Player Matchup

Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BestNooob1O
Ymir
Level 87
God Stats
37W - 35L
1,507 SR
Queue Stats
595W - 707L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SixthLegion
Ah Muzen Cab
Level 128
God Stats
18W - 13L
1,626 SR
Queue Stats
331W - 297L
1,603 Elo+
Party 1
Kali
Kali
YourWifesSenpai
Kali
Level 122
God Stats
3W - 1L
1,559 SR
Queue Stats
236W - 188L
1,618 Elo+
Party 1
Achilles
Achilles
psychohillbille
Achilles
Level 29
God Stats
5W - 7L
1,578 SR
Queue Stats
85W - 79L
1,572 Elo+
Party 1
Team Averages
Level 102
1,554 SR
1,544 Elo+

VS

Team Averages
Level 76
1,546 SR
1,527 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Circuitmaker
Artemis
Level 31
God Stats
1W - 1L
1,494 SR
Queue Stats
2W - 1L
1,734 Elo+
Party 3
Bacchus
Bacchus
JESSUS2002HR
Bacchus
Level 38
God Stats
5W - 1L
1,752 SR
Queue Stats
140W - 110L
1,549 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ReimTraitor
Morgan Le Fay
Level 61
God Stats
0W - 1L
1,812 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
lazzypannda
Amaterasu
Level 122
God Stats
0W - 3L
1,174 SR
Queue Stats
30W - 32L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
10 / 2 / 1
11,713
616
15,285
14,247
4,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 3 / 4
7,513
395
2,521
8,501
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
SixthLegion
Ah Muzen Cab
18
6 / 0 / 5
11,122
585
14,936
8,961
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 1 / 6
10,573
556
8,932
16,918
6,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
15
1 / 3 / 3
9,313
490
6,916
12,141
6,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
1 / 2 / 2
9,699
510
7,757
14,246
9,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
Circuitmaker
Artemis
12
1 / 6 / 1
8,037
423
6,767
11,038
2,103
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
JESSUS2002HR
Bacchus
12
1 / 1 / 4
8,176
430
4,998
15,525
14,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
ReimTraitor
Morgan Le Fay
13
2 / 7 / 3
8,616
453
7,709
13,409
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
lazzypannda
Amaterasu
15
3 / 4 / 1
9,627
507
8,257
16,431
7,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
20
Kills
8
9
Deaths
20
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
2
1
5.25
L
Sun Wukong
 
Sun Wukong
1
2
2
1
W
1
3
4
1
L
Artemis
Circuitmaker
Artemis
1
6
1
0.25
L
Bacchus
JESSUS2002HR
Bacchus
1
1
4
3
L
Morgan Le Fay
ReimTraitor
Morgan Le Fay
2
7
3
0.5
W
Ah Muzen Cab
SixthLegion
Ah Muzen Cab
6
0
5
8.5
W
2
1
6
5
L
Amaterasu
lazzypannda
Amaterasu
3
4
1
0.88
W
Achilles
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,590
Damage
35,488
60,768
Taken
70,649
26,263
Mitigated
38,240
23,896
Healing
18,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,285
6,395
0
8,722
14,247
4,927
1,739
5,216
8,985
82,771
8,336
L
Sun Wukong
 
Sun Wukong
7,757
1,190
0
4,647
14,246
9,257
27
872
12,746
0
66,225
W
2,521
410
190
1,296
8,501
4,416
0
3,212
5,241
11,702
0
L
Artemis
Circuitmaker
Artemis
6,767
3,831
0
1,153
11,038
2,103
78
2,287
8,617
0
42,950
L
Bacchus
JESSUS2002HR
Bacchus
4,998
951
1,540
3,517
15,525
14,798
0
3,484
11,798
19,328
0
L
Morgan Le Fay
ReimTraitor
Morgan Le Fay
7,709
914
0
2,308
13,409
4,769
68
4,694
8,611
48,597
0
W
Ah Muzen Cab
SixthLegion
Ah Muzen Cab
14,936
7,268
0
7,422
8,961
3,458
702
1,105
7,856
0
88,551
W
8,932
4,615
0
3,640
16,918
6,710
0
1,911
14,871
0
101,232
L
Amaterasu
lazzypannda
Amaterasu
8,257
3,057
0
5,004
16,431
7,313
0
4,700
11,589
0
60,683
W
Achilles
6,916
364
0
2,626
12,141
6,752
0
1,597
9,985
3,033
41,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,234
Gold Earned
44,155
522
Minions Killed
492
0
Camps Cleared
0
1,706,984
Distance Traveled
1,749,211
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,713
616
137
7
0
351,762
6
L
Sun Wukong
9,699
510
141
7
0
349,567
7
W
Ymir
7,513
395
16
1
0
150,917
0
L
Artemis
8,037
423
117
6
0
336,798
0
L
Bacchus
8,176
430
31
2
0
367,476
1
L
Morgan Le Fay
8,616
453
93
5
0
333,732
4
W
Ah Muzen Cab
11,122
585
140
7
0
410,567
5
W
Kali
10,573
556
140
7
0
424,667
2
L
Amaterasu
9,627
507
110
6
0
361,638
3
W
Achilles
9,313
490
89
5
0
369,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role