Player Matchup

Achilles
Achilles
Avi3leaves
Achilles
Level 45
God Stats
3W - 5L
1,519 SR
Queue Stats
97W - 95L
1,455 Elo+
Party 3
Apollo
Apollo
BeeFaru
Apollo
Level 28
God Stats
0W - 6L
1,181 SR
Queue Stats
72W - 112L
1,323 Elo+
Party 1
Nox
Nox
SithMyPants
Nox
Level 28
God Stats
21W - 28L
1,318 SR
Queue Stats
103W - 152L
1,315 Elo+
Party 1
Yemoja
Yemoja
cwatt19
Yemoja
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,169 Elo+
Party 3
Raijin
Raijin
vistrix
Raijin
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 92L
1,350 Elo+
Party 1
Team Averages
Level 44
1,404 SR
1,322 Elo+

VS

Team Averages
Level 61
1,605 SR
1,498 Elo+
Bacchus
Bacchus
CDP4614
Bacchus
Level 7
God Stats
14W - 21L
1,699 SR
Queue Stats
24W - 32L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
ErickWizard
Kukulkan
Level 85
God Stats
2W - 0L
1,188 SR
Queue Stats
32W - 25L
1,597 Elo+
Solo
Odin
Odin
MayGat40
Odin
Level 68
God Stats
8W - 1L
1,869 SR
Queue Stats
117W - 140L
1,450 Elo+
Party 2
Skadi
Skadi
walker3131
Skadi
Level 64
God Stats
3W - 2L
1,669 SR
Queue Stats
98W - 126L
1,432 Elo+
Party 2
Eset
Eset
xXmimsyXx
Eset
Level 83
God Stats
15W - 8L
1,601 SR
Queue Stats
102W - 107L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Avi3leaves
Achilles
16
2 / 7 / 0
9,807
892
9,020
20,794
22,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
BeeFaru
Apollo
17
2 / 12 / 5
10,884
989
11,277
22,232
10,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 7 / 3
10,124
920
5,320
14,392
6,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
cwatt19
Yemoja
16
0 / 7 / 2
10,239
931
1,480
16,921
23,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
vistrix
Raijin
16
2 / 9 / 3
10,678
971
9,762
22,737
9,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CDP4614
Bacchus
19
3 / 1 / 30
11,111
1,010
7,469
6,420
10,452
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
ErickWizard
Kukulkan
20
19 / 1 / 16
14,760
1,342
27,653
5,465
2,893
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
19
2 / 1 / 34
11,408
1,037
19,422
11,309
13,813
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
18
11 / 2 / 16
12,109
1,101
16,656
9,291
4,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Eset
19
7 / 2 / 29
12,069
1,097
17,571
7,927
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
167
7
Kills
42
42
Deaths
7
13
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Achilles
Avi3leaves
Achilles
2
7
0
0.29
L
Apollo
BeeFaru
Apollo
2
12
5
0.38
W
Bacchus
CDP4614
Bacchus
3
1
30
18
W
Kukulkan
ErickWizard
Kukulkan
19
1
16
27
W
Odin
2
1
34
19
L
1
7
3
0.36
L
Yemoja
cwatt19
Yemoja
0
7
2
0.14
L
Raijin
vistrix
Raijin
2
9
3
0.39
W
Skadi
11
2
16
9.5
W
Eset
7
2
29
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,859
Damage
88,771
97,076
Taken
40,412
71,609
Mitigated
34,783
4,985
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Avi3leaves
Achilles
9,020
953
0
944
20,794
22,451
0
11,670
8,788
0
12,667
L
Apollo
BeeFaru
Apollo
11,277
7,443
0
1,045
22,232
10,238
0
12,007
10,075
0
31,495
W
Bacchus
CDP4614
Bacchus
7,469
767
174
264
6,420
10,452
0
3,454
2,703
13,501
0
W
Kukulkan
ErickWizard
Kukulkan
27,653
4,394
0
0
5,465
2,893
0
1,033
4,268
67,688
0
W
Odin
19,422
3,709
647
1,146
11,309
13,813
0
4,337
6,717
0
28,520
L
5,320
232
0
0
14,392
6,578
0
7,592
6,594
33,655
0
L
Yemoja
cwatt19
Yemoja
1,480
738
936
1,330
16,921
23,068
0
8,122
8,687
5,370
0
L
Raijin
vistrix
Raijin
9,762
762
192
538
22,737
9,274
0
12,220
10,239
26,878
0
W
Skadi
16,656
7,750
0
0
9,291
4,351
0
4,917
4,256
0
32,814
W
Eset
17,571
573
2,600
1,498
7,927
3,274
0
2,821
4,935
25,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,732
Gold Earned
61,457
167
Minions Killed
200
5
Camps Cleared
7
922,780
Distance Traveled
1,078,191
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,807
892
5
0
0
190,354
1
L
Apollo
10,884
989
47
4
2
179,450
2
W
Bacchus
11,111
1,010
11
1
0
220,101
0
W
Kukulkan
14,760
1,342
114
10
3
210,257
0
W
Odin
11,408
1,037
17
2
1
256,211
0
L
Nox
10,124
920
63
6
2
200,316
0
L
Yemoja
10,239
931
14
1
0
148,400
0
L
Raijin
10,678
971
38
3
1
204,260
0
W
Skadi
12,109
1,101
34
3
3
180,032
0
W
Eset
12,069
1,097
24
2
0
211,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role