Player Matchup

Izanami
Izanami
DuhNickel
Izanami
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
64W - 56L
1,556 Elo+
Party 2
Hercules
Hercules
Kalehbpdx
Hercules
Level 46
God Stats
7W - 4L
1,651 SR
Queue Stats
123W - 102L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
TheeDougie
Kuzenbo
Level 65
God Stats
3W - 5L
1,533 SR
Queue Stats
151W - 132L
1,545 Elo+
Party 2
Ravana
Ravana
retnnuh
Ravana
Level 123
God Stats
3W - 1L
1,558 SR
Queue Stats
114W - 93L
1,584 Elo+
Party 2
Freya
Freya
ssamddaeng
Freya
Level 67
God Stats
8W - 6L
1,602 SR
Queue Stats
165W - 130L
1,611 Elo+
Party 2
Team Averages
Level 66
1,569 SR
1,559 Elo+

VS

Team Averages
Level 39
1,426 SR
1,477 Elo+
Atlas
Atlas
BlueBearToast
Atlas
Level 46
God Stats
5W - 4L
1,461 SR
Queue Stats
166W - 178L
1,584 Elo+
Solo
Raijin
Raijin
Doodlebobittybob
Raijin
Level 43
God Stats
0W - 1L
1,297 SR
Queue Stats
24W - 33L
1,341 Elo+
Party 1
Odin
Odin
HydraZed
Odin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Thanatos
Thanatos
MiniMonkey671
Thanatos
Level 49
God Stats
4W - 7L
1,467 SR
Queue Stats
150W - 150L
1,519 Elo+
Solo
Anhur
Anhur
swassmnstr50
Anhur
Level 22
God Stats
5W - 10L
1,407 SR
Queue Stats
23W - 32L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DuhNickel
Izanami
13
3 / 0 / 2
7,480
680
3,317
4,741
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Kalehbpdx
Hercules
11
6 / 1 / 4
6,855
623
6,727
8,564
4,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
TheeDougie
Kuzenbo
7
1 / 1 / 4
5,048
459
450
3,976
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
retnnuh
Ravana
12
6 / 2 / 9
7,387
672
6,978
6,035
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
12
6 / 1 / 6
7,431
676
8,516
5,170
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,549
504
3,041
8,845
4,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 6 / 1
5,466
497
1,841
5,271
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
8
1 / 3 / 1
4,800
436
2,776
8,537
3,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
MiniMonkey671
Thanatos
9
2 / 4 / 2
5,569
506
5,255
9,462
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 5 / 0
5,085
462
2,780
7,814
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
22
Kills
4
5
Deaths
22
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
1
6
1
0.25
W
Izanami
DuhNickel
Izanami
3
0
2
4
L
Odin
1
3
1
0.5
W
Hercules
Kalehbpdx
Hercules
6
1
4
8
L
Thanatos
MiniMonkey671
Thanatos
2
4
2
0.75
W
Kuzenbo
TheeDougie
Kuzenbo
1
1
4
3
W
Ravana
retnnuh
Ravana
6
2
9
5.25
W
Freya
6
1
6
9
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,988
Damage
15,693
28,486
Taken
39,929
13,351
Mitigated
13,309
10,316
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,041
1,237
0
1,794
8,845
4,196
0
3,558
5,209
18,573
0
L
1,841
42
0
269
5,271
1,253
0
1,225
4,007
19,197
0
W
Izanami
DuhNickel
Izanami
3,317
2,440
0
1,305
4,741
1,070
1,066
593
4,148
0
45,978
L
Odin
2,776
1,238
0
1,664
8,537
3,811
0
1,271
7,007
0
10,915
W
Hercules
Kalehbpdx
Hercules
6,727
2,842
0
3,812
8,564
4,935
252
497
8,061
0
29,737
L
Thanatos
MiniMonkey671
Thanatos
5,255
1,752
0
6,403
9,462
2,591
0
1,777
7,612
0
25,863
W
Kuzenbo
TheeDougie
Kuzenbo
450
186
0
556
3,976
3,387
0
1,279
2,604
3,090
0
W
Ravana
retnnuh
Ravana
6,978
2,008
0
1,782
6,035
1,728
0
856
5,175
0
37,796
W
Freya
8,516
3,608
0
2,861
5,170
2,231
27
1,480
3,616
34,846
5,045
L
2,780
1,278
0
1,047
7,814
1,458
331
481
7,294
0
26,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,201
Gold Earned
26,469
311
Minions Killed
198
0
Camps Cleared
0
1,051,494
Distance Traveled
1,042,948
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,549
504
28
3
0
193,987
0
L
Raijin
5,466
497
48
4
0
188,358
0
W
Izanami
7,480
680
112
10
0
229,658
3
L
Odin
4,800
436
15
1
0
237,737
2
W
Hercules
6,855
623
62
6
0
234,464
2
L
Thanatos
5,569
506
52
5
0
221,979
3
W
Kuzenbo
5,048
459
5
0
0
114,238
1
W
Ravana
7,387
672
67
6
0
255,749
1
W
Freya
7,431
676
65
6
0
217,385
2
L
Anhur
5,085
462
55
5
0
200,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role