 4 / 9
14,648
814
24,417
19,784
10,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
ßőßő
Fenrir
16
7 / 6 / 12
12,882
716
12,101
27,268
11,993
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
10
Kills
24
24
Deaths
11
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Bladed Leif
Xbalanque
4
9
4
0.67
L
3
5
6
1.2
W
Mulan
Hilfigier
Mulan
3
1
16
11
L
Yemoja
3
10
6
0.6
W
Baron Samedi
MosleyMoses
Baron Samedi
14
4
9
4.63
W
Fenrir
ßőßő
Fenrir
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,527
Damage
46,727
52,813
Taken
64,076
39,865
Mitigated
39,387
3,824
Healing
24,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Bladed Leif
Xbalanque
16,725
8,318
89
857
19,005
8,674
735
9,846
9,159
0
45,355
L
17,544
2,357
581
672
10,514
4,406
330
5,819
4,695
51,338
0
W
Mulan
Hilfigier
Mulan
10,209
2,149
0
5,193
17,024
16,695
1,304
7,261
9,763
4,720
39,398
L
Yemoja
10,258
804
812
813
23,294
26,785
377
9,761
13,533
18,341
0
W
Baron Samedi
MosleyMoses
Baron Samedi
24,417
1,792
3,199
10,285
19,784
10,699
520
10,072
9,712
72,349
0
W
Fenrir
ßőßő
Fenrir
12,101
4,088
0
5,975
27,268
11,993
0
12,084
15,009
0
36,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,212
Gold Earned
39,817
165
Minions Killed
202
4
Camps Cleared
12
791,224
Distance Traveled
942,095
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,274
626
70
4
2
247,616
4
L
Zeus
11,434
635
81
5
2
276,481
3
W
Mulan
12,287
683
57
3
4
332,243
3
L
Yemoja
11,504
639
14
1
0
267,127
0
W
Baron Samedi
14,648
814
110
6
3
302,002
2
W
Fenrir
12,882
716
35
2
5
307,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role