Player Matchup

Da Ji
Da Ji
King0125
Da Ji
Level 106
God Stats
5W - 2L
1,668 SR
Queue Stats
461W - 420L
1,603 Elo+
Party 2
Izanami
Izanami
MorsMessorem
Izanami
Level 26
God Stats
10W - 5L
1,663 SR
Queue Stats
75W - 45L
1,673 Elo+
Party 2
Hercules
Hercules
Rampageriley
Hercules
Level 157
God Stats
6W - 12L
1,478 SR
Queue Stats
146W - 154L
1,467 Elo+
Party 1
Olorun
Olorun
Weterpup
Olorun
Level 108
God Stats
8W - 1L
1,645 SR
Queue Stats
133W - 83L
1,593 Elo+
Party 2
Geb
Geb
itsmonse
Geb
Level 28
God Stats
8W - 4L
1,536 SR
Queue Stats
22W - 32L
1,383 Elo+
Party 1
Team Averages
Level 85
1,598 SR
1,544 Elo+

VS

Team Averages
Level 43
1,566 SR
1,540 Elo+
Neith
Neith
DragonSlayeer783
Neith
Level 16
God Stats
4W - 5L
1,633 SR
Queue Stats
15W - 20L
1,465 Elo+
Party 3
Mulan
Mulan
JELWOLF
Mulan
Level 43
God Stats
9W - 5L
1,744 SR
Queue Stats
117W - 103L
1,521 Elo+
Party 3
Danzaburou
Danzaburou
riceinrice
Danzaburou
Level 64
God Stats
0W - 1L
1,380 SR
Queue Stats
21W - 20L
1,546 Elo+
Party 4
Atlas
Atlas
swaggamerswag
Atlas
Level 71
God Stats
6W - 6L
1,568 SR
Queue Stats
336W - 332L
1,624 Elo+
Party 3
Da Ji
Da Ji
wishei
Da Ji
Level 22
God Stats
6W - 4L
1,504 SR
Queue Stats
21W - 20L
1,546 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
King0125
Da Ji
20
15 / 3 / 11
14,597
664
20,901
20,143
8,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
MorsMessorem
Izanami
18
5 / 7 / 7
12,850
584
12,704
18,469
6,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Rampageriley
Hercules
18
5 / 2 / 8
13,222
601
12,517
25,695
28,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Weterpup
Olorun
20
15 / 1 / 10
14,595
663
25,458
23,967
19,971
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 5 / 15
11,081
504
6,051
18,987
20,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 10 / 7
9,963
453
13,997
17,046
8,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
JELWOLF
Mulan
18
3 / 5 / 2
11,232
511
11,229
17,419
14,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
riceinrice
Danzaburou
14
2 / 14 / 5
9,033
411
12,237
19,499
6,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 5 / 10
10,653
484
9,740
28,984
37,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
wishei
Da Ji
16
3 / 7 / 7
10,324
469
7,345
17,306
7,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
47
41
Kills
16
18
Deaths
41
51
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
10
7
0.85
L
Mulan
JELWOLF
Mulan
3
5
2
0.8
W
Da Ji
King0125
Da Ji
15
3
11
6.83
W
Izanami
MorsMessorem
Izanami
5
7
7
1.21
W
Hercules
Rampageriley
Hercules
5
2
8
4.5
W
Olorun
Weterpup
Olorun
15
1
10
20
W
1
5
15
1.7
L
Danzaburou
riceinrice
Danzaburou
2
14
5
0.32
L
3
5
10
1.6
L
Da Ji
wishei
Da Ji
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,631
Damage
54,548
107,261
Taken
100,254
85,450
Mitigated
75,252
47,823
Healing
11,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,997
6,242
0
2,419
17,046
8,014
106
5,951
11,095
0
61,559
L
Mulan
JELWOLF
Mulan
11,229
1,723
0
2,292
17,419
14,832
0
2,831
14,588
7,701
63,949
W
Da Ji
King0125
Da Ji
20,901
7,710
0
8,523
20,143
8,982
452
2,095
18,048
0
104,033
W
Izanami
MorsMessorem
Izanami
12,704
9,445
0
6,828
18,469
6,832
10,979
3,694
14,775
0
100,631
W
Hercules
Rampageriley
Hercules
12,517
3,975
0
9,877
25,695
28,979
3,130
3,178
22,517
10,113
62,593
W
Olorun
Weterpup
Olorun
25,458
14,401
1,547
17,806
23,967
19,971
4,193
5,167
18,800
139,415
0
W
6,051
186
0
3,242
18,987
20,686
845
3,358
15,629
24,043
0
L
Danzaburou
riceinrice
Danzaburou
12,237
4,520
0
2,669
19,499
6,904
130
4,607
14,892
0
51,212
L
9,740
4,170
0
2,016
28,984
37,540
0
14,666
14,318
37,629
0
L
Da Ji
wishei
Da Ji
7,345
1,244
0
2,414
17,306
7,962
0
5,636
11,670
0
49,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,345
Gold Earned
51,205
653
Minions Killed
400
0
Camps Cleared
0
2,012,208
Distance Traveled
1,876,447
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,963
453
78
4
0
356,324
0
L
Mulan
11,232
511
147
7
0
315,802
7
W
Da Ji
14,597
664
136
6
0
464,491
1
W
Izanami
12,850
584
181
8
0
351,306
1
W
Hercules
13,222
601
149
7
0
469,754
1
W
Olorun
14,595
663
172
8
0
368,429
4
W
Geb
11,081
504
15
1
0
358,228
0
L
Danzaburou
9,033
411
59
3
0
370,506
5
L
Atlas
10,653
484
27
1
0
396,194
5
L
Da Ji
10,324
469
89
4
0
437,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role