Player Matchup

Athena
Athena
 
Athena
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Benja-Meme
Medusa
Level 64
God Stats
26W - 20L
1,577 SR
Queue Stats
298W - 270L
1,510 Elo+
Party 3
Hercules
Hercules
IceWalker07
Hercules
Level 103
God Stats
1W - 9L
1,309 SR
Queue Stats
388W - 382L
1,534 Elo+
Party 3
Thoth
Thoth
sljag
Thoth
Level 125
God Stats
23W - 32L
1,499 SR
Queue Stats
856W - 822L
1,578 Elo+
Party 3
Bastet
Bastet
swashbuckler03
Bastet
Level 96
God Stats
5W - 6L
1,481 SR
Queue Stats
210W - 224L
1,514 Elo+
Party 3
Team Averages
Level 91
1,473 SR
1,527 Elo+

VS

Team Averages
Level 87
1,570 SR
1,534 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Beasty181
Neith
Level 57
God Stats
20W - 10L
1,687 SR
Queue Stats
256W - 174L
1,558 Elo+
Party 2
Anubis
Anubis
KDs_u_c_k_D
Anubis
Level 88
God Stats
5W - 3L
1,643 SR
Queue Stats
485W - 368L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
Salwin2
Cthulhu
Level 100
God Stats
5W - 3L
1,520 SR
Queue Stats
246W - 209L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
2
0 / 2 / 0
2,956
422
0
2,367
488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Benja-Meme
Medusa
8
2 / 0 / 0
4,497
642
2,279
2,702
728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hercules
IceWalker07
Hercules
8
0 / 1 / 1
4,174
596
1,797
4,382
1,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thoth
sljag
Thoth
6
0 / 4 / 0
3,775
539
1,934
3,669
719
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
1 / 1 / 0
4,288
613
1,700
4,325
930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 0 / 3
4,834
691
1,812
2,269
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
 
Bastet
7
2 / 0 / 0
4,534
648
1,204
2,657
615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Beasty181
Neith
7
1 / 2 / 1
4,156
594
2,164
3,065
974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
7
4 / 0 / 1
4,350
621
2,813
3,310
1,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Salwin2
Cthulhu
8
1 / 1 / 0
4,332
619
2,533
4,431
2,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
8
8
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
0
0
W
Nu Wa
 
Nu Wa
0
0
3
1.5
W
Bastet
 
Bastet
2
0
0
2
W
Neith
Beasty181
Neith
1
2
1
0.75
L
Medusa
Benja-Meme
Medusa
2
0
0
2
L
Hercules
IceWalker07
Hercules
0
1
1
0.5
W
Anubis
4
0
1
4.5
W
Cthulhu
Salwin2
Cthulhu
1
1
0
1
L
Thoth
sljag
Thoth
0
4
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,710
Damage
10,526
17,445
Taken
15,732
4,656
Mitigated
6,077
6,924
Healing
6,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
0
0
0
329
2,367
488
0
859
1,468
1,064
0
W
Nu Wa
 
Nu Wa
1,812
421
0
698
2,269
632
608
1,013
1,256
27,541
0
W
Bastet
 
Bastet
1,204
342
0
1,985
2,657
615
0
48
2,573
0
15,411
W
Neith
Beasty181
Neith
2,164
953
0
615
3,065
974
0
0
3,065
0
18,545
L
Medusa
Benja-Meme
Medusa
2,279
604
0
1,580
2,702
728
0
278
2,384
0
24,063
L
Hercules
IceWalker07
Hercules
1,797
489
0
1,700
4,382
1,791
0
1,962
2,085
0
17,123
W
Anubis
2,813
459
32
1,848
3,310
1,016
0
873
2,401
17,487
0
W
Cthulhu
Salwin2
Cthulhu
2,533
273
0
891
4,431
2,840
29
0
4,245
18,146
0
L
Thoth
sljag
Thoth
1,934
162
0
663
3,669
719
0
2,159
1,422
18,400
0
L
1,700
675
0
2,652
4,325
930
0
1,321
2,928
0
20,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,690
Gold Earned
22,206
172
Minions Killed
225
0
Camps Cleared
0
574,612
Distance Traveled
663,848
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
2,956
422
2
0
0
41,990
0
W
Nu Wa
4,834
691
68
10
0
119,535
2
W
Bastet
4,534
648
45
6
0
154,771
0
W
Neith
4,156
594
41
6
0
120,373
0
L
Medusa
4,497
642
38
5
0
128,892
0
L
Hercules
4,174
596
41
6
0
137,263
2
W
Anubis
4,350
621
31
4
0
125,100
0
W
Cthulhu
4,332
619
40
6
0
144,069
2
L
Thoth
3,775
539
35
5
0
108,790
1
L
Bastet
4,288
613
56
8
0
157,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role