Player Matchup

Izanami
Izanami
Autismical
Izanami
Level 5
God Stats
5W - 6L
1,500 SR
Queue Stats
53W - 45L
1,343 Elo+
Party 3
Ravana
Ravana
Hybrin0
Ravana
Level 107
God Stats
2W - 1L
1,528 SR
Queue Stats
147W - 124L
1,572 Elo+
Party 2
Bacchus
Bacchus
MGRsmiley
Bacchus
Level 89
God Stats
41W - 45L
1,435 SR
Queue Stats
373W - 384L
1,534 Elo+
Party 3
Nu Wa
Nu Wa
TheDeathHurts
Nu Wa
Level 96
God Stats
52W - 58L
1,574 SR
Queue Stats
534W - 563L
1,550 Elo+
Party 3
Heimdallr
Heimdallr
tay999
Heimdallr
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 4L
1,334 Elo+
Party 2
Team Averages
Level 64
1,507 SR
1,467 Elo+

VS

Team Averages
Level 130
1,564 SR
1,464 Elo+
Sun Wukong
Sun Wukong
D4N73G4M3R
Sun Wukong
Level 157
God Stats
8W - 5L
1,692 SR
Queue Stats
506W - 482L
1,485 Elo+
Party 1
Ullr
Ullr
IriaZeph
Ullr
Level 155
God Stats
34W - 31L
1,511 SR
Queue Stats
621W - 660L
1,421 Elo+
Solo
Olorun
Olorun
OkamiAkira
Olorun
Level 155
God Stats
1W - 3L
1,420 SR
Queue Stats
425W - 417L
1,467 Elo+
Party 1
Sobek
Sobek
xXGAJXx Sonic
Sobek
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,476 Elo+
Party 1
Set
Set
zombiemoye
Set
Level 25
God Stats
2W - 4L
1,699 SR
Queue Stats
91W - 80L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Autismical
Izanami
13
1 / 4 / 5
8,754
486
5,428
7,788
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
Hybrin0
Ravana
19
13 / 2 / 4
12,459
692
17,817
12,302
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
MGRsmiley
Bacchus
13
2 / 2 / 6
9,330
518
6,335
12,526
12,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 2 / 7
11,591
644
19,055
8,235
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
tay999
Heimdallr
15
3 / 3 / 4
10,081
560
8,788
11,510
4,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D4N73G4M3R
Sun Wukong
14
1 / 4 / 1
8,650
481
7,258
14,677
11,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
14
8 / 5 / 0
10,167
565
8,250
18,314
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Olorun
OkamiAkira
Olorun
13
2 / 6 / 4
7,880
438
6,194
11,498
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 9 / 4
7,943
441
9,481
20,046
6,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 3 / 6
7,835
435
4,089
10,587
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
27
Kills
13
13
Deaths
27
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
Autismical
Izanami
1
4
5
0.88
L
Sun Wukong
D4N73G4M3R
Sun Wukong
1
4
1
0.38
W
Ravana
Hybrin0
Ravana
13
2
4
7.5
L
Ullr
8
5
0
1.6
W
Bacchus
MGRsmiley
Bacchus
2
2
6
2.5
L
Olorun
OkamiAkira
Olorun
2
6
4
0.67
W
8
2
7
5.75
W
Heimdallr
tay999
Heimdallr
3
3
4
1.67
L
1
9
4
0.33
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,423
Damage
35,272
52,361
Taken
75,122
27,298
Mitigated
28,559
16,806
Healing
16,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Autismical
Izanami
5,428
4,637
0
997
7,788
2,261
159
3,045
4,580
0
50,309
L
Sun Wukong
D4N73G4M3R
Sun Wukong
7,258
839
0
4,188
14,677
11,923
259
3,434
11,041
0
53,398
W
Ravana
Hybrin0
Ravana
17,817
5,914
0
6,259
12,302
5,751
865
2,459
9,390
0
100,011
L
Ullr
8,250
3,485
385
2,183
18,314
4,569
0
3,124
15,052
114
51,742
W
Bacchus
MGRsmiley
Bacchus
6,335
388
0
3,680
12,526
12,277
0
3,412
8,809
23,683
0
L
Olorun
OkamiAkira
Olorun
6,194
2,687
507
3,015
11,498
2,951
617
5,783
5,475
42,002
5,304
W
19,055
5,937
202
2,484
8,235
2,896
3,080
3,768
4,037
74,795
0
W
Heimdallr
tay999
Heimdallr
8,788
5,091
0
3,184
11,510
4,113
2,584
1,549
9,345
0
44,545
L
9,481
288
0
3,011
20,046
6,323
0
8,845
10,808
36,029
0
L
4,089
1,295
0
3,185
10,587
2,793
583
3,139
7,346
0
47,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,215
Gold Earned
42,475
502
Minions Killed
385
0
Camps Cleared
0
1,778,367
Distance Traveled
1,856,833
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,754
486
99
6
0
330,870
0
L
Sun Wukong
8,650
481
105
6
0
444,304
2
W
Ravana
12,459
692
144
8
0
423,296
7
L
Ullr
10,167
565
84
5
0
375,761
2
W
Bacchus
9,330
518
23
1
0
378,087
3
L
Olorun
7,880
438
75
4
0
318,753
2
W
Nu Wa
11,591
644
145
8
0
335,489
0
W
Heimdallr
10,081
560
91
5
0
310,625
6
L
Sobek
7,943
441
52
3
0
347,794
0
L
Set
7,835
435
69
4
0
370,221
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role