Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
D4CDojyaaan
Ganesha
Level 65
God Stats
5W - 2L
1,632 SR
Queue Stats
201W - 189L
1,469 Elo+
Party 2
Raijin
Raijin
GondraOT
Raijin
Level 67
God Stats
4W - 3L
1,637 SR
Queue Stats
151W - 121L
1,506 Elo+
Party 2
Ah Puch
Ah Puch
TBFM111
Ah Puch
Level 68
God Stats
7W - 5L
1,392 SR
Queue Stats
170W - 176L
1,468 Elo+
Party 2
Hou Yi
Hou Yi
jojoincool
Hou Yi
Level 83
God Stats
3W - 2L
1,447 SR
Queue Stats
34W - 33L
1,564 Elo+
Solo
Team Averages
Level 70
1,522 SR
1,501 Elo+

VS

Team Averages
Level 90
1,532 SR
1,500 Elo+
Neith
Neith
CMRylai
Neith
Level 114
God Stats
1W - 3L
1,570 SR
Queue Stats
19W - 14L
1,609 Elo+
Solo
Sol
Sol
Pitt1307
Sol
Level 88
God Stats
5W - 8L
1,515 SR
Queue Stats
154W - 178L
1,475 Elo+
Party 1
Bellona
Bellona
SlapGod770
Bellona
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 128L
1,321 Elo+
Solo
Artio
Artio
SparkyTheRiolu
Artio
Level 80
God Stats
1W - 1L
1,523 SR
Queue Stats
260W - 270L
1,553 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zharkman27
Morgan Le Fay
Level 137
God Stats
22W - 20L
1,554 SR
Queue Stats
749W - 770L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
4 / 0 / 17
10,129
1,013
5,975
5,211
6,595
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
D4CDojyaaan
Ganesha
17
0 / 2 / 17
10,602
1,060
8,307
16,781
22,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
GondraOT
Raijin
17
5 / 1 / 13
10,965
1,097
17,582
7,505
3,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
TBFM111
Ah Puch
17
5 / 1 / 11
10,334
1,033
15,365
5,928
3,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
jojoincool
Hou Yi
17
11 / 2 / 9
11,786
1,179
16,967
10,088
4,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

259

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CMRylai
Neith
16
3 / 1 / 3
10,272
1,027
9,476
4,329
1,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
2 / 4 / 3
9,534
953
13,079
11,222
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
SlapGod770
Bellona
15
0 / 6 / 3
9,591
959
6,327
16,934
14,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 4
9,875
988
4,580
22,815
28,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
zharkman27
Morgan Le Fay
15
0 / 8 / 3
8,585
859
9,403
13,593
4,425
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
22
25
Kills
6
6
Deaths
25
67
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
0
17
12.5
L
Neith
CMRylai
Neith
3
1
3
4.5
W
Ganesha
D4CDojyaaan
Ganesha
0
2
17
4.25
W
Raijin
GondraOT
Raijin
5
1
13
11.5
L
2
4
3
0.88
L
Bellona
SlapGod770
Bellona
0
6
3
0.25
L
1
6
4
0.5
W
Ah Puch
TBFM111
Ah Puch
5
1
11
10.5
W
Hou Yi
jojoincool
Hou Yi
11
2
9
7.75
L
Morgan Le Fay
zharkman27
Morgan Le Fay
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,196
Damage
42,865
45,513
Taken
68,893
40,376
Mitigated
53,931
6,926
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,975
699
0
1,940
5,211
6,595
0
3,071
2,140
11,681
0
L
Neith
CMRylai
Neith
9,476
5,271
0
403
4,329
1,671
0
2,839
1,490
0
36,701
W
Ganesha
D4CDojyaaan
Ganesha
8,307
617
0
1,392
16,781
22,705
0
6,930
9,851
21,736
0
W
Raijin
GondraOT
Raijin
17,582
3,000
0
1,064
7,505
3,294
0
4,463
3,042
52,233
0
L
13,079
5,202
0
2,345
11,222
3,839
0
6,865
4,357
37,074
3,391
L
Bellona
SlapGod770
Bellona
6,327
1,197
1,612
1,792
16,934
14,999
0
13,846
3,088
0
20,884
L
4,580
606
1,378
3,067
22,815
28,997
0
15,400
7,415
18,390
0
W
Ah Puch
TBFM111
Ah Puch
15,365
1,670
0
262
5,928
3,174
0
4,645
1,283
37,427
0
W
Hou Yi
jojoincool
Hou Yi
16,967
9,771
0
2,268
10,088
4,608
0
6,505
3,583
0
32,028
L
Morgan Le Fay
zharkman27
Morgan Le Fay
9,403
137
0
197
13,593
4,425
0
8,279
5,314
17,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,816
Gold Earned
47,857
217
Minions Killed
214
12
Camps Cleared
5
940,783
Distance Traveled
966,823
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,129
1,013
17
2
2
209,147
1
L
Neith
10,272
1,027
80
8
0
176,128
0
W
Ganesha
10,602
1,060
6
1
0
183,574
0
W
Raijin
10,965
1,097
90
9
4
175,119
3
L
Sol
9,534
953
71
7
5
182,162
1
L
Bellona
9,591
959
33
3
0
202,285
2
L
Artio
9,875
988
14
1
0
206,125
1
W
Ah Puch
10,334
1,033
68
7
1
188,204
0
W
Hou Yi
11,786
1,179
36
4
5
184,739
1
L
Morgan Le Fay
8,585
859
16
2
0
200,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role