Player Matchup

Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
OkinoTori
Sylvanus
Level 140
God Stats
2W - 4L
1,347 SR
Queue Stats
382W - 361L
1,616 Elo+
Solo
Medusa
Medusa
WowBruh
Medusa
Level 39
God Stats
2W - 0L
1,725 SR
Queue Stats
43W - 19L
1,826 Elo+
Party 2
Cu Chulainn
Cu Chulainn
atomicsoup
Cu Chulainn
Level 158
God Stats
12W - 7L
1,731 SR
Queue Stats
629W - 557L
1,550 Elo+
Solo
Tsukuyomi
Tsukuyomi
nanu9000
Tsukuyomi
Level 143
God Stats
2W - 1L
1,654 SR
Queue Stats
200W - 163L
1,617 Elo+
Solo
Team Averages
Level 128
1,591 SR
1,622 Elo+

VS

Team Averages
Level 147
1,465 SR
1,588 Elo+
Odin
Odin
 
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CreamySeamen
Zhong Kui
Level 121
God Stats
0W - 1L
1,208 SR
Queue Stats
56W - 49L
1,582 Elo+
Party 1
Chang'e
Chang'e
Derawn
Chang'e
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,643 Elo+
Party 1
Kuzenbo
Kuzenbo
MaxStrategy
Kuzenbo
Level 157
God Stats
3W - 2L
1,399 SR
Queue Stats
138W - 124L
1,621 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zexxet
Tsukuyomi
Level 159
God Stats
2W - 2L
1,716 SR
Queue Stats
86W - 59L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
6 / 3 / 31
12,623
902
12,231
23,962
35,034
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
OkinoTori
Sylvanus
18
4 / 2 / 28
11,409
815
13,411
16,717
20,683
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
WowBruh
Medusa
20
15 / 3 / 21
12,653
904
32,047
17,669
10,529
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cu Chulainn
atomicsoup
Cu Chulainn
19
7 / 4 / 27
12,077
863
20,586
23,046
33,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
nanu9000
Tsukuyomi
17
8 / 4 / 20
11,399
814
17,269
19,294
16,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
3 / 6 / 8
10,167
726
10,792
19,408
25,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
CreamySeamen
Zhong Kui
17
2 / 10 / 7
10,661
762
14,216
22,812
26,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chang'e
Derawn
Chang'e
19
7 / 6 / 7
11,673
834
20,510
16,908
16,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
MaxStrategy
Kuzenbo
14
0 / 10 / 7
8,995
643
9,032
27,772
43,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Zexxet
Tsukuyomi
18
4 / 8 / 10
11,286
806
21,676
20,117
13,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
55
40
Kills
16
16
Deaths
40
127
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
6
3
31
7.17
L
Odin
 
Odin
3
6
8
1.17
L
Zhong Kui
CreamySeamen
Zhong Kui
2
10
7
0.55
L
Chang'e
Derawn
Chang'e
7
6
7
1.75
L
Kuzenbo
MaxStrategy
Kuzenbo
0
10
7
0.35
W
Sylvanus
OkinoTori
Sylvanus
4
2
28
9
W
Medusa
WowBruh
Medusa
15
3
21
8.5
L
Tsukuyomi
Zexxet
Tsukuyomi
4
8
10
1.13
W
Cu Chulainn
atomicsoup
Cu Chulainn
7
4
27
5.13
W
Tsukuyomi
nanu9000
Tsukuyomi
8
4
20
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,544
Damage
76,226
100,688
Taken
107,017
115,857
Mitigated
125,372
48,570
Healing
23,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
12,231
1,361
8,692
8,206
23,962
35,034
537
9,254
14,136
19,062
0
L
Odin
 
Odin
10,792
1,129
642
3,000
19,408
25,487
124
6,123
12,971
0
23,015
L
Zhong Kui
CreamySeamen
Zhong Kui
14,216
967
733
2,697
22,812
26,565
294
3,875
18,626
29,595
0
L
Chang'e
Derawn
Chang'e
20,510
727
6,766
5,487
16,908
16,229
888
4,846
11,919
40,831
0
L
Kuzenbo
MaxStrategy
Kuzenbo
9,032
1,688
394
2,696
27,772
43,093
0
5,744
21,452
12,231
0
W
Sylvanus
OkinoTori
Sylvanus
13,411
3,190
14,968
6,723
16,717
20,683
1,620
8,459
8,051
23,940
0
W
Medusa
WowBruh
Medusa
32,047
22,321
345
2,711
17,669
10,529
1,941
8,617
8,873
0
56,589
L
Tsukuyomi
Zexxet
Tsukuyomi
21,676
4,384
0
1,298
20,117
13,998
389
5,998
13,978
203
33,970
W
Cu Chulainn
atomicsoup
Cu Chulainn
20,586
3,355
1,330
2,474
23,046
33,019
1,151
8,056
14,601
1,788
44,424
W
Tsukuyomi
nanu9000
Tsukuyomi
17,269
5,097
1,061
2,060
19,294
16,592
1,145
9,438
9,626
0
30,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,161
Gold Earned
52,782
170
Minions Killed
146
0
Camps Cleared
0
1,320,107
Distance Traveled
1,172,515
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,623
902
17
1
0
276,931
1
L
Odin
10,167
726
24
2
0
270,817
0
L
Zhong Kui
10,661
762
36
3
0
184,354
0
L
Chang'e
11,673
834
50
4
0
251,813
3
L
Kuzenbo
8,995
643
7
1
0
225,453
1
W
Sylvanus
11,409
815
10
1
0
252,631
2
W
Medusa
12,653
904
69
5
0
253,939
3
L
Tsukuyomi
11,286
806
29
2
0
240,078
0
W
Cu Chulainn
12,077
863
43
3
0
265,467
1
W
Tsukuyomi
11,399
814
31
2
0
271,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role