Player Matchup

Morgan Le Fay
Morgan Le Fay
Derek_1019
Morgan Le Fay
Level 68
God Stats
13W - 8L
1,602 SR
Queue Stats
195W - 173L
1,487 Elo+
Party 2
Ne Zha
Ne Zha
KING111502
Ne Zha
Level 105
God Stats
1W - 3L
1,515 SR
Queue Stats
245W - 220L
1,483 Elo+
Party 2
Sol
Sol
KrillinIt00
Sol
Level 124
God Stats
25W - 15L
1,683 SR
Queue Stats
94W - 78L
1,529 Elo+
Party 2
Ymir
Ymir
PaPaBear732
Ymir
Level 142
God Stats
6W - 9L
1,471 SR
Queue Stats
188W - 206L
1,504 Elo+
Solo
Neith
Neith
jrthebest1213
Neith
Level 65
God Stats
3W - 3L
1,666 SR
Queue Stats
239W - 229L
1,499 Elo+
Party 2
Team Averages
Level 101
1,587 SR
1,500 Elo+

VS

Team Averages
Level 146
1,481 SR
1,477 Elo+
Heimdallr
Heimdallr
DA GHOST OF MLK
Heimdallr
Level 155
God Stats
4W - 2L
1,596 SR
Queue Stats
161W - 171L
1,455 Elo+
Party 1
Cabrakan
Cabrakan
General-_-Kolvax
Cabrakan
Level 158
God Stats
7W - 3L
1,502 SR
Queue Stats
464W - 451L
1,476 Elo+
Solo
Chiron
Chiron
III N3O llI
Chiron
Level 121
God Stats
7W - 8L
1,454 SR
Queue Stats
1,179W - 1,171L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
Oopsyy Daisyy
Baron Samedi
Level 154
God Stats
7W - 4L
1,584 SR
Queue Stats
185W - 169L
1,496 Elo+
Party 1
Bastet
Bastet
jordantech29
Bastet
Level 141
God Stats
1W - 1L
1,269 SR
Queue Stats
230W - 256L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Derek_1019
Morgan Le Fay
10
2 / 6 / 1
6,912
494
5,960
10,661
3,662
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
KING111502
Ne Zha
12
2 / 6 / 2
7,235
517
5,651
11,129
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 0
7,330
524
6,871
9,393
5,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 0
5,662
404
3,287
13,111
6,240
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 0
6,383
456
3,753
6,486
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DA GHOST OF MLK
Heimdallr
14
2 / 2 / 2
7,871
562
4,128
9,039
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 0 / 9
7,134
510
7,564
11,099
9,999
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
14
4 / 0 / 4
7,996
571
6,041
6,194
2,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Oopsyy Daisyy
Baron Samedi
14
6 / 3 / 6
8,019
573
11,709
10,652
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
13
9 / 1 / 4
8,142
582
8,575
7,295
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
6
Kills
25
25
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DA GHOST OF MLK
Heimdallr
2
2
2
1.5
L
Morgan Le Fay
Derek_1019
Morgan Le Fay
2
6
1
0.42
W
4
0
9
8.5
W
Chiron
4
0
4
6
L
Ne Zha
KING111502
Ne Zha
2
6
2
0.5
L
2
4
0
0.5
W
Baron Samedi
Oopsyy Daisyy
Baron Samedi
6
3
6
3
L
0
5
0
0
W
Bastet
9
1
4
11
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,522
Damage
38,017
50,780
Taken
44,279
21,553
Mitigated
22,796
9,606
Healing
19,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DA GHOST OF MLK
Heimdallr
4,128
1,801
0
3,653
9,039
4,104
692
3,894
5,145
0
48,232
L
Morgan Le Fay
Derek_1019
Morgan Le Fay
5,960
1,048
0
1,949
10,661
3,662
0
5,034
5,343
35,719
0
W
7,564
1,388
208
2,771
11,099
9,999
0
3,056
8,043
26,833
0
W
Chiron
6,041
2,571
790
2,512
6,194
2,046
968
1,036
5,158
0
54,997
L
Ne Zha
KING111502
Ne Zha
5,651
2,718
0
990
11,129
3,789
0
5,184
5,763
0
48,994
L
6,871
2,294
43
3,672
9,393
5,864
649
964
8,405
40,983
5,249
W
Baron Samedi
Oopsyy Daisyy
Baron Samedi
11,709
312
997
4,246
10,652
4,277
768
4,073
6,579
49,445
0
L
3,287
506
0
1,500
13,111
6,240
0
6,509
6,394
20,791
0
W
Bastet
8,575
2,666
0
3,878
7,295
2,370
392
3,273
4,022
0
32,144
L
3,753
703
0
1,452
6,486
1,998
0
884
5,602
0
36,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,522
Gold Earned
39,162
368
Minions Killed
380
0
Camps Cleared
0
1,270,994
Distance Traveled
1,328,073
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,871
562
91
7
0
232,487
4
L
Morgan Le Fay
6,912
494
74
5
0
231,293
2
W
Cabrakan
7,134
510
36
3
0
251,401
5
W
Chiron
7,996
571
106
8
0
268,106
1
L
Ne Zha
7,235
517
88
6
0
274,188
1
L
Sol
7,330
524
90
6
0
280,266
3
W
Baron Samedi
8,019
573
89
6
0
261,405
7
L
Ymir
5,662
404
36
3
0
238,538
1
W
Bastet
8,142
582
58
4
0
314,674
2
L
Neith
6,383
456
80
6
0
246,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role