Player Matchup

Freya
Freya
Jaker139
Freya
Level 85
God Stats
16W - 10L
1,592 SR
Queue Stats
536W - 512L
1,557 Elo+
Solo
Heimdallr
Heimdallr
JohnDaShrimp
Heimdallr
Level 117
God Stats
22W - 24L
1,529 SR
Queue Stats
343W - 333L
1,542 Elo+
Party 3
He Bo
He Bo
X-Mem2016
He Bo
Level 120
God Stats
0W - 3L
1,305 SR
Queue Stats
127W - 138L
1,539 Elo+
Party 2
Sun Wukong
Sun Wukong
Yelwad
Sun Wukong
Level 120
God Stats
43W - 25L
1,645 SR
Queue Stats
470W - 458L
1,553 Elo+
Party 3
Geb
Geb
Zliner22
Geb
Level 8
God Stats
0W - 3L
1,234 SR
Queue Stats
13W - 11L
1,588 Elo+
Party 2
Team Averages
Level 90
1,461 SR
1,556 Elo+

VS

Team Averages
Level 109
1,629 SR
1,640 Elo+
Apollo
Apollo
Ez Sunny
Apollo
Level 157
God Stats
6W - 2L
1,510 SR
Queue Stats
160W - 124L
1,636 Elo+
Party 1
Geb
Geb
Le Spiceman
Geb
Level 36
God Stats
5W - 2L
1,460 SR
Queue Stats
12W - 9L
1,370 Elo+
Solo
Tiamat
Tiamat
MomMoreCheetos
Tiamat
Level 47
God Stats
1W - 0L
1,735 SR
Queue Stats
40W - 6L
1,849 Elo+
Party 1
Thor
Thor
Realm1027
Thor
Level 145
God Stats
8W - 7L
1,686 SR
Queue Stats
167W - 109L
1,699 Elo+
Party 1
Anhur
Anhur
xAnimexThighsx
Anhur
Level 160
God Stats
7W - 4L
1,752 SR
Queue Stats
237W - 221L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Jaker139
Freya
8
0 / 5 / 0
5,095
463
3,192
6,549
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
JohnDaShrimp
Heimdallr
9
2 / 3 / 0
5,731
521
6,014
6,069
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
X-Mem2016
He Bo
10
1 / 2 / 1
5,990
545
2,644
6,562
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Yelwad
Sun Wukong
9
0 / 3 / 1
5,843
531
5,063
7,649
4,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 5 / 2
5,058
460
2,086
10,067
3,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ez Sunny
Apollo
12
10 / 0 / 4
7,623
693
7,303
6,470
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 6
5,753
523
3,079
6,405
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 5
6,176
561
4,500
4,752
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
12
5 / 1 / 0
6,576
598
5,485
7,676
4,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 2 / 2
5,886
535
6,371
7,931
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
18
18
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
Ez Sunny
Apollo
10
0
4
12
L
Freya
Jaker139
Freya
0
5
0
0
L
Heimdallr
JohnDaShrimp
Heimdallr
2
3
0
0.67
W
0
0
6
3
W
1
0
5
3.5
W
Thor
5
1
0
5
L
He Bo
X-Mem2016
He Bo
1
2
1
0.75
L
Sun Wukong
Yelwad
Sun Wukong
0
3
1
0.17
L
0
5
2
0.2
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,999
Damage
26,738
36,896
Taken
33,234
13,030
Mitigated
14,029
10,028
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Ez Sunny
Apollo
7,303
4,457
0
798
6,470
2,173
0
2,377
4,054
0
47,495
L
Freya
Jaker139
Freya
3,192
988
0
1,729
6,549
1,645
0
1,799
4,556
19,648
0
L
Heimdallr
JohnDaShrimp
Heimdallr
6,014
2,018
0
1,909
6,069
1,312
205
1,404
4,623
0
31,508
W
3,079
629
0
1,075
6,405
3,158
0
1,922
4,483
10,819
0
W
4,500
460
0
1,498
4,752
2,688
146
1,161
3,552
30,833
0
W
Thor
5,485
1,475
0
2,218
7,676
4,097
0
366
6,770
0
33,109
L
He Bo
X-Mem2016
He Bo
2,644
95
0
2,826
6,562
1,455
0
986
5,395
32,310
0
L
Sun Wukong
Yelwad
Sun Wukong
5,063
701
0
1,671
7,649
4,706
26
234
6,876
0
33,071
L
2,086
360
0
1,893
10,067
3,912
0
2,710
7,273
12,918
0
W
6,371
3,786
0
2,805
7,931
1,913
0
2,261
5,670
0
38,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,717
Gold Earned
32,014
241
Minions Killed
297
0
Camps Cleared
0
1,043,042
Distance Traveled
1,189,112
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,623
693
84
8
0
253,445
3
L
Freya
5,095
463
40
4
0
211,065
2
L
Heimdallr
5,731
521
64
6
0
197,775
2
W
Geb
5,753
523
16
1
0
267,713
4
W
Tiamat
6,176
561
63
6
0
249,635
3
W
Thor
6,576
598
64
6
0
221,541
4
L
He Bo
5,990
545
64
6
0
209,568
6
L
Sun Wukong
5,843
531
60
5
0
208,351
3
L
Geb
5,058
460
13
1
0
216,283
2
W
Anhur
5,886
535
70
6
0
196,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role