Player Matchup

Chang'e
Chang'e
IceeFlame101
Chang'e
Level 67
God Stats
10W - 12L
1,423 SR
Queue Stats
366W - 443L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
MrGrundy187
Gilgamesh
Level 100
God Stats
9W - 8L
1,297 SR
Queue Stats
368W - 517L
1,411 Elo+
Solo
Zeus
Zeus
iNaav
Zeus
Level 27
God Stats
32W - 44L
1,460 SR
Queue Stats
87W - 128L
1,356 Elo+
Party 1
Team Averages
Level 65
1,393 SR
1,399 Elo+

VS

Team Averages
Level 44
1,452 SR
1,363 Elo+
Tyr
Tyr
TheCorruptedOnes
Tyr
Level 88
God Stats
2W - 3L
1,356 SR
Queue Stats
63W - 83L
1,367 Elo+
Party 2
Medusa
Medusa
TheInfectedOnes
Medusa
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 37L
1,363 Elo+
Party 2
Olorun
Olorun
TheLiftedOnes
Olorun
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 42L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IceeFlame101
Chang'e
15
1 / 10 / 9
11,769
619
12,967
22,181
13,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
MrGrundy187
Gilgamesh
17
6 / 7 / 5
13,485
710
23,112
27,631
21,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
iNaav
Zeus
15
5 / 6 / 3
12,533
660
12,334
13,372
3,659
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 14
13,556
713
21,291
21,392
18,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 5 / 13
12,014
632
11,281
16,063
6,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
12 / 5 / 7
14,469
762
21,372
20,938
9,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
12
Kills
23
23
Deaths
13
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chang'e
IceeFlame101
Chang'e
1
10
9
0.55
L
Gilgamesh
MrGrundy187
Gilgamesh
6
7
5
1.21
W
8
3
14
5
W
3
5
13
1.9
W
12
5
7
3.1
L
Zeus
iNaav
Zeus
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,413
Damage
53,944
63,184
Taken
58,393
38,441
Mitigated
34,316
14,945
Healing
19,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
IceeFlame101
Chang'e
12,967
988
3,376
4,840
22,181
13,305
398
6,835
15,346
33,592
0
L
Gilgamesh
MrGrundy187
Gilgamesh
23,112
5,459
0
6,701
27,631
21,477
189
9,877
17,754
0
51,837
W
21,291
3,608
0
4,959
21,392
18,781
543
10,327
10,411
0
62,980
W
11,281
4,948
0
2,331
16,063
6,010
895
6,288
9,348
0
41,635
W
21,372
13,972
3,857
8,030
20,938
9,525
2,045
9,500
11,013
48,428
4,864
L
Zeus
iNaav
Zeus
12,334
1,389
0
28
13,372
3,659
413
2,414
10,958
39,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,787
Gold Earned
40,039
170
Minions Killed
196
4
Camps Cleared
10
867,813
Distance Traveled
1,007,696
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,769
619
55
3
1
270,508
0
L
Gilgamesh
13,485
710
56
3
1
297,219
3
W
Tyr
13,556
713
65
3
6
356,581
1
W
Medusa
12,014
632
70
4
2
331,444
0
W
Olorun
14,469
762
61
3
2
319,671
3
L
Zeus
12,533
660
59
3
2
300,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role