Player Matchup

Pele
Pele
BlackStar213
Pele
Level 18
God Stats
0W - 4L
1,016 SR
Queue Stats
0W - 5L
1,236 Elo+
Party 1
Gilgamesh
Gilgamesh
Exotiics27
Gilgamesh
Level 15
God Stats
0W - 3L
1,267 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Olorun
Olorun
UNCLEDOPESMOKE
Olorun
Level 55
God Stats
14W - 22L
1,430 SR
Queue Stats
23W - 43L
1,277 Elo+
Solo
Mercury
Mercury
UniversalVoid
Mercury
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,455 Elo+
Party 1
Team Averages
Level 31
1,303 SR
1,367 Elo+

VS

Team Averages
Level 52
1,338 SR
1,145 Elo+
Bastet
Bastet
Cheriebell7081
Bastet
Level 30
God Stats
2W - 1L
1,447 SR
Queue Stats
3W - 7L
1,260 Elo+
Party 3
Jormungandr
Jormungandr
GrimmsEnd
Jormungandr
Level 63
God Stats
1W - 2L
1,363 SR
Queue Stats
7W - 15L
1,080 Elo+
Party 2
Nu Wa
Nu Wa
Kiyomi dx
Nu Wa
Level 27
God Stats
1W - 1L
1,209 SR
Queue Stats
1W - 8L
1,030 Elo+
Party 3
Chernobog
Chernobog
SaiTrendy
Chernobog
Level 88
God Stats
2W - 1L
1,333 SR
Queue Stats
13W - 31L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 2
10,697
629
8,225
17,053
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Exotiics27
Gilgamesh
16
0 / 6 / 1
10,080
593
3,463
20,199
8,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

17
2 / 6 / 2
11,062
651
9,335
15,669
5,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
17
2 / 3 / 3
10,859
639
10,972
14,023
4,267
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 5
12,668
745
11,491
10,218
4,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
GrimmsEnd
Jormungandr
20
9 / 2 / 7
14,303
841
15,637
11,314
13,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Kiyomi dx
Nu Wa
19
5 / 4 / 6
12,884
758
15,595
12,274
8,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
SaiTrendy
Chernobog
18
2 / 1 / 13
12,508
736
9,904
7,814
3,762
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
23
24
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
7
0
5
9.5
L
Gilgamesh
Exotiics27
Gilgamesh
0
6
1
0.08
W
Jormungandr
GrimmsEnd
Jormungandr
9
2
7
6.25
W
Nu Wa
Kiyomi dx
Nu Wa
5
4
6
2
W
Chernobog
SaiTrendy
Chernobog
2
1
13
8.5
L
2
6
2
0.5
L
Mercury
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,995
Damage
52,627
66,944
Taken
41,620
24,314
Mitigated
30,615
11,863
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,225
1,684
135
3,160
17,053
6,375
0
7,589
9,464
0
36,009
W
11,491
3,706
0
1,313
10,218
4,263
1,702
1,500
8,718
0
32,774
L
Gilgamesh
Exotiics27
Gilgamesh
3,463
679
1,206
2,376
20,199
8,351
480
9,791
10,408
0
26,328
W
Jormungandr
GrimmsEnd
Jormungandr
15,637
3,972
0
957
11,314
13,775
445
3,574
7,740
50,406
0
W
Nu Wa
Kiyomi dx
Nu Wa
15,595
7,328
664
1,834
12,274
8,815
2,788
2,679
9,595
48,209
0
W
Chernobog
SaiTrendy
Chernobog
9,904
5,510
0
790
7,814
3,762
1,894
1,714
6,100
0
45,554
L
9,335
4,926
246
4,427
15,669
5,321
712
7,878
7,791
43,442
0
L
Mercury
10,972
7,249
0
313
14,023
4,267
0
6,490
7,533
32
35,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,698
Gold Earned
52,363
224
Minions Killed
274
11
Camps Cleared
6
1,070,810
Distance Traveled
1,163,409
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,697
629
55
3
3
241,987
1
W
Bastet
12,668
745
55
3
1
327,616
2
L
Gilgamesh
10,080
593
42
2
0
243,333
0
W
Jormungandr
14,303
841
86
5
0
289,259
2
W
Nu Wa
12,884
758
58
3
1
263,184
1
W
Chernobog
12,508
736
75
4
4
283,350
3
L
Olorun
11,062
651
75
4
4
249,151
4
L
Mercury
10,859
639
52
3
4
336,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role