Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ObservedClient2
Sun Wukong
Level 136
God Stats
0W - 1L
1,511 SR
Queue Stats
6W - 10L
1,571 Elo+
Party 1
Scylla
Scylla
Shorty97xx
Scylla
Level 127
God Stats
0W - 1L
1,321 SR
Queue Stats
2W - 4L
1,609 Elo+
Party 1
Ymir
Ymir
Zzmlllx
Ymir
Level 147
God Stats
0W - 2L
1,540 SR
Queue Stats
5W - 9L
1,527 Elo+
Party 1
Team Averages
Level 135
1,468 SR
1,552 Elo+

VS

Team Averages
Level 123
1,689 SR
1,529 Elo+
Bastet
Bastet
A Pow3r Ranger
Bastet
Level 147
God Stats
1W - 1L
1,833 SR
Queue Stats
43W - 34L
1,624 Elo+
Party 2
Anubis
Anubis
Combat Lamb
Anubis
Level 160
God Stats
4W - 5L
1,583 SR
Queue Stats
93W - 72L
1,625 Elo+
Party 2
Izanami
Izanami
IUsChickenNugget
Izanami
Level 29
God Stats
1W - 0L
1,634 SR
Queue Stats
1W - 1L
1,362 Elo+
Party 2
Xing Tian
Xing Tian
MadMidichlorian
Xing Tian
Level 156
God Stats
3W - 1L
1,706 SR
Queue Stats
168W - 188L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 7 / 0
9,348
668
5,709
11,030
2,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
ObservedClient2
Sun Wukong
16
1 / 4 / 5
10,182
727
13,196
20,594
18,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Shorty97xx
Scylla
17
3 / 4 / 2
10,483
749
6,640
8,766
2,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Zzmlllx
Ymir
17
3 / 4 / 1
10,487
749
5,620
20,476
19,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 3
11,134
795
18,468
15,013
7,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
19
5 / 1 / 8
12,602
900
15,745
13,189
7,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 3 / 8
11,056
790
10,987
8,475
3,305
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
MadMidichlorian
Xing Tian
18
7 / 2 / 5
12,379
884
9,254
13,326
12,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
8
Kills
19
19
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
7
0
0.14
W
5
4
3
1.63
W
Anubis
5
1
8
9
W
2
3
8
2
W
Xing Tian
MadMidichlorian
Xing Tian
7
2
5
4.75
L
Sun Wukong
ObservedClient2
Sun Wukong
1
4
5
0.88
L
Scylla
Shorty97xx
Scylla
3
4
2
1
L
Ymir
Zzmlllx
Ymir
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,165
Damage
54,454
60,866
Taken
50,003
42,785
Mitigated
30,325
11,681
Healing
16,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,709
2,352
0
0
11,030
2,689
144
5,868
4,883
0
36,047
W
18,468
5,308
0
2,679
15,013
7,521
366
5,398
9,353
0
39,859
W
Anubis
15,745
818
0
8,919
13,189
7,321
2,312
5,926
7,023
60,021
0
W
10,987
8,142
0
1,939
8,475
3,305
3,272
2,598
5,877
0
58,601
W
Xing Tian
MadMidichlorian
Xing Tian
9,254
898
0
2,756
13,326
12,178
1,033
2,650
10,676
33,307
0
L
Sun Wukong
ObservedClient2
Sun Wukong
13,196
1,052
207
5,066
20,594
18,731
303
9,758
10,543
7,682
24,730
L
Scylla
Shorty97xx
Scylla
6,640
881
0
1,497
8,766
2,321
393
5,082
3,636
40,107
0
L
Ymir
Zzmlllx
Ymir
5,620
1,155
0
4,911
20,476
19,044
0
4,859
14,939
30,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,500
Gold Earned
47,171
268
Minions Killed
283
10
Camps Cleared
11
907,773
Distance Traveled
1,052,843
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,348
668
54
4
5
229,846
0
W
Bastet
11,134
795
46
3
2
295,413
3
W
Anubis
12,602
900
131
9
2
229,816
2
W
Izanami
11,056
790
72
5
5
251,161
1
W
Xing Tian
12,379
884
34
2
2
276,453
4
L
Sun Wukong
10,182
727
56
4
1
252,823
1
L
Scylla
10,483
749
86
6
2
221,486
1
L
Ymir
10,487
749
72
5
2
203,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role