Player Matchup

Aphrodite
Aphrodite
Il Praedyth lI
Aphrodite
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 95L
1,465 Elo+
Party 1
Cu Chulainn
Cu Chulainn
hayiu
Cu Chulainn
Level 74
God Stats
3W - 2L
1,655 SR
Queue Stats
82W - 111L
1,432 Elo+
Party 1
Neith
Neith
koeac
Neith
Level 63
God Stats
19W - 15L
1,509 SR
Queue Stats
67W - 96L
1,406 Elo+
Party 1
Ra
Ra
lts Happier
Ra
Level 96
God Stats
0W - 4L
1,334 SR
Queue Stats
109W - 135L
1,435 Elo+
Party 1
Mercury
Mercury
xv Cosmic
Mercury
Level 102
God Stats
7W - 6L
1,626 SR
Queue Stats
484W - 483L
1,576 Elo+
Party 1
Team Averages
Level 83
1,525 SR
1,463 Elo+

VS

Team Averages
Level 137
1,583 SR
1,510 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bansheesheild
Ah Muzen Cab
Level 137
God Stats
16W - 18L
1,505 SR
Queue Stats
501W - 454L
1,494 Elo+
Party 2
Chaac
Chaac
Beuw
Chaac
Level 150
God Stats
6W - 0L
1,823 SR
Queue Stats
229W - 204L
1,492 Elo+
Solo
Sylvanus
Sylvanus
Mayson 117
Sylvanus
Level 127
God Stats
27W - 33L
1,453 SR
Queue Stats
344W - 326L
1,518 Elo+
Party 2
Sol
Sol
Skadi2Belleza
Sol
Level 130
God Stats
4W - 2L
1,577 SR
Queue Stats
394W - 359L
1,486 Elo+
Party 2
Bastet
Bastet
x_GUEROSAURS_x
Bastet
Level 140
God Stats
1W - 2L
1,560 SR
Queue Stats
82W - 73L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Il Praedyth lI
Aphrodite
10
0 / 6 / 4
5,855
390
3,794
9,936
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
hayiu
Cu Chulainn
12
1 / 3 / 0
6,744
450
6,354
11,989
8,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
koeac
Neith
12
3 / 4 / 1
7,305
487
8,376
12,583
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 3
6,968
465
5,360
8,089
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
xv Cosmic
Mercury
13
2 / 3 / 3
8,041
536
5,382
9,656
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bansheesheild
Ah Muzen Cab
16
7 / 1 / 8
9,414
628
8,796
8,027
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Beuw
Chaac
15
2 / 1 / 4
8,803
587
8,887
9,819
7,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Mayson 117
Sylvanus
13
1 / 1 / 11
7,818
521
4,540
10,663
8,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 3 / 6
7,953
530
8,674
10,625
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 3
8,698
580
6,057
9,755
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
7
Kills
20
20
Deaths
7
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bansheesheild
Ah Muzen Cab
7
1
8
11
W
Chaac
Beuw
Chaac
2
1
4
4
L
Aphrodite
Il Praedyth lI
Aphrodite
0
6
4
0.33
W
Sylvanus
Mayson 117
Sylvanus
1
1
11
6.5
W
4
3
6
2.33
L
Cu Chulainn
hayiu
Cu Chulainn
1
3
0
0.33
L
Neith
koeac
Neith
3
4
1
0.88
L
1
4
3
0.63
W
6
1
3
7.5
L
Mercury
xv Cosmic
Mercury
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,266
Damage
36,954
52,253
Taken
48,889
21,869
Mitigated
26,559
17,207
Healing
24,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bansheesheild
Ah Muzen Cab
8,796
4,613
0
3,914
8,027
3,601
1,255
2,100
5,821
0
69,459
W
Chaac
Beuw
Chaac
8,887
1,538
0
5,374
9,819
7,270
287
1,469
8,270
2,906
54,342
L
Aphrodite
Il Praedyth lI
Aphrodite
3,794
870
3,427
3,439
9,936
4,433
0
5,009
4,881
19,055
0
W
Sylvanus
Mayson 117
Sylvanus
4,540
933
3,328
4,282
10,663
8,864
903
2,253
8,326
22,947
0
W
8,674
1,810
0
3,762
10,625
3,194
965
2,591
7,954
49,254
0
L
Cu Chulainn
hayiu
Cu Chulainn
6,354
1,322
0
3,430
11,989
8,284
0
817
10,458
6,015
33,161
L
Neith
koeac
Neith
8,376
5,136
0
3,603
12,583
3,639
0
6,225
6,358
0
45,447
L
5,360
608
542
1,615
8,089
2,633
76
1,280
6,809
40,978
0
W
6,057
839
0
4,120
9,755
3,630
894
1,481
8,064
0
48,044
L
Mercury
xv Cosmic
Mercury
5,382
2,921
0
1,151
9,656
2,880
0
639
8,887
0
48,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,913
Gold Earned
42,686
388
Minions Killed
473
0
Camps Cleared
0
1,369,925
Distance Traveled
1,409,613
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,414
628
118
8
0
278,569
3
W
Chaac
8,803
587
126
8
0
303,677
5
L
Aphrodite
5,855
390
31
2
0
225,798
0
W
Sylvanus
7,818
521
53
4
0
251,625
3
W
Sol
7,953
530
83
6
0
263,101
4
L
Cu Chulainn
6,744
450
74
5
0
280,180
4
L
Neith
7,305
487
88
6
0
246,433
2
L
Ra
6,968
465
98
7
0
276,783
0
W
Bastet
8,698
580
93
6
0
312,641
7
L
Mercury
8,041
536
97
6
0
340,731
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role